Latest game
_OST_
Been Playing {{message1}} · Street Fighter IV
Ranked MR
48 local · 0 imported · 48 on chart · 49 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Chun-Li
Benchmark refreshed Sep 14, 2026, 10:23 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | _OST_ | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 17.4% | 25.9% | -8.5% | |
| SA2 | 40.5% | 32.6% | +7.9% | |
| Drive Arts | 19.5% | 15.6% | +3.9% | |
| Drive Rush (cancel) | 39.7% | 43.1% | -3.5% | |
| Drive Guard | 7.0% | 9.6% | -2.6% | |
| Corner pressure | 9.50 | 12.05 | -2.55 | |
| Drive Rush (parry) | 2.6% | 4.5% | -1.8% | |
| SA1 | 34.7% | 33.0% | +1.7% | |
| Time cornered | 9.70 | 8.40 | +1.30 | |
| CA | 7.4% | 8.5% | -1.1% | |
| Throws | 1.80 | 2.51 | -0.71 | |
| Drive Impact gauge | 0.9% | 1.5% | -0.5% | |
| Throw techs | 0.70 | 0.35 | +0.35 | |
| Got thrown | 2.20 | 1.97 | +0.23 | |
| Perfect Parry | 0.40 | 0.57 | -0.17 | |
| Throw parries | 0.10 | 0.22 | -0.12 | |
| Drive Parry | 1.50 | 1.61 | -0.11 | |
| Drive Reversal | 0.10 | 0.18 | -0.08 | |
| Drive Impact | 0.10 | 0.17 | -0.07 | |
| Stuns landed | 0.00 | 0.05 | -0.05 | |
| Got stunned | 0.10 | 0.05 | +0.05 | |
| Got Punish Countered | 0.10 | 0.07 | +0.03 | |
| Punish Counters landed | 0.10 | 0.10 | -0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| Chun-Li | 392W · 374L | 51.2% | 766 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| Chun-Li | 524,878 | 119,225 | 3,706 | 647,809 |
| Terry | 57,552 | 2,620 | 0 | 60,172 |
| Akuma | 35,147 | 750 | 0 | 35,897 |
| Mai | 11,783 | 0 | 0 | 11,783 |
| Sagat | 3,652 | 0 | 0 | 3,652 |
| A.K.I. | 1,902 | 0 | 0 | 1,902 |
| Ryu | 302 | 0 | 0 | 302 |
| Zangief | 228 | 0 | 0 | 228 |
| Juri | 93 | 0 | 0 | 93 |
| Luke | 35 | 0 | 32 | 67 |
| Marisa | 50 | 0 | 0 | 50 |
| Cammy | 31 | 0 | 0 | 31 |
| JP | 30 | 0 | 0 | 30 |
| Dee Jay | 25 | 0 | 0 | 25 |
| Lily | 25 | 0 | 0 | 25 |
Public data
Public statistics and datasets
Results from 49 of 49 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 26games
- Losses
- 23games
- Draws
- 0games
- Games
- 49games
- Win rate (draw = half win)
- 53.06%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
9 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Chun-Li | 1,763 | 501,505 | Details for Current saved character ratings, row 2
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 3
|
| A.K.I. | 0 | -1 | Details for Current saved character ratings, row 4
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 5
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 6
|
| Sagat | 0 | -1 | Details for Current saved character ratings, row 7
|
| Terry | 0 | -1 | Details for Current saved character ratings, row 8
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 9
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


