Elena
Updated 8 hours agoSteamSteamMalaysiaMalaysiaClub · MalaysiaSFClubC100%

Zane

You've Got This, Juri!
Rank 36MR 1,700#34,713
Last 107–3+28Last 2013–7+37
Winrate
54%
114W · 99L · 213 stored
Ranked matches
213
selected mode
Wins
114
Ranked
Losses
99
Ranked
Peak MR
1,705
Elena

Ranked MR · Elena

213 local · 0 imported · 213 on chart · 262 battles stored

Latest game

VictoryBattle Hub

Replay not requested
Elena
Zane · Elena
Ken
Opponent · KenJson尾妻

Playstyle reference

Habits vs top 30 Elena

Benchmark refreshed Sep 13, 2026, 10:21 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Elena
Zane’s Elena benchmark

Compared with the average habits of the top 30 sampled Elena players.

生駒デビル 2236 · kosaku 2212 · 今井 翔太 2209 · あくたがわ 2207 · @SycomのSeichi 2204 · +25 others

Largest absolute differences first23 habits
HabitZaneLegendsDifference LessLegendsMore
Drive Rush (cancel)16.1%31.0%-14.9%
SA239.6%26.3%+13.3%
SA124.2%31.4%-7.3%
CA3.3%9.5%-6.2%
Drive Rush (parry)13.2%7.5%+5.8%
Drive Guard19.5%13.8%+5.6%
Drive Impact gauge3.4%1.2%+2.2%
Time cornered11.309.26+2.04
Corner pressure11.4013.06-1.66
Throws1.602.14-0.54
Got thrown2.702.24+0.46
Perfect Parry0.400.80-0.40
Drive Impact0.400.15+0.25
Throw techs0.300.54-0.24
Punish Counters landed0.300.08+0.22
SA333.0%32.8%+0.2%
Got Punish Countered0.200.07+0.13
Drive Reversal0.100.22-0.12
Drive Arts18.2%18.1%+0.1%
Throw parries0.100.19-0.09
Stuns landed0.000.06-0.06
Got stunned0.100.04+0.06
Drive Parry1.901.85+0.05
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Elena · Latest 100

What to improve

  1. Find the cause of punish events

    Got Punish Countered: profile 0.2 · reference 0.07

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Got Punish Countered: profile 0.2 · reference 0.07
    • Punish Counters landed: profile 0.3 · reference 0.08
  2. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.5 · reference 0.17

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.5 · reference 0.17
    • Drive Impact gauge: profile 3.9% · reference 1.4%
  3. Trace how you lose or gain space

    Time cornered: profile 10.1 · reference 8.42

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Time cornered: profile 10.1 · reference 8.42
    • Corner pressure: profile 12.9 · reference 13.58

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Separate a tendency from a one-off event

    Recent stored ranked sample: 57 wins in 100 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 57 wins in 100 games
  2. Test the Drive Impact tendency

    Drive Impact: profile 0.5 · reference 0.17

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.5 · reference 0.17
    • Drive Impact gauge: profile 3.9% · reference 1.4%
  3. Build pressure without overextending

    Time cornered: profile 10.1 · reference 8.42

    Look for chances to gain space with familiar options. Once the opponent is cornered, observe how they actually try to leave before selecting an adjustment.

    Try this

    Test one pressure sequence you know well. If an escape repeats, rehearse an answer to that exact option; if they vary their defense, avoid committing to a single read.

    Supporting stats
    • Time cornered: profile 10.1 · reference 8.42

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage