Player dataCFN 1007607209

Superduck

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

100 of 112 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 100 rows on page 1; 112 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
YasminemaoyiqwqMarisaW
Details for Stored matches from player perspective, row 1
Replay ID
D57CDQEJK
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3452904759
Opponent selected character
Marisa
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,5,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Overdrive attack; Round lost
YasminemaoyiqwqMarisaL
Details for Stored matches from player perspective, row 2
Replay ID
QK76HGCQD
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3452904759
Opponent selected character
Marisa
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
YasminemaoyiqwqMarisaW
Details for Stored matches from player perspective, row 3
Replay ID
Q7UWARF5N
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3452904759
Opponent selected character
Marisa
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
Dee JaymaoyiqwqJamieW
Details for Stored matches from player perspective, row 4
Replay ID
HKDBDPQRV
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,745LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Dee JaymaoyiqwqJamieW
Details for Stored matches from player perspective, row 5
Replay ID
GKFEXQEF7
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,745LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,6,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Super Art; Round lost
Dee JaymaoyiqwqJamieW
Details for Stored matches from player perspective, row 6
Replay ID
DWVVTVCGR
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,745LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Dee JaymaoyiqwqJamieL
Details for Stored matches from player perspective, row 7
Replay ID
UDV5DEGKW
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,745LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
Dee JaymaoyiqwqJamieW
Details for Stored matches from player perspective, row 8
Replay ID
5TQN6LGRJ
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,745LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
0,7,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Critical Art; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Dee JaymaoyiqwqJamieW
Details for Stored matches from player perspective, row 9
Replay ID
7A8LXBV57
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,745LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AlexmaoyiqwqJamieW
Details for Stored matches from player perspective, row 10
Replay ID
6B9RVHEW8
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
1,500MR points
Pre-match LP
25,783LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
AlexmaoyiqwqJamieW
Details for Stored matches from player perspective, row 11
Replay ID
3W9AQM9TV
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
1,500MR points
Pre-match LP
25,783LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AlexBlack(dy斑)ZangiefW
Details for Stored matches from player perspective, row 12
Replay ID
LDE9LY3TC
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
1,500MR points
Pre-match LP
25,783LP points
Opponent CFN ID
1887605202
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
18,105LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
AlexYYMatokaMaiW
Details for Stored matches from player perspective, row 13
Replay ID
S7YPN9QVD
Mode
Casual
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,409LP points
Opponent CFN ID
1899770041
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
26,090LP points
Player round result codes
6,0,1comma-separated codes
Opponent round result codes
0,5,0comma-separated codes
Player round outcomes
Super Art; Round lost; Standard victory
Opponent round outcomes
Round lost; Overdrive attack; Round lost
AlexYYMatokaMaiL
Details for Stored matches from player perspective, row 14
Replay ID
CDRUG4T43
Mode
Casual
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,409LP points
Opponent CFN ID
1899770041
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
26,090LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AlexYYMatokaMaiW
Details for Stored matches from player perspective, row 15
Replay ID
K6NTDGBPK
Mode
Casual
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,409LP points
Opponent CFN ID
1899770041
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
26,090LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
AlexYYMatokaMaiW
Details for Stored matches from player perspective, row 16
Replay ID
RURBTVMAB
Mode
Casual
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,409LP points
Opponent CFN ID
1899770041
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
26,090LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AlexLikeuTerryL
Details for Stored matches from player perspective, row 17
Replay ID
XW7G5HYCT
Mode
Casual
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,409LP points
Opponent CFN ID
3175684969
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,443MR points
Opponent pre-match LP
34,596LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
6,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Super Art; Standard victory
AlexLikeuTerryL
Details for Stored matches from player perspective, row 18
Replay ID
AFJPR6QAD
Mode
Casual
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,409LP points
Opponent CFN ID
3175684969
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,443MR points
Opponent pre-match LP
34,596LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AlexLikeuTerryW
Details for Stored matches from player perspective, row 19
Replay ID
T4PUG46EL
Mode
Casual
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,409LP points
Opponent CFN ID
3175684969
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,443MR points
Opponent pre-match LP
34,596LP points
Player round result codes
6,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Super Art; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
AlexLikeuTerryL
Details for Stored matches from player perspective, row 20
Replay ID
SB4W7H59M
Mode
Casual
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,409LP points
Opponent CFN ID
3175684969
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,443MR points
Opponent pre-match LP
34,596LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Alex乱动是再掉招Dee JayL
Details for Stored matches from player perspective, row 21
Replay ID
WGRATCLWC
