Player dataCFN 1175769621

TANA19

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

25 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 25 rows on page 1; 25 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
M. BisonHyaku ShikiRyuW
Details for Stored matches from player perspective, row 1
Replay ID
6AFJ5JJQN
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,330LP points
Opponent CFN ID
3946673910
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,285LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. BisonHyaku ShikiRyuW
Details for Stored matches from player perspective, row 2
Replay ID
JE4LVKXQN
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,315LP points
Opponent CFN ID
3946673910
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,275LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. BisonHyaku ShikiRyuW
Details for Stored matches from player perspective, row 3
Replay ID
7RMANNGG7
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,259LP points
Opponent CFN ID
3946673910
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,315LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
5,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Overdrive attack; Round lost; Round lost
M. BisonHyaku ShikiRyuL
Details for Stored matches from player perspective, row 4
Replay ID
GJFX39UQS
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,299LP points
Opponent CFN ID
3946673910
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,264LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
M. BisonCsnkRyuL
Details for Stored matches from player perspective, row 5
Replay ID
NKNSNJHPA
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,274LP points
Opponent CFN ID
4039416169
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,697LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
M. BisonCsnkRyuW
Details for Stored matches from player perspective, row 6
Replay ID
WWE7QAWCD
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,214LP points
Opponent CFN ID
4039416169
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,737LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. BisonCsnkRyuL
Details for Stored matches from player perspective, row 7
Replay ID
8YYFTFHQK
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,254LP points
Opponent CFN ID
4039416169
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,682LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
M. Bisonm4hiroRyuW
Details for Stored matches from player perspective, row 8
Replay ID
JDUSDHYQY
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,156LP points
Opponent CFN ID
2296625935
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,988LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. Bisonm4hiroRyuW
Details for Stored matches from player perspective, row 9
Replay ID
RC5758EUY
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,101LP points
Opponent CFN ID
2296625935
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,028LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
M. Bisonyamato34DhalsimW
Details for Stored matches from player perspective, row 10
Replay ID
ALV43AXUY
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,034LP points
Opponent CFN ID
3943927659
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,295LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
M. Bisonyamato34DhalsimW
Details for Stored matches from player perspective, row 11
Replay ID
9U3SSBG9P
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,966LP points
Opponent CFN ID
3943927659
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,335LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
M. Bisonyamato34DhalsimL
Details for Stored matches from player perspective, row 12
Replay ID
54RTXBTCY
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,006LP points
Opponent CFN ID
3943927659
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,280LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
M. BisonあへっどDee JayL
Details for Stored matches from player perspective, row 13
Replay ID
4T5QTXUFJ
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,887LP points
Opponent CFN ID
2056852526
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,941LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
M. BisonあへっどDee JayL
Details for Stored matches from player perspective, row 14
Replay ID
5AXT9VEVN
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,927LP points
Opponent CFN ID
2056852526
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,885LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
M. BisonななふしMarisaW
Details for Stored matches from player perspective, row 15
Replay ID
6QA33TYPH
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,633LP points
Opponent CFN ID
2759581089
Opponent selected character
Marisa
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,600LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,7,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Critical Art; Round lost
M. BisonななふしMarisaW
Details for Stored matches from player perspective, row 16
Replay ID
XWTGBRMBU
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
21,568LP points
Opponent CFN ID
2759581089
Opponent selected character
Marisa
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,627LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. BisonhideRyuL
Details for Stored matches from player perspective, row 17
Replay ID
85R6VWHE5
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
18,390LP points
Opponent CFN ID
2055260878
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,702LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
M. BisonhideRyuL
Details for Stored matches from player perspective, row 18
Replay ID
VXJBNDWBC
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
18,430LP points
Opponent CFN ID
2055260878
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,635LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
M. Bison格闘ゲームってむずかしい、ね。JamieL
Details for Stored matches from player perspective, row 19
Replay ID
LPJP43NDX
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
18,645LP points
Opponent CFN ID
2680368350
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,731LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
M. Bison格闘ゲームってむずかしい、ね。JamieL
Details for Stored matches from player perspective, row 20
Replay ID
TMERX67P4
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
18,685LP points
Opponent CFN ID
2680368350
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,656LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
M. BisonマイケルAkumaW
Details for Stored matches from player perspective, row 21
Replay ID
E6UMFW4NB
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
18,423LP points
Opponent CFN ID
2570776833
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,966LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
M. BisonマイケルAkumaW
Details for Stored matches from player perspective, row 22
Replay ID
WF7PUFJU8
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
18,358LP points
Opponent CFN ID
2570776833
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
18,006LP points
Player round result codes
5,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
M. BisonマイケルAkumaL
Details for Stored matches from player perspective, row 23
Replay ID
WS6C488S4
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
18,398LP points
Opponent CFN ID
2570776833
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,952LP points
Player round result codes
0,5,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
Blankaef-arlCammyL
Details for Stored matches from player perspective, row 24
Replay ID
KXEHYG888
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
Blanka
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
22,185LP points
Opponent CFN ID
1190997982
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,610LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Blankaef-arlCammyL
Details for Stored matches from player perspective, row 25
Replay ID
KBSMLQDYP
Mode
Ranked
Player CFN ID
1175769621
Player
TANA19
Selected character
Blanka
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
22,225LP points
Opponent CFN ID
1190997982
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,560LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
25
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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