Player dataCFN 1108475810

JO73

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

15 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 15 rows on page 1; 15 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
AlexジェネリックゆうAkumaW
Details for Stored matches from player perspective, row 1
Replay ID
MJA6QBEY5
Mode
Ranked
Player CFN ID
1108475810
Player
JO73
Selected character
Alex
Controls
Classic
Pre-match MR
1,342MR points
Pre-match LP
117,407LP points
Opponent CFN ID
3319139686
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,365MR points
Opponent pre-match LP
111,732LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AlexジェネリックゆうAkumaW
Details for Stored matches from player perspective, row 2
Replay ID
UF3GY9SLR
Mode
Ranked
Player CFN ID
1108475810
Player
JO73
Selected character
Alex
Controls
Classic
Pre-match MR
1,333MR points
Pre-match LP
117,357LP points
Opponent CFN ID
3319139686
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,374MR points
Opponent pre-match LP
111,772LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AlexジェネリックゆうAkumaL
Details for Stored matches from player perspective, row 3
Replay ID
7V3RQKUBJ
Mode
Ranked
Player CFN ID
1108475810
Player
JO73
Selected character
Alex
Controls
Classic
Pre-match MR
1,340MR points
Pre-match LP
117,397LP points
Opponent CFN ID
3319139686
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,367MR points
Opponent pre-match LP
111,665LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Alexキアヌ・リーヴスIngridL
Details for Stored matches from player perspective, row 4
Replay ID
BRR83M97K
Mode
Ranked
Player CFN ID
1108475810
Player
JO73
Selected character
Alex
Controls
Classic
Pre-match MR
1,348MR points
Pre-match LP
117,437LP points
Opponent CFN ID
3419415506
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,348MR points
Opponent pre-match LP
89,412LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
Alexキアヌ・リーヴスIngridW
Details for Stored matches from player perspective, row 5
Replay ID
NSXFCK3RM
Mode
Ranked
Player CFN ID
1108475810
Player
JO73
Selected character
Alex
Controls
Classic
Pre-match MR
1,340MR points
Pre-match LP
117,387LP points
Opponent CFN ID
3419415506
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,356MR points
Opponent pre-match LP
89,452LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
5,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Overdrive attack; Round lost; Round lost
Alexキアヌ・リーヴスIngridL
Details for Stored matches from player perspective, row 6
Replay ID
8S6H6WQYJ
Mode
Ranked
Player CFN ID
1108475810
Player
JO73
Selected character
Alex
Controls
Classic
Pre-match MR
1,348MR points
Pre-match LP
117,427LP points
Opponent CFN ID
3419415506
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,348MR points
Opponent pre-match LP
89,202LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
AlexBluestellarLukeW
Details for Stored matches from player perspective, row 7
Replay ID
AQTEFPFNK
Mode
Ranked
Player CFN ID
1108475810
Player
JO73
Selected character
Alex
Controls
Classic
Pre-match MR
1,303MR points
Pre-match LP
116,657LP points
Opponent CFN ID
3973298783
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
1,299MR points
Opponent pre-match LP
30,009LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
AlexBluestellarLukeW
Details for Stored matches from player perspective, row 8
Replay ID
WBLSPJH8Q
Mode
Ranked
Player CFN ID
1108475810
Player
JO73
Selected character
Alex
Controls
Classic
Pre-match MR
1,295MR points
Pre-match LP
116,607LP points
Opponent CFN ID
3973298783
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
1,307MR points
Opponent pre-match LP
30,049LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,5,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Overdrive attack; Round lost
AlexkaruraAlexL
Details for Stored matches from player perspective, row 9
Replay ID
4D54G9Q8Q
Mode
Ranked
Player CFN ID
1108475810
Player
JO73
Selected character
Alex
Controls
Classic
Pre-match MR
1,293MR points
Pre-match LP
116,357LP points
Opponent CFN ID
1638953652
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,343MR points
Opponent pre-match LP
99,023LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
AlexkaruraAlexL
Details for Stored matches from player perspective, row 10
Replay ID
WNEG8AHBV
Mode
Ranked
Player CFN ID
1108475810
Player
JO73
Selected character
Alex
Controls
Classic
Pre-match MR
1,300MR points
Pre-match LP
116,397LP points
Opponent CFN ID
1638953652
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,336MR points
Opponent pre-match LP
98,798LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
AlexHaduukenC. ViperW
Details for Stored matches from player perspective, row 11
Replay ID
7XMXRJNWA
Mode
Ranked
Player CFN ID
1108475810
Player
JO73
Selected character
Alex
Controls
Classic
Pre-match MR
1,299MR points
Pre-match LP
115,426LP points
Opponent CFN ID
2035810998
Opponent selected character
C. Viper
Opponent controls
Modern
Opponent pre-match MR
1,318MR points
Opponent pre-match LP
57,119LP points
Player round result codes
0,6,5comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Overdrive attack
Opponent round outcomes
Standard victory; Round lost; Round lost
AlexHaduukenC. ViperW
Details for Stored matches from player perspective, row 12
Replay ID
YT44M6667
Mode
Ranked
Player CFN ID
1108475810
Player
JO73
Selected character
Alex
Controls
Classic
Pre-match MR
1,290MR points
Pre-match LP
115,376LP points
Opponent CFN ID
2035810998
Opponent selected character
C. Viper
Opponent controls
Modern
Opponent pre-match MR
1,327MR points
Opponent pre-match LP
57,159LP points
Player round result codes
6,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Standard victory
Opponent round outcomes
Round lost; Round lost
AlexHaduukenC. ViperL
Details for Stored matches from player perspective, row 13
Replay ID
3MP3QY96Q
Mode
Ranked
Player CFN ID
1108475810
Player
JO73
Selected character
Alex
Controls
Classic
Pre-match MR
1,297MR points
Pre-match LP
115,416LP points
Opponent CFN ID
2035810998
Opponent selected character
C. Viper
Opponent controls
Modern
Opponent pre-match MR
1,320MR points
Opponent pre-match LP
56,909LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
Alexもう迷わないクラウドLukeL
Details for Stored matches from player perspective, row 14
Replay ID
PBJNJ58JR
Mode
Ranked
Player CFN ID
1108475810
Player
JO73
Selected character
Alex
Controls
Classic
Pre-match MR
1,307MR points
Pre-match LP
114,254LP points
Opponent CFN ID
2140040146
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,318MR points
Opponent pre-match LP
73,551LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,7comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Critical Art
Alexもう迷わないクラウドLukeL
Details for Stored matches from player perspective, row 15
Replay ID
UJC34TY5W
Mode
Ranked
Player CFN ID
1108475810
Player
JO73
Selected character
Alex
Controls
Classic
Pre-match MR
1,315MR points
Pre-match LP
114,294LP points
Opponent CFN ID
2140040146
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,310MR points
Opponent pre-match LP
73,301LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
5,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Overdrive attack; Round lost; Standard victory
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
15
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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