Mode
Casual
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,409LP points
Opponent CFN ID
2820895658
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,459MR points
Opponent pre-match LP
80,945LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,6,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Super Art; Standard victory
Alex乱动是再掉招Dee JayL
Details for Stored matches from player perspective, row 22
Replay ID
U6EKVXYWV
Mode
Casual
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,409LP points
Opponent CFN ID
2820895658
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,459MR points
Opponent pre-match LP
80,945LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,5,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Overdrive attack; Standard victory
Alex乱动是再掉招Dee JayW
Details for Stored matches from player perspective, row 23
Replay ID
H46NU9MNW
Mode
Casual
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,409LP points
Opponent CFN ID
2820895658
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,459MR points
Opponent pre-match LP
80,945LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
8,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Perfect; Round lost; Round lost
Alex乱动是再掉招Dee JayW
Details for Stored matches from player perspective, row 24
Replay ID
PXM37MKRW
Mode
Casual
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,409LP points
Opponent CFN ID
2820895658
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,459MR points
Opponent pre-match LP
80,945LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Alex乱动是再掉招Dee JayL
Details for Stored matches from player perspective, row 25
Replay ID
QK4R4RYDS
Mode
Casual
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,409LP points
Opponent CFN ID
2820895658
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,459MR points
Opponent pre-match LP
80,945LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AlexHUBERYPRashidL
Details for Stored matches from player perspective, row 26
Replay ID
5SETHACUF
Mode
Casual
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,409LP points
Opponent CFN ID
3179802908
Opponent selected character
Rashid
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AlexHUBERYPRashidL
Details for Stored matches from player perspective, row 27
Replay ID
9HTU33KVK
Mode
Casual
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,409LP points
Opponent CFN ID
3179802908
Opponent selected character
Rashid
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
Alex彩虹只在梦里有JamieL
Details for Stored matches from player perspective, row 28
Replay ID
5Y3YWX9SN
Mode
Casual
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,409LP points
Opponent CFN ID
1501320111
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,452MR points
Opponent pre-match LP
25,500LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Alex兰羊羊咩JamieL
Details for Stored matches from player perspective, row 29
Replay ID
XSN5F6GQS
Mode
Casual
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,409LP points
Opponent CFN ID
4073867794
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,200LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
8,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Perfect; Standard victory
Alex兰羊羊咩JamieL
Details for Stored matches from player perspective, row 30
Replay ID
EMPCLCFEW
Mode
Casual
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,409LP points
Opponent CFN ID
4073867794
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,200LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Chun-Li我自己都不知道按出的是什么JamieW
Details for Stored matches from player perspective, row 31
Replay ID
DQEFDJX5Y
Mode
Casual
Player CFN ID
1007607209
Player
Superduck
Selected character
Chun-Li
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
5,920LP points
Opponent CFN ID
1277063972
Opponent selected character
Jamie
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
8,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Standard victory
Opponent round outcomes
Round lost; Round lost
Alex一念之差招致杀身之祸ZangiefW
Details for Stored matches from player perspective, row 32
Replay ID
UJNDV9QHU
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,354LP points
Opponent CFN ID
3086134091
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,675LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Alex一念之差招致杀身之祸ZangiefW
Details for Stored matches from player perspective, row 33
Replay ID
W7AJ3WNM9
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,299LP points
Opponent CFN ID
3086134091
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,715LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Alex一念之差招致杀身之祸ZangiefL
Details for Stored matches from player perspective, row 34
Replay ID
HALT38UTP
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,339LP points
Opponent CFN ID
3086134091
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,649LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Alex愤怒的灯泡KenW
Details for Stored matches from player perspective, row 35
Replay ID
RMWP49E95
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,284LP points
Opponent CFN ID
1430763294
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,908LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Alex愤怒的灯泡KenW
Details for Stored matches from player perspective, row 36
Replay ID
GMD6Q4AJA
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,229LP points
Opponent CFN ID
1430763294
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,948LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Alex寂一缕宸风.RyuW
Details for Stored matches from player perspective, row 37
Replay ID
BDVX6HKD9
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,157LP points
Opponent CFN ID
3959696119
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
18,920LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Alex寂一缕宸风.RyuW
Details for Stored matches from player perspective, row 38
Replay ID
5HKUAEUJS
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,084LP points
Opponent CFN ID
3959696119
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
18,960LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
Alex杰米老牧师了BlankaW
Details for Stored matches from player perspective, row 39
Replay ID
6KKRS33AE
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,029LP points
Opponent CFN ID
1335750403
Opponent selected character
Blanka
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,489LP points
Player round result codes
