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GUYukiGuile

Ranked MR
40 local · 0 imported · 40 on chart · 40 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Guile
Benchmark refreshed Sep 16, 2026, 4:28 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | YukiGuile | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 24.4% | 45.3% | -20.9% | |
| Drive Rush (cancel) | 14.5% | 29.5% | -15.1% | |
| CA | 17.1% | 6.2% | +10.9% | |
| Drive Rush (parry) | 17.9% | 9.0% | +8.9% | |
| Drive Guard | 20.9% | 15.5% | +5.4% | |
| SA2 | 31.7% | 26.7% | +5.0% | |
| SA3 | 26.8% | 21.8% | +5.0% | |
| Drive Arts | 13.3% | 17.7% | -4.4% | |
| Corner pressure | 6.40 | 9.04 | -2.64 | |
| Time cornered | 8.50 | 10.55 | -2.05 | |
| Drive Parry | 0.80 | 2.12 | -1.32 | |
| Perfect Parry | 0.10 | 0.74 | -0.64 | |
| Drive Impact gauge | 1.4% | 1.8% | -0.3% | |
| Throws | 1.60 | 1.83 | -0.23 | |
| Drive Reversal | 0.10 | 0.16 | -0.06 | |
| Got stunned | 0.00 | 0.05 | -0.05 | |
| Drive Impact | 0.20 | 0.25 | -0.05 | |
| Throw techs | 0.50 | 0.45 | +0.05 | |
| Stuns landed | 0.10 | 0.06 | +0.04 | |
| Punish Counters landed | 0.20 | 0.16 | +0.04 | |
| Got thrown | 2.10 | 2.07 | +0.03 | |
| Got Punish Countered | 0.10 | 0.13 | -0.03 | |
| Throw parries | 0.30 | 0.27 | +0.03 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 1W · 6L | 14.3% | 58.5% | 7 | |
| CClassic | 3W · 2L | 60.0% | 50.0% | 5 | |
| CClassic | 1W · 4L | 20.0% | 55.0% | 5 | |
| CClassic | 2W · 1L | 66.7% | 68.8% | 3 | |
| CClassic | 2W · 1L | 66.7% | 66.7% | 3 | |
| CClassic | 1W · 2L | 33.3% | 43.8% | 3 | |
| CClassic | 2W · 0L | 100.0% | 57.6% | 2 | |
| CClassic | 0W · 2L | 0.0% | 59.0% | 2 | |
| MModern | 0W · 2L | 0.0% | 55.0% | 2 | |
| CClassic | 0W · 2L | 0.0% | 62.5% | 2 | |
| MModern | 2W · 0L | 100.0% | 0.0% | 2 | |
| MModern | 2W · 0L | 100.0% | 37.3% | 2 | |
| CClassic | 0W · 1L | 0.0% | 60.2% | 1 | |
| MModern | 0W · 1L | 0.0% | 54.7% | 1 |
Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-09-16T05:13:19.647Z. Sample: 40 of 40 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 16 | 24 | 0 | 40 | 40 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 18 | Guile | 1434 | 201230 |

