Yasmine
Updated 3 days agoSteamSteamJapanJapanC100%

bugiugi

Because I'm Cute, Obviously!
Rank 36
MR 1,542#154,481
Last 107–3+33Last 2011–9+18
Winrate
52%
52W · 48L · 100 stored
Ranked matches
100
selected mode
Wins
52
Ranked
Losses
48
Ranked
Peak MR
1,563
Yasmine

Ranked MR · Yasmine

100 local · 0 imported · 100 on chart · 100 battles stored

Latest game

VictoryRanked

Replay not requested
Yasmine
bugiugi · Yasmine
Dee Jay
Opponent · Dee JayNero

Playstyle reference

Habits vs top 30 Yasmine

Benchmark refreshed Sep 14, 2026, 10:26 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Yasmine
bugiugi’s Yasmine benchmark

Compared with the average habits of the top 30 sampled Yasmine players.

naruo 2177 · ファイナルあつし 2177 · ぷんぷんパンダ 2168 · 頭痛が痛い 2145 · Hand Me Downs 2143 · +25 others

Largest absolute differences first23 habits
HabitbugiugiLegendsDifference LessLegendsMore
SA10.0%30.9%-30.9%
SA364.3%35.7%+28.6%
Drive Rush (cancel)43.4%29.7%+13.7%
CA19.6%9.2%+10.4%
Drive Arts7.4%17.5%-10.1%
SA216.1%24.2%-8.1%
Drive Rush (parry)4.9%8.4%-3.5%
Drive Guard11.1%14.5%-3.4%
Time cornered11.209.07+2.13
Throws1.302.52-1.22
Got thrown3.402.34+1.06
Drive Impact gauge0.6%1.4%-0.8%
Throw techs0.900.48+0.42
Drive Parry2.301.90+0.40
Perfect Parry0.400.70-0.30
Throw parries0.000.23-0.23
Drive Reversal0.000.23-0.23
Corner pressure13.2013.01+0.19
Punish Counters landed0.000.10-0.10
Stuns landed0.000.08-0.08
Drive Impact0.100.17-0.07
Got stunned0.100.06+0.04
Got Punish Countered0.100.06+0.04
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Yasmine · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.1 · reference 0.19

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.1 · reference 0.19
    • Drive Impact gauge: profile 0.6% · reference 1.4%
  2. Review close-range choices

    Throws: profile 1.3 · reference 2.59

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throws: profile 1.3 · reference 2.59
    • Got thrown: profile 3.4 · reference 2.31
    • Throw techs: profile 0.9 · reference 0.49
  3. Review defensive decisions

    Drive Reversal: profile 0 · reference 0.24

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Reversal: profile 0 · reference 0.24
    • Drive Parry: profile 2.3 · reference 1.96
    • Perfect Parry: profile 0.4 · reference 0.74

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 8, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Yasmine: 27 wins in 46 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Yasmine: 27 wins in 46 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 8, 2026 · AI: dots-studio/dots-3-note-preview:free

Public data

Public statistics and datasets

Results from 100 of 100 stored matches. Explore the datasets for the full saved history.

Results in stored match sample

1 row
Wins
52games
Losses
48games
Draws
0games
Games
100games
Win rate (draw = half win)
52%
Field definitions 5 fields
Wins
Wins · games. wins
Losses
Losses · games. losses
Draws
Draws · games. draws
Games
Games · games. total
Win rate (draw = half win)
Win rate (draw = half win) · percent. winRate Displayed to two decimal places; JSON retains full precision.

Current saved character ratings

19 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Current saved character ratings. 19 rows on page 1; 19 rows total.
CharacterMRMR pointsLPLP pointsDetails
Ryu0-1
Details for Current saved character ratings, row 1
Character ID
1
Luke0-1
Details for Current saved character ratings, row 2
Character ID
2
Kimberly0-1
Details for Current saved character ratings, row 3
Character ID
3
Chun-Li0-1
Details for Current saved character ratings, row 4
Character ID
4
Manon0-1
Details for Current saved character ratings, row 5
Character ID
5
Cammy0-1
Details for Current saved character ratings, row 6
Character ID
9
Ken0-1
Details for Current saved character ratings, row 7
Character ID
10
A.K.I.0-1
Details for Current saved character ratings, row 8
Character ID
13
Juri0-1
Details for Current saved character ratings, row 9
Character ID
16
E. Honda0-1
Details for Current saved character ratings, row 10
Character ID
20
Jamie0-1
Details for Current saved character ratings, row 11
Character ID
21
Akuma0-1
Details for Current saved character ratings, row 12
Character ID
22
Sagat0-1
Details for Current saved character ratings, row 13
Character ID
25
M. Bison0-1
Details for Current saved character ratings, row 14
Character ID
26
Terry0-1
Details for Current saved character ratings, row 15
Character ID
27
Mai0-1
Details for Current saved character ratings, row 16
Character ID
28
C. Viper0-1
Details for Current saved character ratings, row 17
Character ID
30
Ingrid0-1
Details for Current saved character ratings, row 18
Character ID
32
Yasmine1,54238,346
Details for Current saved character ratings, row 19
Character ID
33
Field definitions 4 fields
Character ID
Character ID · identifier. characterId
Character
Character · text. character
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp

Last saved update: .

Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

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