Latest game
Zwei
Ranked MR
0 local · 0 imported · 0 on chart · 127 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Dee Jay
Benchmark refreshed Sep 15, 2026, 7:28 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Zwei | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 47.7% | 22.8% | +24.9% | |
| SA2 | 4.5% | 23.8% | -19.2% | |
| Drive Arts | 7.3% | 25.1% | -17.8% | |
| CA | 21.2% | 9.9% | +11.3% | |
| SA1 | 42.4% | 33.3% | +9.1% | |
| Corner pressure | 4.30 | 12.34 | -8.04 | |
| Drive Guard | 10.1% | 14.9% | -4.8% | |
| Drive Rush (parry) | 4.7% | 9.1% | -4.4% | |
| Time cornered | 7.20 | 9.45 | -2.25 | |
| Drive Impact gauge | 2.8% | 1.5% | +1.3% | |
| SA3 | 31.8% | 33.0% | -1.2% | |
| Throws | 2.00 | 2.52 | -0.52 | |
| Throw techs | 0.90 | 0.46 | +0.44 | |
| Got thrown | 2.60 | 2.22 | +0.38 | |
| Punish Counters landed | 0.40 | 0.12 | +0.28 | |
| Throw parries | 0.00 | 0.27 | -0.27 | |
| Drive Impact | 0.40 | 0.20 | +0.20 | |
| Got Punish Countered | 0.30 | 0.10 | +0.20 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Perfect Parry | 0.50 | 0.55 | -0.05 | |
| Got stunned | 0.00 | 0.04 | -0.04 | |
| Drive Parry | 1.70 | 1.67 | +0.03 | |
| Drive Reversal | 0.20 | 0.18 | +0.02 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 14W · 14L | 50.0% | 49.5% | 28 | |
| CClassic | 10W · 6L | 62.5% | — | 16 | |
| CClassic | 3W · 8L | 27.3% | 50.3% | 11 | |
| MModern | 7W · 3L | 70.0% | 40.2% | 10 | |
| MModern | 4W · 5L | 44.4% | 56.5% | 9 | |
| CClassic | 3W · 6L | 33.3% | 59.9% | 9 | |
| CClassic | 5W · 1L | 83.3% | 50.3% | 6 | |
| CClassic | 2W · 4L | 33.3% | 53.4% | 6 | |
| MModern | 2W · 3L | 40.0% | 44.4% | 5 | |
| CClassic | 1W · 3L | 25.0% | 30.3% | 4 | |
? Random | MModern | 1W · 2L | 33.3% | — | 3 |
| CClassic | 2W · 1L | 66.7% | 51.9% | 3 | |
| CClassic | 1W · 2L | 33.3% | 50.0% | 3 | |
| MModern | 2W · 1L | 66.7% | 42.3% | 3 | |
| CClassic | 0W · 2L | 0.0% | 38.7% | 2 | |
| MModern | 0W · 2L | 0.0% | 48.6% | 2 | |
| MModern | 2W · 0L | 100.0% | 49.1% | 2 | |
| CClassic | 0W · 2L | 0.0% | 42.8% | 2 | |
| CClassic | 0W · 1L | 0.0% | 37.0% | 1 | |
| CClassic | 0W · 1L | 0.0% | 35.8% | 1 | |
| CClassic | 1W · 0L | 100.0% | 47.6% | 1 |
Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-09-12T09:20:44.427Z. Sample: 127 of 127 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 60 | 67 | 0 | 127 | 47.24409448818898 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 1 | Ryu | 0 | -1 |
| 2 | Luke | 0 | -1 |
| 3 | Kimberly | 0 | -1 |
| 4 | Chun-Li | 0 | -1 |
| 5 | Manon | 0 | -1 |
| 8 | Dhalsim | 0 | -1 |
| 9 | Cammy | 0 | -1 |
| 11 | Dee Jay | 0 | -1 |
| 13 | A.K.I. | 0 | -1 |
| 17 | Marisa | 0 | -1 |
| 20 | E. Honda | 0 | -1 |
| 28 | Mai | 0 | -1 |

