Latest game
akasa
Good Luck, Have Fun
Ranked MR
0 local · 0 imported · 0 on chart · 299 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Chun-Li
Benchmark refreshed Sep 14, 2026, 10:23 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | akasa | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 57.0% | 32.6% | +24.4% | |
| SA3 | 7.5% | 25.9% | -18.4% | |
| Drive Arts | 32.0% | 15.6% | +16.4% | |
| Drive Rush (cancel) | 29.9% | 43.1% | -13.2% | |
| CA | 3.2% | 8.5% | -5.3% | |
| Drive Rush (parry) | 2.0% | 4.5% | -2.4% | |
| Drive Impact gauge | 3.6% | 1.5% | +2.1% | |
| Drive Parry | 2.80 | 1.61 | +1.19 | |
| Corner pressure | 10.90 | 12.05 | -1.15 | |
| Time cornered | 7.30 | 8.40 | -1.10 | |
| Throws | 3.40 | 2.51 | +0.89 | |
| SA1 | 32.3% | 33.0% | -0.8% | |
| Got Punish Countered | 0.30 | 0.07 | +0.23 | |
| Drive Guard | 9.4% | 9.6% | -0.2% | |
| Throw parries | 0.40 | 0.22 | +0.18 | |
| Got thrown | 1.80 | 1.97 | -0.17 | |
| Drive Impact | 0.30 | 0.17 | +0.13 | |
| Drive Reversal | 0.30 | 0.18 | +0.12 | |
| Throw techs | 0.30 | 0.35 | -0.05 | |
| Got stunned | 0.10 | 0.05 | +0.05 | |
| Stuns landed | 0.10 | 0.05 | +0.05 | |
| Perfect Parry | 0.60 | 0.57 | +0.03 | |
| Punish Counters landed | 0.10 | 0.10 | -0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| CLChun-Li | 1735W · 1777L | 49.4% | 3,512 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| CLChun-Li | 3,027,904 | 16,140 | 328 | 3,044,372 |
| KKen | 768 | 0 | 0 | 768 |
| LLuke | 354 | 0 | 34 | 388 |
| RRyu | 326 | 0 | 0 | 326 |
| CCammy | 267 | 0 | 0 | 267 |
| JJuri | 179 | 0 | 0 | 179 |
| JJP | 169 | 0 | 0 | 169 |
| MMarisa | 131 | 0 | 0 | 131 |
| KKimberly | 97 | 0 | 0 | 97 |
| EHEdmond Honda | 92 | 0 | 0 | 92 |
| MManon | 87 | 0 | 0 | 87 |
| ZZangief | 67 | 0 | 0 | 67 |
| DDhalsim | 61 | 0 | 0 | 61 |
| AAkuma | 46 | 0 | 0 | 46 |
| GGuile | 26 | 0 | 0 | 26 |
Public data
Public statistics and datasets
Results from 299 of 299 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 141games
- Losses
- 158games
- Draws
- 0games
- Games
- 299games
- Win rate (draw = half win)
- 47.16%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
7 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 3
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 4
|
| Dhalsim | 0 | -1 | Details for Current saved character ratings, row 5
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 6
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 7
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.









