Player dataCFN 1243320381

傻B英格丽德咋不给你发把枪呢?

Play time and opponents

Play time in seconds, character play points, daily win/loss results and frequent or favorable opponents in the saved match sample.

Official cumulative play time

10 rows

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Official cumulative play time. 10 rows on page 1; 10 rows total.
ModeVideo timeseconds
Ranked Matches41,537
Practice26,859
Custom Room Matches14,583
Casual Matches9,045
Offline Matches4,476
Arcade2,218
Battle Hub1,314
World Tour276
Special Matches243
Avatar Room31
Field definitions 2 fields
Mode
Mode · text. name
Video time
Play time · seconds. seconds

Character play points

9 rows

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Character play points. 9 rows on page 1; 9 rows total.
Character IDCharacterFighting Groundplay pointsBattle Hubplay pointsWorld Tourplay pointsTotalplay points
32Ingrid7,380007,380
28Mai4,35918004,539
21Jamie80300803
6Zangief64000640
9Cammy20900209
10Ken15500155
16Juri12000120
4Chun-Li900090
18Guile200020
Field definitions 6 fields
Character ID
Character ID · identifier. characterId
Character
Character · text. character
Fighting Ground
Fighting Ground · play points. fightingGround
Battle Hub
Battle Hub · play points. battleHub
World Tour
World Tour · play points. worldTour
Total
Total · play points. total

Official profile point counters

1 row
Fight points
17Buckler points (semantics unverified)
Total points
20Buckler points (semantics unverified)
User points
3Buckler points (semantics unverified)
Field definitions 3 fields
Fight points
Fight points · Buckler points (semantics unverified). enjoyFightPoint
Total points
Total points · Buckler points (semantics unverified). enjoyTotalPoint
User points
User points · Buckler points (semantics unverified). enjoyUserPoint

Daily results in stored match sample

1 row

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Daily results in stored match sample. 1 rows on page 1; 1 rows total.
Date (UTC)UTC dateWinsgamesLossesgamesDrawsgamesGamesgamesWin rate (draw = half win)%
2026-07-030100100
Field definitions 6 fields
Date (UTC)
Date (UTC) · UTC date. date
Wins
Wins · games. wins
Losses
Losses · games. losses
Draws
Draws · games. draws
Games
Games · games. total
Win rate (draw = half win)
Win rate (draw = half win) · percent. winRate Displayed to two decimal places; JSON retains full precision.

Derived or estimated MR changes in the newest 500 displayed matches

0 rows
No saved observations

No rows are available in the saved data. Missing observations do not mean a measured zero.

Field definitions 4 fields
Replay ID
Replay ID · identifier. replayId
Played at
Played at · UTC datetime. playedAt
Character
Character · text. character
Derived or estimated MR change
Derived or estimated MR change · MR points. mrDelta

Opponents in stored match sample

3 rows

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Opponents in stored match sample. 3 rows on page 1; 3 rows total.
Rival groupOpponentCharacterWinsgamesLossesgamesDetails
favorites—玄之—A.K.I.010
Details for Opponents in stored match sample, row 1
Opponent CFN ID
1532563274
Character ID
13
Draws
0games
Games
10games
Win rate (draw = half win)
0%
victims—玄之—A.K.I.010
Details for Opponents in stored match sample, row 2
Opponent CFN ID
1532563274
Character ID
13
Draws
0games
Games
10games
Win rate (draw = half win)
0%
tormentors—玄之—A.K.I.010
Details for Opponents in stored match sample, row 3
Opponent CFN ID
1532563274
Character ID
13
Draws
0games
Games
10games
Win rate (draw = half win)
0%
Field definitions 10 fields
Rival group
Rival group · text. group
Opponent CFN ID
Opponent CFN ID · identifier. fighterId
Opponent
Opponent · text. name
Character ID
Character ID · identifier. characterId
Character
Character · text. character
Wins
Wins · games. wins
Losses
Losses · games. losses
Draws
Draws · games. draws
Games
Games · games. total
Win rate (draw = half win)
Win rate (draw = half win) · percent. winRate Displayed to two decimal places; JSON retains full precision.
Source, coverage & limitations How to read this data

Stored Buckler play time and play points; daily results and rivals computed from local Battle Log records.

Official cumulative snapshot; local daily results and up to 15 rivals per group from the newest 10,000 stored matches. Recent MR changes cover ranked matches among the newest 500 displayed matches.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
10
Stored matches
10
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-07-03
Sample ends (UTC)
2026-07-03
Season
12
Benchmark saved
Benchmark players
30
Benchmark character ID
32
  • Play points are game progression counters, not ratings or currency.
  • Daily dates use UTC. Rival groups are a sample-based ranking, not an exhaustive opponent list.
  • Recent MR changes reuse dashboard calculations: consecutive ratings where available, Elo estimates otherwise. A partial sum is not a verified total change.
Sources, units and JSON reference

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