Player dataCFN 1242854607
Dark Sonic BR
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.2 | events/game |
| drive_parry | Drive Parry / game | 2.2 | events/game |
| just_parry | Perfect Parry / game | 0.1 | events/game |
| drive_reversal | Drive Reversal / game | 0 | events/game |
| punish_counter | Punish Counter / game | 0.2 | events/game |
| received_punish_counter | Got PC'd / game | 0.6 | events/game |
| throw_count | Throws / game | 1.4 | events/game |
| throw_tech | Throw techs / game | 0.2 | events/game |
| throw_drive_parry | Throw parries / game | 0.1 | events/game |
| received_throw_count | Got thrown / game | 2.3 | events/game |
| stun | Stuns / game | 0.1 | events/game |
| received_stun | Got stunned / game | 0.1 | events/game |
| corner_time | Corner pressure time | 6.7 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 6.1 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.3918 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0623 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.1719 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0248 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.129 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.5504 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.3211 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.0917 | fraction |
| gauge_rate_ca | CA usage share | 0.0366 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 115 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.2 | 0.2033333333333334 | -0.0033333333333333826 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 2.2 | 1.6499999999999997 | 0.5500000000000005 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.1 | 0.7666666666666665 | -0.6666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0 | 0.19999999999999993 | -0.19999999999999993 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.2 | 0.1266666666666667 | 0.0733333333333333 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.6 | 0.0866666666666667 | 0.5133333333333333 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 1.4 | 2.7366666666666664 | -1.3366666666666664 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.2 | 0.44999999999999996 | -0.24999999999999994 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.1 | 0.26666666666666666 | -0.16666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.3 | 2.086666666666667 | 0.21333333333333293 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0.1 | 0.03333333333333333 | 0.06666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0.1 | 0.04 | 0.060000000000000005 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 6.7 | 11.473333333333333 | -4.7733333333333325 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 6.1 | 8.546666666666669 | -2.446666666666669 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.3918 | 0.3270166666666668 | 0.06478333333333319 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0623 | 0.07444666666666665 | -0.012146666666666646 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.1719 | 0.19200666666666663 | -0.020106666666666634 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0248 | 0.014959999999999998 | 0.009840000000000002 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.5504 | 0.28646333333333335 | 0.26393666666666665 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.3211 | 0.22754333333333332 | 0.09355666666666668 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.0917 | 0.3866700000000001 | -0.2949700000000001 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.0366 | 0.09913 | -0.06253 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.129 | 0.13137000000000001 | -0.002370000000000011 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.2 | 0.16000000000000006 | 0.03999999999999995 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 2.2 | 1.7066666666666668 | 0.4933333333333334 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.1 | 0.7533333333333333 | -0.6533333333333333 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0 | 0.11333333333333334 | -0.11333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.2 | 0.07 | 0.13 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.6 | 0.07333333333333335 | 0.5266666666666666 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 1.4 | 2.293333333333334 | -0.893333333333334 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.2 | 0.4466666666666666 | -0.2466666666666666 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.1 | 0.22 | -0.12 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.3 | 2.066666666666667 | 0.23333333333333295 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0.1 | 0.056666666666666664 | 0.04333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0.1 | 0.05666666666666668 | 0.04333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 6.7 | 11.483333333333333 | -4.783333333333332 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 6.1 | 8.743333333333334 | -2.6433333333333344 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.3918 | 0.38670999999999994 | 0.005090000000000039 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0623 | 0.05834333333333333 | 0.003956666666666671 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.1719 | 0.18837000000000004 | -0.01647000000000004 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0248 | 0.010866666666666669 | 0.01393333333333333 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.5504 | 0.34208333333333335 | 0.20831666666666665 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.3211 | 0.19278 | 0.12832 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.0917 | 0.37557333333333337 | -0.28387333333333337 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.0366 | 0.08937666666666665 | -0.052776666666666645 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.129 | 0.1127166666666667 | 0.016283333333333302 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 0.2 | 0.22000000000000006 | -0.020000000000000046 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 2.2 | 1.8499999999999994 | 0.35000000000000075 | events/game | Details for Saved elite comparisons for played characters, row 48
