Player dataCFN 1034085607

Cilantro

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game1.6events/game
drive_parryDrive Parry / game0.3events/game
just_parryPerfect Parry / game0events/game
drive_reversalDrive Reversal / game0events/game
punish_counterPunish Counter / game1events/game
received_punish_counterGot PC'd / game1events/game
throw_countThrows / game0.9events/game
throw_techThrow techs / game0.1events/game
throw_drive_parryThrow parries / game0events/game
received_throw_countGot thrown / game2events/game
stunStuns / game0.1events/game
received_stunGot stunned / game0events/game
corner_timeCorner pressure time5.7Buckler aggregate rate (unit unverified)
cornered_timeTime cornered6.7Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.0865fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0267fraction
gauge_rate_drive_artsDrive Arts share0.3224fraction
gauge_rate_drive_impactDrive Impact gauge share0.2221fraction
gauge_rate_drive_guardDrive Guard share0.0413fraction
gauge_rate_sa_lv1SA1 usage share0.0156fraction
gauge_rate_sa_lv2SA2 usage share0.1875fraction
gauge_rate_sa_lv3SA3 usage share0.5625fraction
gauge_rate_caCA usage share0.2343fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

100 of 345 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 100 rows on page 1; 345 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact1.60.193333333333333361.4066666666666667events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry0.31.8933333333333333-1.5933333333333333events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.9see unit column
Elite maximum
3.1see unit column
Comparison
lower
Perfect Parry00.8400000000000001-0.8400000000000001events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.4see unit column
Comparison
lower
Drive Reversal00.22666666666666668-0.22666666666666668events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
lower
Punish Counters landed10.103333333333333370.8966666666666666events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered10.080000000000000030.9199999999999999events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws0.92.5700000000000003-1.6700000000000004events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.8see unit column
Elite maximum
3.8see unit column
Comparison
lower
Throw techs0.10.4366666666666667-0.33666666666666667events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
lower
Throw parries00.21-0.21events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown22.263333333333333-0.2633333333333332events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.5see unit column
Elite maximum
3see unit column
Comparison
similar
Stuns landed0.10.070000000000000020.029999999999999985events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got stunned00.04666666666666667-0.04666666666666667events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Corner pressure5.713.123333333333333-7.423333333333333Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.3see unit column
Elite maximum
17.2see unit column
Comparison
lower
Time cornered6.78.953333333333331-2.253333333333331Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
3.9see unit column
Elite maximum
13.1see unit column
Comparison
lower
Drive Rush (cancel)0.08650.3819133333333334-0.2954133333333334fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2725see unit column
Elite maximum
0.558see unit column
Comparison
lower
Drive Rush (parry)0.02670.06761666666666666-0.04091666666666666fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0271see unit column
Elite maximum
0.1234see unit column
Comparison
lower
Drive Arts0.32240.149253333333333320.1731466666666667fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0896see unit column
Elite maximum
0.2393see unit column
Comparison
higher
Drive Impact gauge0.22210.0138700000000000020.20823fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0057see unit column
Elite maximum
0.0335see unit column
Comparison
higher
SA10.01560.2727866666666667-0.2571866666666667fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1084see unit column
Elite maximum
0.5737see unit column
Comparison
lower
SA20.18750.2588066666666667-0.07130666666666668fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0937see unit column
Elite maximum
0.5106see unit column
Comparison
lower
SA30.56250.357720.20478000000000002fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1891see unit column
Elite maximum
0.5652see unit column
Comparison
higher
CA0.23430.110496666666666660.12380333333333335fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0406see unit column
Elite maximum
0.1875see unit column
Comparison
higher
Drive Guard0.04130.12742-0.08612fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
10
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0682see unit column
Elite maximum
0.2071see unit column
Comparison
lower
Drive Impact1.60.229999999999999931.37events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
1.1see unit column
Comparison
higher
Drive Parry0.31.6766666666666663-1.3766666666666663events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.5see unit column
Elite maximum
3.4see unit column
Comparison
lower
Perfect Parry00.49-0.49events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
lower
Drive Reversal00.31999999999999995-0.31999999999999995events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.8see unit column
Comparison
lower
Punish Counters landed10.110000000000000040.8899999999999999events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Got Punish Countered10.11666666666666670.8833333333333333events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Throws0.93.6599999999999997-2.76events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
