Latest game
Yumoki
Wants to Improve
Ranked MR
102 local · 93 imported · 147 on chart · 127 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 A.K.I.
Benchmark refreshed Sep 16, 2026, 1:25 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Yumoki | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 58.9% | 30.7% | +28.3% | |
| SA1 | 14.3% | 39.0% | -24.7% | |
| Drive Rush (cancel) | 2.3% | 23.3% | -20.9% | |
| Drive Arts | 9.4% | 21.9% | -12.5% | |
| Drive Rush (parry) | 22.4% | 10.3% | +12.2% | |
| Drive Guard | 27.0% | 16.3% | +10.7% | |
| SA2 | 12.5% | 21.6% | -9.1% | |
| CA | 14.3% | 8.7% | +5.5% | |
| Corner pressure | 8.20 | 11.64 | -3.44 | |
| Time cornered | 8.20 | 9.56 | -1.36 | |
| Drive Parry | 0.90 | 1.85 | -0.95 | |
| Drive Reversal | 1.10 | 0.40 | +0.70 | |
| Perfect Parry | 0.10 | 0.57 | -0.47 | |
| Drive Impact gauge | 1.4% | 1.8% | -0.4% | |
| Got thrown | 2.00 | 2.33 | -0.33 | |
| Throws | 2.50 | 2.33 | +0.17 | |
| Throw techs | 0.70 | 0.56 | +0.14 | |
| Drive Impact | 0.10 | 0.22 | -0.12 | |
| Got Punish Countered | 0.20 | 0.09 | +0.11 | |
| Throw parries | 0.40 | 0.30 | +0.10 | |
| Got stunned | 0.00 | 0.05 | -0.05 | |
| Stuns landed | 0.10 | 0.08 | +0.02 | |
| Punish Counters landed | 0.10 | 0.10 | -0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| RRyu | CClassic | 9W · 5L | 64.3% | 41.8% | 14 |
| JJamie | CClassic | 8W · 5L | 61.5% | 55.4% | 13 |
| LLuke | MModern | 6W · 2L | 75.0% | 50.0% | 8 |
| LLuke | CClassic | 4W · 3L | 57.1% | 50.0% | 7 |
| JJP | CClassic | 5W · 2L | 71.4% | 37.8% | 7 |
| CCammy | CClassic | 2W · 4L | 33.3% | 51.9% | 6 |
| AAlex | CClassic | 2W · 4L | 33.3% | 34.0% | 6 |
| AAkuma | CClassic | 4W · 2L | 66.7% | 49.0% | 6 |
| CCammy | MModern | 2W · 3L | 40.0% | 51.9% | 5 |
| ZZangief | MModern | 4W · 1L | 80.0% | 26.1% | 5 |
| EEd | CClassic | 0W · 4L | 0.0% | 48.2% | 4 |
| MMai | CClassic | 2W · 2L | 50.0% | 50.4% | 4 |
| TTerry | CClassic | 1W · 2L | 33.3% | 43.4% | 3 |
| CVC. Viper | MModern | 2W · 1L | 66.7% | 50.0% | 3 |
| MBM. Bison | CClassic | 1W · 2L | 33.3% | 45.0% | 3 |
| MMai | MModern | 1W · 2L | 33.3% | 50.4% | 3 |
| EHE. Honda | MModern | 2W · 0L | 100.0% | 48.8% | 2 |
| KKen | CClassic | 0W · 2L | 0.0% | 50.2% | 2 |
| BBlanka | CClassic | 2W · 0L | 100.0% | 41.0% | 2 |
| MManon | CClassic | 2W · 0L | 100.0% | 42.7% | 2 |
| DJDee Jay | MModern | 0W · 2L | 0.0% | 34.4% | 2 |
| MMarisa | CClassic | 0W · 2L | 0.0% | 36.2% | 2 |
| RRashid | CClassic | 0W · 2L | 0.0% | 55.0% | 2 |
| DJDee Jay | CClassic | 2W · 0L | 100.0% | 34.4% | 2 |
| MBM. Bison | MModern | 0W · 2L | 0.0% | 45.0% | 2 |
| CLChun-Li | CClassic | 0W · 2L | 0.0% | 46.0% | 2 |
| IIngrid | CClassic | 0W · 2L | 0.0% | 50.7% | 2 |
| AAlex | MModern | 2W · 0L | 100.0% | 34.0% | 2 |
| JJuri | CClassic | 1W · 0L | 100.0% | 54.4% | 1 |
| ?Random | CClassic | 1W · 0L | 100.0% | — | 1 |
| IIngrid | MModern | 1W · 0L | 100.0% | 50.7% | 1 |
| EEd | MModern | 1W · 0L | 100.0% | 48.2% | 1 |
| KKen | MModern | 1W · 0L | 100.0% | 50.2% | 1 |
| CVC. Viper | CClassic | 0W · 1L | 0.0% | 50.0% | 1 |
Public data
Public statistics and datasets
Results from 127 of 127 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 68games
- Losses
- 59games
- Draws
- 0games
- Games
- 127games
- Win rate (draw = half win)
- 53.54%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
2 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Luke | 0 | -1 | Details for Current saved character ratings, row 1
|
| A.K.I. | 1,322 | 65,076 | Details for Current saved character ratings, row 2
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