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| Perfect Parry | 0.1 | 0.57 | -0.47 | events/game | Details for Saved elite comparisons for played characters, row 49
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| Drive Reversal | 0 | 0.4033333333333332 | -0.4033333333333332 | events/game | Details for Saved elite comparisons for played characters, row 50
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| Punish Counters landed | 0.2 | 0.10000000000000005 | 0.09999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 51
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| Got Punish Countered | 0.6 | 0.09333333333333335 | 0.5066666666666666 | events/game | Details for Saved elite comparisons for played characters, row 52
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| Throws | 1.4 | 2.3333333333333335 | -0.9333333333333336 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 0.2 | 0.5566666666666668 | -0.35666666666666674 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0.1 | 0.30000000000000004 | -0.20000000000000004 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 2.3 | 2.333333333333334 | -0.0333333333333341 | events/game | Details for Saved elite comparisons for played characters, row 56
|
| Stuns landed | 0.1 | 0.08000000000000003 | 0.019999999999999976 | events/game | Details for Saved elite comparisons for played characters, row 57
|
| Got stunned | 0.1 | 0.05000000000000001 | 0.049999999999999996 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 6.7 | 11.636666666666668 | -4.936666666666668 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 6.1 | 9.556666666666667 | -3.456666666666667 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.3918 | 0.23259333333333332 | 0.15920666666666666 | fraction | Details for Saved elite comparisons for played characters, row 61
|
| Drive Rush (parry) | 0.0623 | 0.10252666666666667 | -0.04022666666666667 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.1719 | 0.21899999999999994 | -0.04709999999999995 | fraction | Details for Saved elite comparisons for played characters, row 63
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| Drive Impact gauge | 0.0248 | 0.018060000000000003 | 0.006739999999999996 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.5504 | 0.39007 | 0.16033000000000003 | fraction | Details for Saved elite comparisons for played characters, row 65
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| SA2 | 0.3211 | 0.21579999999999994 | 0.10530000000000006 | fraction | Details for Saved elite comparisons for played characters, row 66
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| SA3 | 0.0917 | 0.3065833333333333 | -0.21488333333333332 | fraction | Details for Saved elite comparisons for played characters, row 67
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| CA | 0.0366 | 0.08734333333333331 | -0.050743333333333314 | fraction | Details for Saved elite comparisons for played characters, row 68
|
| Drive Guard | 0.129 | 0.1626433333333334 | -0.033643333333333386 | fraction | Details for Saved elite comparisons for played characters, row 69
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| Drive Impact | 0.2 | 0.2566666666666667 | -0.0566666666666667 | events/game | Details for Saved elite comparisons for played characters, row 70
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| Drive Parry | 2.2 | 2.03 | 0.17000000000000037 | events/game | Details for Saved elite comparisons for played characters, row 71
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| Perfect Parry | 0.1 | 0.75 | -0.65 | events/game | Details for Saved elite comparisons for played characters, row 72
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| Drive Reversal | 0 | 0.20333333333333334 | -0.20333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 73
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| Punish Counters landed | 0.2 | 0.12333333333333336 | 0.07666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 74
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| Got Punish Countered | 0.6 | 0.10000000000000006 | 0.4999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 75
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| Throws | 1.4 | 2.723333333333333 | -1.3233333333333333 | events/game | Details for Saved elite comparisons for played characters, row 76
|
| Throw techs | 0.2 | 0.41333333333333333 | -0.21333333333333332 | events/game | Details for Saved elite comparisons for played characters, row 77
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| Throw parries | 0.1 | 0.2766666666666666 | -0.1766666666666666 | events/game | Details for Saved elite comparisons for played characters, row 78
|
