Latest game
YM-56
None
Ranked MR
0 local · 0 imported · 0 on chart · 37 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Sagat
Benchmark refreshed Sep 13, 2026, 10:18 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | YM-56 | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 10.5% | 34.0% | -23.6% | |
| CA | 29.6% | 9.1% | +20.5% | |
| SA2 | 7.4% | 26.4% | -19.0% | |
| SA1 | 11.1% | 24.6% | -13.5% | |
| Drive Arts | 28.3% | 16.0% | +12.2% | |
| SA3 | 51.9% | 39.9% | +11.9% | |
| Corner pressure | 5.80 | 12.43 | -6.63 | |
| Drive Impact gauge | 2.9% | 1.3% | +1.5% | |
| Time cornered | 7.70 | 8.88 | -1.18 | |
| Throws | 1.20 | 2.23 | -1.03 | |
| Drive Parry | 1.10 | 1.81 | -0.71 | |
| Got thrown | 2.90 | 2.21 | +0.69 | |
| Perfect Parry | 0.10 | 0.74 | -0.64 | |
| Got Punish Countered | 0.50 | 0.09 | +0.41 | |
| Drive Reversal | 0.00 | 0.24 | -0.24 | |
| Drive Rush (parry) | 8.6% | 8.4% | +0.2% | |
| Throw techs | 0.30 | 0.46 | -0.16 | |
| Throw parries | 0.10 | 0.25 | -0.15 | |
| Stuns landed | 0.00 | 0.08 | -0.08 | |
| Got stunned | 0.00 | 0.05 | -0.05 | |
| Drive Impact | 0.20 | 0.18 | +0.02 | |
| Drive Guard | 14.2% | 14.2% | +0.0% | |
| Punish Counters landed | 0.10 | 0.11 | -0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| AAkuma | CClassic | 5W · 6L | 45.5% | 52.0% | 11 |
| AAkuma | MModern | 1W · 4L | 20.0% | 52.0% | 5 |
| TTerry | CClassic | 3W · 2L | 60.0% | 38.5% | 5 |
| RRyu | CClassic | 2W · 3L | 40.0% | 49.2% | 5 |
| EEd | MModern | 1W · 2L | 33.3% | 48.5% | 3 |
| JJamie | CClassic | 0W · 2L | 0.0% | 59.3% | 2 |
| AAlex | CClassic | 0W · 2L | 0.0% | 50.0% | 2 |
| MMarisa | CClassic | 0W · 2L | 0.0% | 30.0% | 2 |
| DJDee Jay | CClassic | 2W · 0L | 100.0% | 46.7% | 2 |
Public data
Public statistics and datasets
Results from 37 of 37 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 14games
- Losses
- 23games
- Draws
- 0games
- Games
- 37games
- Win rate (draw = half win)
- 37.84%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
10 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Kimberly | 0 | -1 | Details for Current saved character ratings, row 1
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 2
|
| JP | 0 | 6,480 | Details for Current saved character ratings, row 3
|
| Dhalsim | 0 | -1 | Details for Current saved character ratings, row 4
|
| Lily | 0 | -1 | Details for Current saved character ratings, row 5
|
| A.K.I. | 0 | -1 | Details for Current saved character ratings, row 6
|
| Blanka | 0 | -1 | Details for Current saved character ratings, row 7
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 8
|
| Sagat | 0 | 16,949 | Details for Current saved character ratings, row 9
|
| C. Viper | 0 | -1 | Details for Current saved character ratings, row 10
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