0,6,1comma-separated codes
Opponent round result codes
5,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Standard victory
Opponent round outcomes
Overdrive attack; Round lost; Round lost
Alex杰米老牧师了BlankaW
Details for Stored matches from player perspective, row 40
Replay ID
9JYBNKBD9
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
16,974LP points
Opponent CFN ID
1335750403
Opponent selected character
Blanka
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,529LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Alex五百小时还上不去钻石啊(我)KimberlyL
Details for Stored matches from player perspective, row 41
Replay ID
5784AYPGE
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,014LP points
Opponent CFN ID
1050506661
Opponent selected character
Kimberly
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,528LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Alex五百小时还上不去钻石啊(我)KimberlyL
Details for Stored matches from player perspective, row 42
Replay ID
ES4SU9W84
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,054LP points
Opponent CFN ID
1050506661
Opponent selected character
Kimberly
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,473LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Alex龟B=gay=Son=蛆JamieW
Details for Stored matches from player perspective, row 43
Replay ID
N3GFASN9E
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
16,999LP points
Opponent CFN ID
2437565417
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,499LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Alex龟B=gay=Son=蛆JamieL
Details for Stored matches from player perspective, row 44
Replay ID
JHV3K6SRE
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
17,039LP points
Opponent CFN ID
2437565417
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,428LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Alex龟B=gay=Son=蛆JamieW
Details for Stored matches from player perspective, row 45
Replay ID
LGVQHP98G
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
16,984LP points
Opponent CFN ID
2437565417
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,468LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AlexL8766JamieW
Details for Stored matches from player perspective, row 46
Replay ID
8GHCL35ND
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
16,929LP points
Opponent CFN ID
2128977219
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,663LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
8,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Perfect; Round lost; Round lost
AlexL8766JamieL
Details for Stored matches from player perspective, row 47
Replay ID
7P93CM4Y4
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
16,969LP points
Opponent CFN ID
2128977219
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,610LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
AlexL8766JamieW
Details for Stored matches from player perspective, row 48
Replay ID
XYQ4VCRXC
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
16,914LP points
Opponent CFN ID
2128977219
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
16,650LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Alex小进12138MarisaW
Details for Stored matches from player perspective, row 49
Replay ID
5D87T663V
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
16,859LP points
Opponent CFN ID
3767782826
Opponent selected character
Marisa
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,460LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Alex小进12138MarisaW
Details for Stored matches from player perspective, row 50
Replay ID
8LVMENA8A
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
16,804LP points
Opponent CFN ID
3767782826
Opponent selected character
Marisa
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,500LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
2,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Chip damage; Round lost; Round lost
AlexWoolfCammyW
Details for Stored matches from player perspective, row 51
Replay ID
CBGRTDYSW
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
16,749LP points
Opponent CFN ID
3857525868
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,775LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
AlexWoolfCammyL
Details for Stored matches from player perspective, row 52
Replay ID
PQQHKVV9G
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
16,789LP points
Opponent CFN ID
3857525868
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,715LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,6,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Super Art; Standard victory
AlexWoolfCammyW
Details for Stored matches from player perspective, row 53
Replay ID
JXEKKKUKU
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,733LP points
Opponent CFN ID
3857525868
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,755LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
Alex万好听~JuriW
Details for Stored matches from player perspective, row 54
Replay ID
CBRKF9MFV
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,178LP points
Opponent CFN ID
3466209528
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,953LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Alex万好听~JuriW
Details for Stored matches from player perspective, row 55
Replay ID
8AXLVJPWQ
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
14,623LP points
Opponent CFN ID
3466209528
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,993LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Alex冒火的直拳开始取消KenW
Details for Stored matches from player perspective, row 56
Replay ID
R4CCN3FTD
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
14,063LP points
Opponent CFN ID
3266194855
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,660LP points
Player round result codes
8,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Overdrive attack
Opponent round outcomes
Round lost; Round lost
Alex冒火的直拳开始取消KenW
Details for Stored matches from player perspective, row 57
Replay ID
G4FYL7L9K
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
14,002LP points
Opponent CFN ID
3266194855
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,700LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
AlexLinzoJPW
Details for Stored matches from player perspective, row 58
Replay ID
VBGT4QPPQ
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
13,947LP points
Opponent CFN ID
1612890128
Opponent selected character
JP
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