| Got thrown | 2.3 | 2.1266666666666665 | 0.17333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 79
|
| Stuns landed | 0.1 | 0.0866666666666667 | 0.013333333333333308 | events/game | Details for Saved elite comparisons for played characters, row 80
|
| Got stunned | 0.1 | 0.05666666666666668 | 0.04333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 81
|
| Corner pressure | 6.7 | 12.560000000000004 | -5.860000000000004 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 6.1 | 8.679999999999998 | -2.5799999999999983 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
|
| Drive Rush (cancel) | 0.3918 | 0.3286133333333333 | 0.06318666666666667 | fraction | Details for Saved elite comparisons for played characters, row 84
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| Drive Rush (parry) | 0.0623 | 0.06967999999999999 | -0.007379999999999991 | fraction | Details for Saved elite comparisons for played characters, row 85
|
| Drive Arts | 0.1719 | 0.1888066666666667 | -0.01690666666666671 | fraction | Details for Saved elite comparisons for played characters, row 86
|
| Drive Impact gauge | 0.0248 | 0.019799999999999995 | 0.0050000000000000044 | fraction | Details for Saved elite comparisons for played characters, row 87
|
| SA1 | 0.5504 | 0.38338000000000005 | 0.16701999999999995 | fraction | Details for Saved elite comparisons for played characters, row 88
|
| SA2 | 0.3211 | 0.1694966666666667 | 0.15160333333333328 | fraction | Details for Saved elite comparisons for played characters, row 89
|
| SA3 | 0.0917 | 0.3490400000000001 | -0.25734000000000007 | fraction | Details for Saved elite comparisons for played characters, row 90
|
| CA | 0.0366 | 0.09794333333333335 | -0.061343333333333354 | fraction | Details for Saved elite comparisons for played characters, row 91
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| Drive Guard | 0.129 | 0.13357999999999995 | -0.004579999999999945 | fraction | Details for Saved elite comparisons for played characters, row 92
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| Drive Impact | 0.2 | 0.15000000000000002 | 0.04999999999999999 | events/game | Details for Saved elite comparisons for played characters, row 93
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| Drive Parry | 2.2 | 1.8500000000000003 | 0.34999999999999987 | events/game | Details for Saved elite comparisons for played characters, row 94
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| Perfect Parry | 0.1 | 0.8033333333333333 | -0.7033333333333334 | events/game | Details for Saved elite comparisons for played characters, row 95
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| Drive Reversal | 0 | 0.21666666666666665 | -0.21666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 96
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| Punish Counters landed | 0.2 | 0.08333333333333336 | 0.11666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 97
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| Got Punish Countered | 0.6 | 0.07333333333333335 | 0.5266666666666666 | events/game | Details for Saved elite comparisons for played characters, row 98
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| Throws | 1.4 | 2.14 | -0.7400000000000002 | events/game | Details for Saved elite comparisons for played characters, row 99
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| Throw techs | 0.2 | 0.5366666666666667 | -0.3366666666666667 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
25 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 22 | 2011017170 | Naooonn | 22 | 2,213 | 975,805 | 74,966 |
| 22 | 3466035121 | DaigoTheBeasTV | 22 | 2,204 | 960,438 | 39,520 |
| 22 | 1713289305 | 一瞬一瞬 | 22 | 2,158 | 349,231 | 21,238 |
| 22 | 1924478936 | touwa | 22 | 2,114 | 907,629 | 26,137 |
| 22 | 2275763050 | ドスバギイ | 22 | 2,113 | 937,124 | 46,321 |
| 1 | 1304269231 | Shuto | 1 | 2,303 | 785,521 | 42,370 |
| 1 | 1051410689 | Sahara | 1 | 2,231 | 622,004 | 58,229 |
| 1 | 1825731477 | Tigger | 1 | 2,230 | 927,275 | 53,491 |
| 1 | 2399060619 | hinao | 1 | 2,224 | 912,055 | 35,520 |
| 1 | 3501662962 | SDUINJNKPAADQQE | 1 | 2,184 | 83,795 | 880 |
| 13 | 3434437969 | hikaru_shiftne | 13 | 2,229 | 939,055 | 45,592 |
| 13 | 4186916094 | ネコと和解せよ | 13 | 2,220 | 726,744 | 11,210 |
| 13 | 2741726179 | Motchan | 13 | 2,202 | 945,715 | 36,329 |
| 13 | 3363723521 | M.M. | 13 | 2,164 | 661,703 | 7,890 |
| 13 | 1351572443 | yama | 13 | 2,156 | 342,694 | 2,868 |
| 16 | 2649234087 | でんせつえすぴ~ | 16 | 2,239 | 987,147 | 26,455 |
| 16 | 1997833069 | Maroto | 16 | 2,221 | 948,519 | 40,408 |
| 16 | 2215317639 | JACK_DOLL | 16 | 2,205 | 944,109 | 64,713 |
| 16 | 1165687704 | Malulu | 16 | 2,204 | 920,259 | 35,472 |
| 16 | 1245557136 | aiai | 16 | 2,193 | 937,684 | 31,619 |
| 29 | 3722662728 | 生駒デビル | 29 | 2,236 | 463,509 | 32,247 |
| 29 | 3466993951 | kosaku | 29 | 2,212 | 905,225 | 39,208 |
| 29 | 3161507819 | 今井 翔太 | 29 | 2,209 | 900,866 | 12,428 |
| 29 | 3708958378 | あくたがわ | 29 | 2,207 | 334,083 | 66,092 |
| 29 | 1927204743 | @SycomのSeichi | 29 | 2,204 | 934,083 | 60,297 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 0 | history | ||
| 30d | collecting | 0 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 12
- Stored matches
- 12
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-08-19
- Sample ends (UTC)
- 2026-08-20
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 22
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

