Player dataCFN 1096072293
Ojanjan
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.6 | events/game |
| drive_parry | Drive Parry / game | 2.6 | events/game |
| just_parry | Perfect Parry / game | 0.3 | events/game |
| drive_reversal | Drive Reversal / game | 0.1 | events/game |
| punish_counter | Punish Counter / game | 0.4 | events/game |
| received_punish_counter | Got PC'd / game | 0.4 | events/game |
| throw_count | Throws / game | 2.4 | events/game |
| throw_tech | Throw techs / game | 0.1 | events/game |
| throw_drive_parry | Throw parries / game | 0.2 | events/game |
| received_throw_count | Got thrown / game | 2.4 | events/game |
| stun | Stuns / game | 0.1 | events/game |
| received_stun | Got stunned / game | 0 | events/game |
| corner_time | Corner pressure time | 13.1 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 7.8 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.0527 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0816 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.3805 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0504 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.1634 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.5555 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0.2619 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.1269 | fraction |
| gauge_rate_ca | CA usage share | 0.0555 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
100 of 115 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.6 | 0.18666666666666665 | 0.41333333333333333 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 2.6 | 1.8666666666666667 | 0.7333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.3 | 0.6966666666666667 | -0.39666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0.1 | 0.19000000000000006 | -0.09000000000000005 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.4 | 0.10333333333333335 | 0.2966666666666667 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.4 | 0.07333333333333335 | 0.32666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 2.4 | 2.4900000000000007 | -0.09000000000000075 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.1 | 0.4566666666666667 | -0.3566666666666667 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.2 | 0.26333333333333336 | -0.06333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.4 | 2.23 | 0.16999999999999993 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0.1 | 0.06333333333333335 | 0.03666666666666665 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0 | 0.053333333333333344 | -0.053333333333333344 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 13.1 | 12.98666666666667 | 0.11333333333332973 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 7.8 | 9.319999999999999 | -1.5199999999999987 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.0527 | 0.2936966666666667 | -0.24099666666666672 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0816 | 0.07485666666666664 | 0.006743333333333365 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.3805 | 0.22731333333333334 | 0.15318666666666667 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0504 | 0.013463333333333334 | 0.036936666666666666 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.5555 | 0.54562 | 0.00988 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0.2619 | 0.20168000000000003 | 0.060219999999999996 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.1269 | 0.18637 | -0.059469999999999995 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.0555 | 0.06615333333333334 | -0.010653333333333341 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.1634 | 0.1342633333333333 | 0.0291366666666667 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.6 | 0.20333333333333334 | 0.3966666666666666 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 2.6 | 1.6700000000000002 | 0.9299999999999999 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.3 | 0.5533333333333332 | -0.25333333333333324 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0.1 | 0.17666666666666667 | -0.07666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.4 | 0.11666666666666671 | 0.2833333333333333 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.4 | 0.10333333333333337 | 0.29666666666666663 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 2.4 | 2.520000000000001 | -0.120000000000001 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.1 | 0.46333333333333343 | -0.3633333333333334 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.2 | 0.2733333333333334 | -0.07333333333333336 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.4 | 2.2166666666666663 | 0.18333333333333357 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0.1 | 0.06666666666666668 | 0.033333333333333326 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0 | 0.04 | -0.04 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 13.1 | 12.343333333333332 | 0.7566666666666677 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 7.8 | 9.450000000000001 | -1.6500000000000012 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.0527 | 0.22752 | -0.17482 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0816 | 0.09122333333333334 | -0.009623333333333331 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.3805 | 0.25097 | 0.12952999999999998 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0504 | 0.015423333333333332 | 0.03497666666666667 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.5555 | 0.3330599999999999 | 0.22244000000000008 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0.2619 | 0.23766333333333337 | 0.024236666666666656 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.1269 | 0.3299466666666666 | -0.2030466666666666 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.0555 | 0.09914333333333333 | -0.04364333333333333 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.1634 | 0.14932999999999996 | 0.014070000000000027 | fraction | Details for Saved elite comparisons for played characters, row 46