12,466LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AlexLinzoJPW
Details for Stored matches from player perspective, row 59
Replay ID
AGCW4XFXV
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
13,892LP points
Opponent CFN ID
1612890128
Opponent selected character
JP
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
12,506LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
Alex椎名立希MaiW
Details for Stored matches from player perspective, row 60
Replay ID
QHSWAM8BF
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
13,837LP points
Opponent CFN ID
2440937898
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
12,449LP points
Player round result codes
1,0,8comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Perfect
Opponent round outcomes
Round lost; Standard victory; Round lost
AlexlionbirdsJamieW
Details for Stored matches from player perspective, row 61
Replay ID
MW8B8N9YK
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
13,782LP points
Opponent CFN ID
1371151634
Opponent selected character
Jamie
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,714LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AlexlionbirdsJamieW
Details for Stored matches from player perspective, row 62
Replay ID
DNSWWAYAR
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
13,726LP points
Opponent CFN ID
1371151634
Opponent selected character
Jamie
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,754LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Alex青春维加将军不会梦到南梁隆师傅M. BisonW
Details for Stored matches from player perspective, row 63
Replay ID
5BER3PKFP
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
13,668LP points
Opponent CFN ID
4247776873
Opponent selected character
M. Bison
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,012LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Alex青春维加将军不会梦到南梁隆师傅M. BisonW
Details for Stored matches from player perspective, row 64
Replay ID
7QF36WF3M
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Alex
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
13,609LP points
Opponent CFN ID
4247776873
Opponent selected character
M. Bison
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,052LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Dee Jay菜吉尔夫ZangiefW
Details for Stored matches from player perspective, row 65
Replay ID
DBUHDJ55W
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,582LP points
Opponent CFN ID
2741436949
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,980LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,5,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Overdrive attack; Round lost
Dee Jay菜吉尔夫ZangiefW
Details for Stored matches from player perspective, row 66
Replay ID
UHCCBYLAB
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,528LP points
Opponent CFN ID
2741436949
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,020LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Dee JayZhMatrixJamieW
Details for Stored matches from player perspective, row 67
Replay ID
BQCSY58FV
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,104LP points
Opponent CFN ID
2725498272
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,399LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Dee JayZhMatrixJamieW
Details for Stored matches from player perspective, row 68
Replay ID
MCP5GG6Y9
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,054LP points
Opponent CFN ID
2725498272
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,439LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Dee JayZhMatrixJamieL
Details for Stored matches from player perspective, row 69
Replay ID
A8XLP5AMN
Mode
Ranked
Player CFN ID
1007607209
Player
Superduck
Selected character
Dee Jay
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
20,094LP points
Opponent CFN ID
2725498272
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,377LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
M. BisonmaoyiqwqJamieW
Details for Stored matches from player perspective, row 70
Replay ID
G8L53DUA3
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,848LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. BisonmaoyiqwqJamieL
Details for Stored matches from player perspective, row 71
Replay ID
YVT539RFM
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,848LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
M. BisonmaoyiqwqJamieW
Details for Stored matches from player perspective, row 72
Replay ID
WNR7CHRXE
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,848LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
M. BisonmaoyiqwqJamieW
Details for Stored matches from player perspective, row 73
Replay ID
J5KHPRXKX
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,848LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. BisonmaoyiqwqJamieW
Details for Stored matches from player perspective, row 74
Replay ID
M9WDS58EN
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,848LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
0,6,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
M. BisonmaoyiqwqJamieW
Details for Stored matches from player perspective, row 75
Replay ID
NAGGS4MV7
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,848LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
M. BisonmaoyiqwqJamieW
Details for Stored matches from player perspective, row 76
Replay ID
4MMXFVBDU
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,848LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. BisonmaoyiqwqJamieW
Details for Stored matches from player perspective, row 77
Replay ID
L9QXJS9RK
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,848LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
M. BisonmaoyiqwqJamieW
Details for Stored matches from player perspective, row 78
Replay ID
PDT9FCQ4X
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,848LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. BisonmaoyiqwqJamieW
Details for Stored matches from player perspective, row 79
Replay ID
C6T4UJYFN
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,848LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. BisonmaoyiqwqJamieW
Details for Stored matches from player perspective, row 80
Replay ID
87Y9UM4N7
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,848LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
A.K.I.maoyiqwqA.K.I.W
Details for Stored matches from player perspective, row 81
Replay ID
UQV747UVE
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
A.K.I.
