Latest game
KEayataka

Ranked MR
0 local · 0 imported · 0 on chart · 55 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Ken
Benchmark refreshed Sep 11, 2026, 7:22 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | ayataka | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 2.0% | 38.2% | -36.2% | |
| SA1 | 44.2% | 27.3% | +16.9% | |
| Drive Arts | 27.2% | 14.9% | +12.2% | |
| Corner pressure | 4.30 | 13.12 | -8.82 | |
| SA2 | 18.6% | 25.9% | -7.3% | |
| CA | 4.7% | 11.0% | -6.4% | |
| Time cornered | 3.40 | 8.95 | -5.55 | |
| Drive Impact gauge | 5.7% | 1.4% | +4.3% | |
| Drive Guard | 17.1% | 12.7% | +4.3% | |
| Drive Rush (parry) | 10.4% | 6.8% | +3.6% | |
| SA3 | 32.6% | 35.8% | -3.2% | |
| Drive Parry | 0.60 | 1.89 | -1.29 | |
| Got thrown | 1.10 | 2.26 | -1.16 | |
| Perfect Parry | 0.00 | 0.84 | -0.84 | |
| Throws | 2.10 | 2.57 | -0.47 | |
| Throw techs | 0.00 | 0.44 | -0.44 | |
| Drive Impact | 0.50 | 0.19 | +0.31 | |
| Got Punish Countered | 0.30 | 0.08 | +0.22 | |
| Punish Counters landed | 0.30 | 0.10 | +0.20 | |
| Drive Reversal | 0.10 | 0.23 | -0.13 | |
| Throw parries | 0.10 | 0.21 | -0.11 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Got stunned | 0.00 | 0.05 | -0.05 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 0W · 32L | 0.0% | 50.7% | 32 | |
| CClassic | 10W · 4L | 71.4% | 52.4% | 14 | |
| CClassic | 3W · 0L | 100.0% | 44.0% | 3 | |
| CClassic | 2W · 1L | 66.7% | 50.5% | 3 | |
| CClassic | 1W · 0L | 100.0% | 45.0% | 1 | |
| CClassic | 1W · 0L | 100.0% | 53.3% | 1 | |
| CClassic | 1W · 0L | 100.0% | 56.5% | 1 |
Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-09-13T12:03:25.707Z. Sample: 55 of 55 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 18 | 37 | 0 | 55 | 32.72727272727273 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 1 | Ryu | 0 | -1 |
| 2 | Luke | 0 | -1 |
| 3 | Kimberly | 0 | -1 |
| 4 | Chun-Li | 0 | -1 |
| 5 | Manon | 0 | -1 |
| 6 | Zangief | 0 | -1 |
| 7 | JP | 0 | -1 |
| 8 | Dhalsim | 0 | -1 |
| 9 | Cammy | 0 | -1 |
| 10 | Ken | 0 | 2020 |
| 11 | Dee Jay | 0 | -1 |
| 12 | Lily | 0 | -1 |
| 15 | Blanka | 0 | -1 |
| 16 | Juri | 0 | -1 |
| 17 | Marisa | 0 | -1 |
| 18 | Guile | 0 | -1 |
| 20 | E. Honda | 0 | -1 |
| 21 | Jamie | 0 | -1 |
| 254 | Random | 0 | -1 |

