Player dataCFN 1123920607

yua‐r

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

7 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 7 rows on page 1; 7 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
TerryYakitoriDhalsimW
Details for Stored matches from player perspective, row 1
Replay ID
H9YG7QYCC
Mode
Battle Hub
Player CFN ID
1123920607
Player
yua‐r
Selected character
Terry
Controls
Classic
Pre-match MR
1,701MR points
Pre-match LP
166,979LP points
Opponent CFN ID
2665524691
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
1,674MR points
Opponent pre-match LP
193,449LP points
Player round result codes
8,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Standard victory
Opponent round outcomes
Round lost; Round lost
TerryYakitoriDhalsimW
Details for Stored matches from player perspective, row 2
Replay ID
LKSNUQ4W6
Mode
Battle Hub
Player CFN ID
1123920607
Player
yua‐r
Selected character
Terry
Controls
Classic
Pre-match MR
1,701MR points
Pre-match LP
166,979LP points
Opponent CFN ID
2665524691
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
1,674MR points
Opponent pre-match LP
193,449LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
TerryYakitoriDhalsimL
Details for Stored matches from player perspective, row 3
Replay ID
XK983DGX4
Mode
Battle Hub
Player CFN ID
1123920607
Player
yua‐r
Selected character
Terry
Controls
Classic
Pre-match MR
1,701MR points
Pre-match LP
166,979LP points
Opponent CFN ID
2665524691
Opponent selected character
Dhalsim
Opponent controls
Classic
Opponent pre-match MR
1,674MR points
Opponent pre-match LP
193,449LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
CammyCY小师CammyW
Details for Stored matches from player perspective, row 4
Replay ID
CEAQ4TH7T
Mode
Ranked
Player CFN ID
1123920607
Player
yua‐r
Selected character
Cammy
Controls
Classic
Pre-match MR
1,703MR points
Pre-match LP
290,203LP points
Opponent CFN ID
2562960915
Opponent selected character
Cammy
Opponent controls
Modern
Opponent pre-match MR
1,682MR points
Opponent pre-match LP
102,720LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
CammyぱんだレッサーKenL
Details for Stored matches from player perspective, row 5
Replay ID
JPBTNV9U8
Mode
Ranked
Player CFN ID
1123920607
Player
yua‐r
Selected character
Cammy
Controls
Classic
Pre-match MR
1,683MR points
Pre-match LP
287,863LP points
Opponent CFN ID
2904980995
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,704MR points
Opponent pre-match LP
95,510LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
CammyぱんだレッサーKenL
Details for Stored matches from player perspective, row 6
Replay ID
MYCX5B3YQ
Mode
Ranked
Player CFN ID
1123920607
Player
yua‐r
Selected character
Cammy
Controls
Classic
Pre-match MR
1,691MR points
Pre-match LP
287,903LP points
Opponent CFN ID
2904980995
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,696MR points
Opponent pre-match LP
95,260LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,6,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Super Art; Standard victory
CammyぱんだレッサーKenW
Details for Stored matches from player perspective, row 7
Replay ID
WKTQJGTTR
Mode
Ranked
Player CFN ID
1123920607
Player
yua‐r
Selected character
Cammy
Controls
Classic
Pre-match MR
1,683MR points
Pre-match LP
287,853LP points
Opponent CFN ID
2904980995
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,704MR points
Opponent pre-match LP
95,300LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
7
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage