Latest game
Yoshi_
Good Luck, Have Fun
Ranked MR
0 local · 0 imported · 0 on chart · 4 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Chun-Li
Benchmark refreshed Sep 14, 2026, 10:23 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Yoshi_ | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 1.4% | 43.1% | -41.7% | |
| Drive Arts | 35.7% | 15.6% | +20.2% | |
| Drive Guard | 24.6% | 9.6% | +15.0% | |
| SA1 | 42.2% | 33.0% | +9.2% | |
| SA3 | 18.0% | 25.9% | -7.9% | |
| CA | 2.3% | 8.5% | -6.2% | |
| Corner pressure | 6.00 | 12.05 | -6.05 | |
| Time cornered | 3.30 | 8.40 | -5.10 | |
| SA2 | 37.5% | 32.6% | +4.9% | |
| Drive Impact gauge | 6.0% | 1.5% | +4.5% | |
| Drive Parry | 5.90 | 1.61 | +4.29 | |
| Drive Rush (parry) | 2.0% | 4.5% | -2.5% | |
| Got thrown | 3.30 | 1.97 | +1.33 | |
| Got Punish Countered | 0.80 | 0.07 | +0.73 | |
| Drive Impact | 0.60 | 0.17 | +0.43 | |
| Perfect Parry | 0.20 | 0.57 | -0.37 | |
| Punish Counters landed | 0.30 | 0.10 | +0.20 | |
| Throws | 2.40 | 2.51 | -0.11 | |
| Drive Reversal | 0.10 | 0.18 | -0.08 | |
| Stuns landed | 0.00 | 0.05 | -0.05 | |
| Got stunned | 0.00 | 0.05 | -0.05 | |
| Throw techs | 0.30 | 0.35 | -0.05 | |
| Throw parries | 0.20 | 0.22 | -0.02 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CLChun-Li | CClassic | 2W · 0L | 100.0% | 58.9% | 2 |
| AAlex | CClassic | 1W · 1L | 50.0% | 50.7% | 2 |
Public data
Public statistics and datasets
Results from 4 of 4 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 3games
- Losses
- 1games
- Draws
- 0games
- Games
- 4games
- Win rate (draw = half win)
- 75%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
12 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | 3,016 | Details for Current saved character ratings, row 2
|
| Chun-Li | 0 | 5,027 | Details for Current saved character ratings, row 3
|
| Manon | 0 | -1 | Details for Current saved character ratings, row 4
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 5
|
| Ken | 0 | 3,968 | Details for Current saved character ratings, row 6
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 7
|
| Jamie | 0 | -1 | Details for Current saved character ratings, row 8
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 9
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 10
|
| Elena | 0 | -1 | Details for Current saved character ratings, row 11
|
| C. Viper | 0 | -1 | Details for Current saved character ratings, row 12
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