5.7see unit column
Comparison
lower
Throw techs0.10.5233333333333332-0.42333333333333323events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.9see unit column
Comparison
lower
Throw parries00.3466666666666666-0.3466666666666666events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Got thrown22.3133333333333326-0.3133333333333326events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.5see unit column
Comparison
similar
Stuns landed0.10.11000000000000004-0.010000000000000037events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Got stunned00.029999999999999995-0.029999999999999995events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure5.715.863333333333335-10.163333333333334Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.2see unit column
Elite maximum
21.2see unit column
Comparison
lower
Time cornered6.78.866666666666667-2.166666666666667Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.8see unit column
Elite maximum
11.4see unit column
Comparison
lower
Drive Rush (cancel)0.08650.28679333333333334-0.20029333333333335fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1215see unit column
Elite maximum
0.4321see unit column
Comparison
lower
Drive Rush (parry)0.02670.07723666666666668-0.050536666666666674fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0308see unit column
Elite maximum
0.114see unit column
Comparison
lower
Drive Arts0.32240.23260666666666670.08979333333333331fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.107see unit column
Elite maximum
0.3656see unit column
Comparison
higher
Drive Impact gauge0.22210.0210466666666666720.2010533333333333fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0066see unit column
Elite maximum
0.107see unit column
Comparison
higher
SA10.01560.3408533333333334-0.3252533333333334fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1527see unit column
Elite maximum
0.5632see unit column
Comparison
lower
SA20.18750.154976666666666680.03252333333333332fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0459see unit column
Elite maximum
0.409see unit column
Comparison
higher
SA30.56250.41744000000000010.1450599999999999fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.2551see unit column
Elite maximum
0.5546see unit column
Comparison
higher
CA0.23430.086533333333333340.14776666666666666fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0283see unit column
Elite maximum
0.1818see unit column
Comparison
higher
Drive Guard0.04130.13522333333333333-0.09392333333333333fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
3
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0745see unit column
Elite maximum
0.2132see unit column
Comparison
lower
Drive Impact1.60.166666666666666661.4333333333333333events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Drive Parry0.31.6133333333333333-1.3133333333333332events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.7see unit column
Elite maximum
2.9see unit column
Comparison
lower
Perfect Parry00.57-0.57events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.2see unit column
Comparison
lower
Drive Reversal00.18000000000000002-0.18000000000000002events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed10.103333333333333370.8966666666666666events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got Punish Countered10.073333333333333350.9266666666666666events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws0.92.506666666666667-1.606666666666667events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
4.1see unit column
Comparison
lower
Throw techs0.10.3466666666666668-0.24666666666666678events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.8see unit column
Comparison
lower
Throw parries00.22333333333333336-0.22333333333333336events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Got thrown21.970.030000000000000027events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.2see unit column
Elite maximum
2.8see unit column
Comparison
similar
Stuns landed0.10.053333333333333350.046666666666666655events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got stunned00.053333333333333344-0.053333333333333344events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Corner pressure5.712.050000000000002-6.350000000000002Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
8.4see unit column
Elite maximum
17.1see unit column
Comparison
lower
Time cornered6.78.403333333333334-1.703333333333334Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.2see unit column
Elite maximum
11.5see unit column
Comparison
lower
Drive Rush (cancel)0.08650.43118333333333336-0.34468333333333334fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.1405see unit column
Elite maximum
0.5908see unit column
Comparison
lower
Drive Rush (parry)0.02670.04454666666666666-0.017846666666666657fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0035see unit column
Elite maximum
0.1149see unit column
Comparison
lower
Drive Arts0.32240.155753333333333350.16664666666666667fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0445see unit column
Elite maximum
0.2367see unit column
Comparison
higher
Drive Impact gauge0.22210.0145133333333333330.20758666666666667fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0025see unit column
Elite maximum
0.0379see unit column
Comparison
higher
SA10.01560.3301133333333333-0.3145133333333333fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.15see unit column
Elite maximum
0.7756see unit column
Comparison
lower
SA20.18750.32550000000000007-0.13800000000000007fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0853see unit column
Elite maximum
0.5326see unit column
Comparison
lower
SA30.56250.25886666666666670.3036333333333333fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0634see unit column