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3452904759
Opponent selected character
A.K.I.
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
A.K.I.maoyiqwqA.K.I.L
Details for Stored matches from player perspective, row 82
Replay ID
3PWJXXJ83
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
A.K.I.
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3452904759
Opponent selected character
A.K.I.
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
A.K.I.maoyiqwqA.K.I.L
Details for Stored matches from player perspective, row 83
Replay ID
MDPHE5CJB
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
A.K.I.
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3452904759
Opponent selected character
A.K.I.
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
A.K.I.maoyiqwqA.K.I.L
Details for Stored matches from player perspective, row 84
Replay ID
JTVJUVHVF
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
A.K.I.
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3452904759
Opponent selected character
A.K.I.
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
A.K.I.maoyiqwqA.K.I.W
Details for Stored matches from player perspective, row 85
Replay ID
6LBFSKHF3
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
A.K.I.
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3452904759
Opponent selected character
A.K.I.
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,7,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Critical Art; Round lost
YasminemaoyiqwqManonL
Details for Stored matches from player perspective, row 86
Replay ID
88HSKNGEL
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Yasmine
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3452904759
Opponent selected character
Manon
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
ZangiefmaoyiqwqDhalsimW
Details for Stored matches from player perspective, row 87
Replay ID
SGUNX9TDR
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Zangief
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
12,967LP points
Opponent CFN ID
3452904759
Opponent selected character
Dhalsim
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,6,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
DhalsimmaoyiqwqDhalsimL
Details for Stored matches from player perspective, row 88
Replay ID
5PWPHN6LF
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Dhalsim
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3452904759
Opponent selected character
Dhalsim
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,3comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Time over
CammymaoyiqwqDhalsimW
Details for Stored matches from player perspective, row 89
Replay ID
EAJTPG784
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Cammy
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
15,400LP points
Opponent CFN ID
3452904759
Opponent selected character
Dhalsim
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
BlankamaoyiqwqZangiefW
Details for Stored matches from player perspective, row 90
Replay ID
UX58LWD7D
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Blanka
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3452904759
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
8,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Perfect; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
MarisamaoyiqwqMarisaW
Details for Stored matches from player perspective, row 91
Replay ID
KG454V343
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Marisa
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
16,100LP points
Opponent CFN ID
3452904759
Opponent selected character
Marisa
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
ZangiefmaoyiqwqZangiefW
Details for Stored matches from player perspective, row 92
Replay ID
EM4JG54YB
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Zangief
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
12,967LP points
Opponent CFN ID
3452904759
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,7,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Critical Art; Round lost
ZangiefmaoyiqwqZangiefL
Details for Stored matches from player perspective, row 93
Replay ID
4SPDRVMLH
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Zangief
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
12,967LP points
Opponent CFN ID
3452904759
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
ZangiefmaoyiqwqZangiefW
Details for Stored matches from player perspective, row 94
Replay ID
QEKVRJTM8
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Zangief
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
12,967LP points
Opponent CFN ID
3452904759
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
ZangiefmaoyiqwqZangiefL
Details for Stored matches from player perspective, row 95
Replay ID
9RF9U5RNF
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Zangief
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
12,967LP points
Opponent CFN ID
3452904759
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
RyumaoyiqwqJamieW
Details for Stored matches from player perspective, row 96
Replay ID
VD853NS6F
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,064LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
RyumaoyiqwqJamieW
Details for Stored matches from player perspective, row 97
Replay ID
XYQBDCPJU
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,064LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
RyumaoyiqwqJamieW
Details for Stored matches from player perspective, row 98
Replay ID
DGKJW6CAJ
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,064LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
6,0,7comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Super Art; Round lost; Critical Art
Opponent round outcomes
Round lost; Standard victory; Round lost
RyumaoyiqwqJamieW
Details for Stored matches from player perspective, row 99
Replay ID
YREW55SGH
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,064LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
2,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Chip damage; Standard victory
Opponent round outcomes
Round lost; Round lost
RyumaoyiqwqJamieW
Details for Stored matches from player perspective, row 100
Replay ID
PBQQWHCAX
Mode
Custom Room
Player CFN ID
1007607209
Player
Superduck
Selected character
Ryu
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,064LP points
Opponent CFN ID
3452904759
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,211LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
112
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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