|
| Drive Impact | 0.6 | 0.24333333333333332 | 0.3566666666666667 | events/game | Details for Saved elite comparisons for played characters, row 47
|
| Drive Parry | 2.6 | 1.9566666666666668 | 0.6433333333333333 | events/game | Details for Saved elite comparisons for played characters, row 48
|
| Perfect Parry | 0.3 | 0.6533333333333334 | -0.35333333333333344 | events/game | Details for Saved elite comparisons for played characters, row 49
|
| Drive Reversal | 0.1 | 0.3233333333333334 | -0.2233333333333334 | events/game | Details for Saved elite comparisons for played characters, row 50
|
| Punish Counters landed | 0.4 | 0.16666666666666669 | 0.23333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 51
|
| Got Punish Countered | 0.4 | 0.14000000000000004 | 0.26 | events/game | Details for Saved elite comparisons for played characters, row 52
|
| Throws | 2.4 | 2.523333333333334 | -0.12333333333333396 | events/game | Details for Saved elite comparisons for played characters, row 53
|
| Throw techs | 0.1 | 0.5500000000000002 | -0.4500000000000002 | events/game | Details for Saved elite comparisons for played characters, row 54
|
| Throw parries | 0.2 | 0.2566666666666667 | -0.0566666666666667 | events/game | Details for Saved elite comparisons for played characters, row 55
|
| Got thrown | 2.4 | 2.3466666666666667 | 0.05333333333333323 | events/game | Details for Saved elite comparisons for played characters, row 56
|
| Stuns landed | 0.1 | 0.08000000000000003 | 0.019999999999999976 | events/game | Details for Saved elite comparisons for played characters, row 57
|
| Got stunned | 0 | 0.05666666666666668 | -0.05666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 58
|
| Corner pressure | 13.1 | 8.870000000000001 | 4.229999999999999 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 59
|
| Time cornered | 7.8 | 10.549999999999999 | -2.749999999999999 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 60
|
| Drive Rush (cancel) | 0.0527 | 0.2943366666666666 | -0.24163666666666658 | fraction | Details for Saved elite comparisons for played characters, row 61
|
| Drive Rush (parry) | 0.0816 | 0.06026333333333333 | 0.021336666666666677 | fraction | Details for Saved elite comparisons for played characters, row 62
|
| Drive Arts | 0.3805 | 0.21845333333333333 | 0.16204666666666667 | fraction | Details for Saved elite comparisons for played characters, row 63
|
| Drive Impact gauge | 0.0504 | 0.021483333333333333 | 0.028916666666666667 | fraction | Details for Saved elite comparisons for played characters, row 64
|
| SA1 | 0.5555 | 0.43883000000000005 | 0.11666999999999994 | fraction | Details for Saved elite comparisons for played characters, row 65
|
| SA2 | 0.2619 | 0.23589333333333334 | 0.026006666666666678 | fraction | Details for Saved elite comparisons for played characters, row 66
|
| SA3 | 0.1269 | 0.24140000000000003 | -0.11450000000000002 | fraction | Details for Saved elite comparisons for played characters, row 67
|
| CA | 0.0555 | 0.08371666666666668 | -0.028216666666666675 | fraction | Details for Saved elite comparisons for played characters, row 68
|
| Drive Guard | 0.1634 | 0.12587333333333334 | 0.03752666666666665 | fraction | Details for Saved elite comparisons for played characters, row 69
|
| Drive Impact | 0.6 | 0.18999999999999995 | 0.41000000000000003 | events/game | Details for Saved elite comparisons for played characters, row 70
|
| Drive Parry | 2.6 | 1.75 | 0.8500000000000001 | events/game | Details for Saved elite comparisons for played characters, row 71
|
| Perfect Parry | 0.3 | 0.7433333333333333 | -0.4433333333333333 | events/game | Details for Saved elite comparisons for played characters, row 72
|
| Drive Reversal | 0.1 | 0.33333333333333326 | -0.23333333333333325 | events/game | Details for Saved elite comparisons for played characters, row 73
|
| Punish Counters landed | 0.4 | 0.11333333333333338 | 0.2866666666666666 | events/game | Details for Saved elite comparisons for played characters, row 74
|
| Got Punish Countered | 0.4 | 0.08666666666666671 | 0.3133333333333333 | events/game | Details for Saved elite comparisons for played characters, row 75
|
| Throws | 2.4 | 2.42 | -0.020000000000000018 | events/game | Details for Saved elite comparisons for played characters, row 76
|
| Throw techs | 0.1 | 0.5666666666666667 | -0.4666666666666667 | events/game | Details for Saved elite comparisons for played characters, row 77
|