Elite maximum
0.4242see unit column
Comparison
higher
CA0.23430.085323333333333350.14897666666666665fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0146see unit column
Elite maximum
0.1585see unit column
Comparison
higher
Drive Guard0.04130.09597333333333334-0.05467333333333334fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
4
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.038see unit column
Elite maximum
0.201see unit column
Comparison
lower
Drive Impact1.60.186666666666666681.4133333333333333events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry0.31.7700000000000005-1.4700000000000004events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
2.9see unit column
Comparison
lower
Perfect Parry00.57-0.57events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1see unit column
Comparison
lower
Drive Reversal00.32000000000000006-0.32000000000000006events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Punish Counters landed10.113333333333333360.8866666666666666events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered10.093333333333333370.9066666666666666events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws0.92.4500000000000006-1.5500000000000007events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
3.8see unit column
Comparison
lower
Throw techs0.10.5400000000000001-0.44000000000000017events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
lower
Throw parries00.21000000000000002-0.21000000000000002events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown22.3366666666666664-0.33666666666666645events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.8see unit column
Elite maximum
3.3see unit column
Comparison
similar
Stuns landed0.10.0433333333333333350.05666666666666667events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Got stunned00.06666666666666668-0.06666666666666668events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Corner pressure5.76.796666666666667-1.0966666666666667Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
3.4see unit column
Elite maximum
13.4see unit column
Comparison
lower
Time cornered6.79.32333333333333-2.6233333333333304Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.7see unit column
Elite maximum
13.2see unit column
Comparison
lower
Drive Rush (cancel)0.08650.42870333333333316-0.3422033333333332fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2189see unit column
Elite maximum
0.5864see unit column
Comparison
lower
Drive Rush (parry)0.02670.047880000000000006-0.021180000000000004fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0072see unit column
Elite maximum
0.1167see unit column
Comparison
lower
Drive Arts0.32240.115136666666666640.20726333333333338fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.04see unit column
Elite maximum
0.2823see unit column
Comparison
higher
Drive Impact gauge0.22210.016276666666666670.20582333333333333fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0055see unit column
Elite maximum
0.0461see unit column
Comparison
higher
SA10.01560.3106400000000001-0.2950400000000001fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1428see unit column
Elite maximum
0.592see unit column
Comparison
lower
SA20.18750.30667666666666665-0.11917666666666665fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.08see unit column
Elite maximum
0.7664see unit column
Comparison
lower
SA30.56250.300389999999999930.26211000000000007fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0364see unit column
Elite maximum
0.5see unit column
Comparison
higher
CA0.23430.082096666666666640.15220333333333336fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0098see unit column
Elite maximum
0.247see unit column
Comparison
higher
Drive Guard0.04130.11010333333333332-0.06880333333333331fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
5
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.049see unit column
Elite maximum
0.1731see unit column
Comparison
lower
Drive Impact1.60.25333333333333331.3466666666666667events/game
Details for Saved elite comparisons for played characters, row 93
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
higher
Drive Parry0.32.0300000000000007-1.7300000000000006events/game
Details for Saved elite comparisons for played characters, row 94
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1.2see unit column
Elite maximum
3.8see unit column
Comparison
lower
Perfect Parry00.7533333333333334-0.7533333333333334events/game
Details for Saved elite comparisons for played characters, row 95
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal00.49666666666666676-0.49666666666666676events/game
Details for Saved elite comparisons for played characters, row 96
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
1.2see unit column
Comparison
lower
Punish Counters landed10.176666666666666720.8233333333333333events/game
Details for Saved elite comparisons for played characters, row 97
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Got Punish Countered10.13666666666666670.8633333333333333events/game
Details for Saved elite comparisons for played characters, row 98
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws0.92.7100000000000004-1.8100000000000005events/game
Details for Saved elite comparisons for played characters, row 99
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.8see unit column
Elite maximum
3.5see unit column
Comparison
lower
Throw techs0.10.61-0.51events/game
Details for Saved elite comparisons for played characters, row 100
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.3see unit column
Elite maximum
1.3see unit column
Comparison
lower
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

