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DEbeanstalk
Ranked LP · Dee Jay
League points over time for this character
Playstyle reference
Habits vs top 30 Dee Jay
Benchmark refreshed Sep 11, 2026, 10:15 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | beanstalk | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 58.8% | 33.8% | +25.1% | |
| Drive Rush (cancel) | 3.2% | 23.0% | -19.8% | |
| SA1 | 17.6% | 36.2% | -18.6% | |
| Drive Arts | 8.8% | 24.7% | -15.9% | |
| Drive Impact gauge | 12.8% | 1.8% | +11.1% | |
| SA2 | 14.7% | 21.3% | -6.6% | |
| Drive Rush (parry) | 14.4% | 8.9% | +5.5% | |
| Corner pressure | 8.40 | 12.23 | -3.83 | |
| Drive Guard | 17.0% | 15.1% | +2.0% | |
| Time cornered | 7.50 | 9.11 | -1.61 | |
| Drive Parry | 0.30 | 1.76 | -1.46 | |
| Throws | 3.40 | 2.38 | +1.02 | |
| Got thrown | 3.10 | 2.20 | +0.90 | |
| Drive Impact | 1.10 | 0.24 | +0.86 | |
| Throw techs | 1.00 | 0.43 | +0.57 | |
| Punish Counters landed | 0.70 | 0.13 | +0.57 | |
| Perfect Parry | 0.00 | 0.57 | -0.57 | |
| Got Punish Countered | 0.40 | 0.09 | +0.31 | |
| CA | 8.8% | 8.7% | +0.1% | |
| Drive Reversal | 0.10 | 0.19 | -0.09 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Throw parries | 0.20 | 0.25 | -0.05 | |
| Got stunned | 0.10 | 0.07 | +0.03 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Saved match plans
Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.
Dee Jay · Latest 100
What to improve
Review defensive decisions
Perfect Parry: profile 0 · reference 0.57
Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.
Try thisRecord two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.
Supporting stats
- Perfect Parry: profile 0 · reference 0.57
- Drive Parry: profile 0.3 · reference 1.76
Make Drive Impact a deliberate choice
Drive Impact: profile 1.1 · reference 0.24
Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.
Try thisRecord Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.
Supporting stats
- Drive Impact: profile 1.1 · reference 0.24
- Drive Impact gauge: profile 12.8% · reference 1.8%
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 13, 2026 · AI: dots-studio/dots-3-note-preview:free
How to beat this player
Test the Drive Impact tendency
Drive Impact: profile 1.1 · reference 0.24
Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.
Try thisRevisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.
Supporting stats
- Drive Impact: profile 1.1 · reference 0.24
Use matchup records as scouting leads
vs Mai: 22 wins in 44 games
A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.
Try thisIf you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.
Supporting stats
- vs Mai: 22 wins in 44 games
- vs Ryu: 20 wins in 37 games
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 13, 2026 · AI: dots-studio/dots-3-note-preview:free

