Latest game
DHYayau

Ranked MR
29 local · 0 imported · 29 on chart · 29 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Dhalsim
Benchmark refreshed Sep 15, 2026, 12:31 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Yayau | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 27.2% | 14.4% | +12.8% | |
| Drive Rush (cancel) | 21.9% | 30.0% | -8.0% | |
| SA1 | 46.6% | 54.0% | -7.4% | |
| SA3 | 18.4% | 25.0% | -6.5% | |
| Drive Arts | 26.9% | 22.0% | +4.9% | |
| Drive Impact gauge | 5.2% | 1.6% | +3.5% | |
| Drive Guard | 9.5% | 12.7% | -3.2% | |
| Drive Rush (parry) | 4.4% | 7.4% | -2.9% | |
| Corner pressure | 5.30 | 7.93 | -2.63 | |
| Time cornered | 9.90 | 11.69 | -1.79 | |
| CA | 7.8% | 6.7% | +1.1% | |
| Drive Reversal | 1.10 | 0.57 | +0.53 | |
| Drive Parry | 1.20 | 1.60 | -0.40 | |
| Drive Impact | 0.60 | 0.23 | +0.37 | |
| Got Punish Countered | 0.40 | 0.08 | +0.32 | |
| Punish Counters landed | 0.40 | 0.12 | +0.28 | |
| Throws | 1.60 | 1.77 | -0.17 | |
| Throw parries | 0.10 | 0.26 | -0.16 | |
| Perfect Parry | 0.40 | 0.50 | -0.10 | |
| Throw techs | 0.30 | 0.37 | -0.07 | |
| Got stunned | 0.10 | 0.05 | +0.05 | |
| Got thrown | 2.10 | 2.05 | +0.05 | |
| Stuns landed | 0.10 | 0.08 | +0.02 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 3W · 3L | 50.0% | 37.5% | 6 | |
| CClassic | 0W · 4L | 0.0% | 51.6% | 4 | |
| CClassic | 2W · 1L | 66.7% | 51.9% | 3 | |
| CClassic | 1W · 2L | 33.3% | 50.0% | 3 | |
| CClassic | 0W · 2L | 0.0% | 54.7% | 2 | |
| CClassic | 2W · 0L | 100.0% | 37.7% | 2 | |
| CClassic | 0W · 2L | 0.0% | 60.3% | 2 | |
| CClassic | 2W · 0L | 100.0% | 50.0% | 2 | |
| CClassic | 1W · 0L | 100.0% | 50.0% | 1 | |
| MModern | 0W · 1L | 0.0% | 44.8% | 1 | |
| MModern | 0W · 1L | 0.0% | 37.1% | 1 | |
| CClassic | 0W · 1L | 0.0% | 50.5% | 1 | |
| MModern | 0W · 1L | 0.0% | — | 1 |
Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-09-16T02:21:13.437Z. Sample: 29 of 29 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 11 | 18 | 0 | 29 | 37.93103448275862 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 1 | Ryu | 0 | -1 |
| 6 | Zangief | 0 | -1 |
| 8 | Dhalsim | 1588 | 377983 |
| 29 | Elena | 0 | -1 |