| Throw parries | 0.2 | 0.2566666666666667 | -0.0566666666666667 | events/game | Details for Saved elite comparisons for played characters, row 78
|
| Got thrown | 2.4 | 2.5899999999999994 | -0.1899999999999995 | events/game | Details for Saved elite comparisons for played characters, row 79
|
| Stuns landed | 0.1 | 0.07333333333333335 | 0.026666666666666658 | events/game | Details for Saved elite comparisons for played characters, row 80
|
| Got stunned | 0 | 0.043333333333333335 | -0.043333333333333335 | events/game | Details for Saved elite comparisons for played characters, row 81
|
| Corner pressure | 13.1 | 11.909999999999998 | 1.1900000000000013 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 82
|
| Time cornered | 7.8 | 9.846666666666666 | -2.046666666666666 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 83
|
| Drive Rush (cancel) | 0.0527 | 0.2998733333333334 | -0.24717333333333338 | fraction | Details for Saved elite comparisons for played characters, row 84
|
| Drive Rush (parry) | 0.0816 | 0.07203 | 0.009570000000000009 | fraction | Details for Saved elite comparisons for played characters, row 85
|
| Drive Arts | 0.3805 | 0.18744000000000002 | 0.19305999999999998 | fraction | Details for Saved elite comparisons for played characters, row 86
|
| Drive Impact gauge | 0.0504 | 0.01506666666666667 | 0.03533333333333333 | fraction | Details for Saved elite comparisons for played characters, row 87
|
| SA1 | 0.5555 | 0.33650666666666673 | 0.21899333333333326 | fraction | Details for Saved elite comparisons for played characters, row 88
|
| SA2 | 0.2619 | 0.20956666666666665 | 0.05233333333333337 | fraction | Details for Saved elite comparisons for played characters, row 89
|
| SA3 | 0.1269 | 0.35176666666666656 | -0.22486666666666655 | fraction | Details for Saved elite comparisons for played characters, row 90
|
| CA | 0.0555 | 0.10198333333333333 | -0.04648333333333333 | fraction | Details for Saved elite comparisons for played characters, row 91
|
| Drive Guard | 0.1634 | 0.13351 | 0.02989 | fraction | Details for Saved elite comparisons for played characters, row 92
|
| Drive Impact | 0.6 | 0.23666666666666666 | 0.3633333333333333 | events/game | Details for Saved elite comparisons for played characters, row 93
|
| Drive Parry | 2.6 | 1.5366666666666664 | 1.0633333333333337 | events/game | Details for Saved elite comparisons for played characters, row 94
|
| Perfect Parry | 0.3 | 0.5033333333333334 | -0.20333333333333342 | events/game | Details for Saved elite comparisons for played characters, row 95
|
| Drive Reversal | 0.1 | 0.30666666666666664 | -0.20666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 96
|
| Punish Counters landed | 0.4 | 0.12666666666666673 | 0.2733333333333333 | events/game | Details for Saved elite comparisons for played characters, row 97
|
| Got Punish Countered | 0.4 | 0.09333333333333335 | 0.30666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 98
|
| Throws | 2.4 | 2.2566666666666673 | 0.14333333333333265 | events/game | Details for Saved elite comparisons for played characters, row 99
|
| Throw techs | 0.1 | 0.36333333333333334 | -0.2633333333333333 | events/game | Details for Saved elite comparisons for played characters, row 100
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
25 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 28 | 3720691244 | 世界無二Ryukichi | 28 | 2,222 | 640,494 | 35,973 |
| 28 | 1764931801 | ll Moke ll | 28 | 2,183 | 799,651 | 37,061 |
| 28 | 3704074497 | Askey | 28 | 2,153 | 543,149 | 26,474 |
| 28 | 2394188268 | sngv | 28 | 2,145 | 910,757 | 22,060 |
| 28 | 2257046607 | 【ざぶ】 | 28 | 2,136 | 785,904 | 29,000 |
| 11 | 3638064573 | Naza | 11 | 2,250 | 342,738 | 14,350 |
| 11 | 3140819469 | GTW-XiaoXu | 11 | 2,233 | 894,426 | 17,519 |
| 11 | 2459855665 | @Sycom|zabutonn | 11 | 2,210 | 951,039 | 35,705 |
| 11 | 1223086325 | tomorock21 | 11 | 2,187 | 1,051,592 | 72,289 |
| 11 | 4136194737 | Asuka | 11 | 2,177 | 933,554 | 56,694 |
| 12 | 3108342606 | SBI_Hibiki | 12 | 2,210 | 929,856 | 29,024 |
| 12 | 1154964181 | Mira | 12 | 2,202 | 905,309 | 36,372 |
| 12 | 4036668756 | シュラリス | 12 | 2,179 | 985,261 | 36,222 |
| 12 | 2426719754 | ド)アットティム | 12 | 2,172 | 504,465 | 4,641 |
| 12 | 3309991061 | itagaki_ | 12 | 2,163 | 944,386 | 59,734 |
| 26 | 4151377769 | 刻音|フレミー | 26 | 2,223 | 920,943 | 39,587 |
| 26 | 1237588998 | ひらまさ | 26 | 2,201 | 929,224 | 48,176 |
| 26 | 1471410494 | Yanai | 26 | 2,182 | 904,696 | 53,278 |
| 26 | 2521166079 | inaba | 26 | 2,166 | 864,080 | 57,342 |
| 26 | 1494300458 | ああああああ | 26 | 2,135 | 970,619 | 32,363 |
| 32 | 1514694876 | m1Ng | 32 | 2,201 | 484,523 | 55,351 |
| 32 | 1121035266 | KR_Wrestlingman | 32 | 2,179 | 442,328 | 75,634 |
| 32 | 1202712547 | Nth Oniki | 32 | 2,165 | 258,079 | 57,848 |
| 32 | 1188227562 | プルプルなぷる | 32 | 2,156 | 349,842 | 41,037 |
| 32 | 4065533546 | ふみじま あきお(63) | 32 | 2,155 | 469,318 | 53,572 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 0 | history | ||
| 30d | collecting | 0 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 144
- Stored matches
- 144
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-08-21
- Sample ends (UTC)
- 2026-09-15
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 28
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