75 rows

Scroll if needed to compare columns.

Benchmark sample players. 75 rows on page 1; 75 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
104159348779shion102,255376,2997,663
104088416704orarin102,235955,20753,341
102235576711ゴトーー102,215948,70741,315
102650298964naruo102,185359,88262,594
101713289305一瞬一瞬102,177653,59721,238
32833619033みすとめーる@iMstMaiL32,260941,73719,584
33188331272tako95640232,187978,14653,222
33017584755シティ・ポップ増山32,172936,66026,515
31448894636LUGABO32,164622,14010,244
31301015410RX-*32,135654,97818,626
43304337807HAITANI42,263969,44629,193
43857005011Seiya42,244950,86032,362
43158699417ドドガマル_pc42,209731,9137,388
42262158909YOKOHAMA_TARO42,152913,32550,147
43557204906leith42,147522,91318,523
51900338329Babaaaaa52,238964,25950,586
53708958378あくたがわ52,222999,02966,092
51482676584もっころり52,140900,48130,132
53061502180ありす、宇宙までもから逃げるな52,125870,90021,548
51917947815cokaΣickey52,119910,77650,178
62028457703海底撈月62,244944,69022,731
62838390560めんたらこ62,215959,25358,484
63363933856ザンギ太郎62,207149,4591,092
62467341012Junior62,200881,00147,178
61213256182kobayan62,184954,72144,841
93026932565fumi39dc_pc92,230925,45718,086
91321583500pc-jieba551292,192963,36031,720
936230077292BASSA92,182936,42973,726
92827969522Tradz baruji92,181919,78249,601
91497476764†卍♨♨卍†|ぬーどる(本人)92,180909,85737,884
141947638102TsuneHERO142,303901,29211,299
141732856596Nth_satoru142,225969,48964,927
142978676776山田の隣142,200944,60939,722
143301319708とす__142,1641,051,49862,056
141443977771Dual_Kevin142,128706,17119,459
153249813921高木サンダー152,224791,83435,291
152844369681光のZeno152,215685,11511,947
151666271660ACQUA152,189793,72927,900
153913795402NISHIKIN152,186930,15433,264
153826769979big mo dilly152,158723,69434,978
193297851278あでりい192,268758,00020,523
191051410689Sahara192,209904,33158,458
193927143850ONYX | えびはら192,203944,72945,178
194024172770IGZ ssm192,171953,93626,801
191780568425Yassa192,151161,1731,792
2031471344003S|しっくすびっと202,227935,05739,231
202604860301enigma202,223936,63927,930
202554767828Rikemansbarnet202,172711,28741,009
202012930118あーるえいち202,142731,0456,711
203127146083ZOO丨S狗202,137877,19729,306
222011017170Naooonn222,213975,80574,966
223466035121DaigoTheBeasTV222,204960,43839,520
221713289305一瞬一瞬222,158349,23121,238
221924478936touwa222,114907,62926,137
222275763050ドスバギイ222,113937,12446,321
264151377769刻音|フレミー262,223920,94339,587
261237588998ひらまさ262,201929,22448,176
261471410494Yanai262,182904,69653,278
262521166079inaba262,166864,08057,342
261494300458ああああああ262,135970,61932,363
273400122682kincho272,229966,70757,316
274210220386なっつだよ272,210586,81546,979
271780568425Yassa272,18772,7021,792
273592602051ばやしこ|VLY272,181688,85338,865
273469023159あ か た272,151952,12933,071
293722662728生駒デビル292,236463,50932,247
293466993951kosaku292,212905,22539,208
293161507819今井 翔太292,209900,86612,428
293708958378あくたがわ292,207334,08366,092
291927204743@SycomのSeichi292,204934,08360,297
312487852696きどーー312,201666,87549,298
313657572044cream312,141199,19846,176
312608161406Shinto312,140928,33317,917
313470214422ゆーざー312,129757,40037,664
312833718589ラッシュ中段どわーw312,127212,8413,162
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Snapshot comparison availability

2 rows

Scroll if needed to compare columns.

Snapshot comparison availability. 2 rows on page 1; 2 rows total.
Requested interval7d/30dAvailabilityBaseline capturedUTCLatest capturedUTCGames between snapshotsgamesMissing data reason
7dcollecting0history
30dcollecting0history
Field definitions 6 fields
Requested interval
Requested interval · 7d/30d. range
Availability
Availability · text. status
Baseline captured
Baseline captured · UTC datetime. from
Latest captured
Latest captured · UTC datetime. to
Games between snapshots
Games between snapshots · games. matches
Missing data reason
Missing data reason · text. reason

Changes between last-100-match snapshots

0 rows
No saved observations

No rows are available in the saved data. Missing observations do not mean a measured zero.

Field definitions 7 fields
Requested interval
Requested interval · 7d/30d. range
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Baseline
Baseline · see unit column. before
Latest
Latest · see unit column. after
Latest minus baseline
Latest minus baseline · see unit column. delta
Unit
Unit · text. unit

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
37
Stored matches
37
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-08-24
Sample ends (UTC)
2026-09-11
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
10
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

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