Latest game
Yone36
Good Luck, Have Fun
Ranked MR
111 local · 0 imported · 111 on chart · 111 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 JP
Benchmark refreshed Sep 15, 2026, 7:16 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Yone36 | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Arts | 60.3% | 31.4% | +28.9% | |
| Drive Rush (cancel) | 1.2% | 22.1% | -21.0% | |
| CA | 19.5% | 5.2% | +14.3% | |
| SA2 | 43.9% | 54.2% | -10.3% | |
| Drive Guard | 4.6% | 13.0% | -8.5% | |
| Corner pressure | 2.70 | 10.70 | -8.00 | |
| SA1 | 14.6% | 22.6% | -8.0% | |
| Drive Rush (parry) | 0.7% | 6.7% | -6.0% | |
| SA3 | 22.0% | 18.1% | +3.9% | |
| Time cornered | 15.20 | 12.00 | +3.20 | |
| Drive Impact gauge | 3.5% | 2.1% | +1.5% | |
| Got thrown | 3.00 | 2.29 | +0.71 | |
| Drive Parry | 1.30 | 2.00 | -0.70 | |
| Perfect Parry | 0.40 | 0.76 | -0.36 | |
| Throws | 1.70 | 2.02 | -0.32 | |
| Punish Counters landed | 0.40 | 0.13 | +0.27 | |
| Throw techs | 0.60 | 0.41 | +0.19 | |
| Throw parries | 0.20 | 0.38 | -0.18 | |
| Drive Reversal | 0.00 | 0.17 | -0.17 | |
| Drive Impact | 0.50 | 0.33 | +0.17 | |
| Got Punish Countered | 0.20 | 0.09 | +0.11 | |
| Stuns landed | 0.00 | 0.10 | -0.10 | |
| Got stunned | 0.00 | 0.03 | -0.03 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| JJP | 169W · 370L | 31.4% | 539 |
| RRyu | 73W · 64L | 53.3% | 137 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| JJP | 119,528 | 100 | 0 | 119,628 |
| RRyu | 4,747 | 0 | 0 | 4,747 |
| LLuke | 1,170 | 0 | 0 | 1,170 |
| EHEdmond Honda | 421 | 0 | 0 | 421 |
| ZZangief | 177 | 0 | 0 | 177 |
| KKen | 148 | 0 | 0 | 148 |
| CCammy | 110 | 0 | 0 | 110 |
| DJDee Jay | 50 | 0 | 0 | 50 |
| JJamie | 15 | 0 | 0 | 15 |
| MMarisa | 9 | 0 | 0 | 9 |
| DDhalsim | 5 | 0 | 0 | 5 |
| BBlanka | 5 | 0 | 0 | 5 |
| GGuile | 2 | 0 | 0 | 2 |
Public data
Public statistics and datasets
Results from 111 of 111 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 47games
- Losses
- 64games
- Draws
- 0games
- Games
- 111games
- Win rate (draw = half win)
- 42.34%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
10 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | 18,920 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 3
|
| JP | 1,208 | 54,991 | Details for Current saved character ratings, row 4
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 5
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 6
|
| Dee Jay | 0 | -1 | Details for Current saved character ratings, row 7
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 8
|
| Jamie | 0 | -1 | Details for Current saved character ratings, row 9
|
| Random | 0 | -1 | Details for Current saved character ratings, row 10
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.













