Latest game
MAY4meshi

Ranked MR
45 local · 0 imported · 45 on chart · 45 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Mai
Benchmark refreshed Sep 13, 2026, 7:18 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Y4meshi | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Arts | 5.2% | 22.7% | -17.5% | |
| Drive Rush (cancel) | 41.6% | 29.4% | +12.2% | |
| Corner pressure | 5.20 | 12.99 | -7.79 | |
| SA1 | 57.6% | 54.6% | +3.1% | |
| Drive Guard | 10.4% | 13.4% | -3.0% | |
| SA2 | 17.6% | 20.2% | -2.5% | |
| Drive Rush (parry) | 5.1% | 7.5% | -2.4% | |
| Drive Reversal | 1.20 | 0.19 | +1.01 | |
| Drive Impact gauge | 2.3% | 1.3% | +1.0% | |
| Time cornered | 8.50 | 9.32 | -0.82 | |
| Throws | 1.70 | 2.49 | -0.79 | |
| CA | 5.9% | 6.6% | -0.7% | |
| Perfect Parry | 0.20 | 0.70 | -0.50 | |
| Got thrown | 2.50 | 2.23 | +0.27 | |
| SA3 | 18.8% | 18.6% | +0.2% | |
| Drive Parry | 1.70 | 1.87 | -0.17 | |
| Throw parries | 0.10 | 0.26 | -0.16 | |
| Got Punish Countered | 0.20 | 0.07 | +0.13 | |
| Drive Impact | 0.30 | 0.19 | +0.11 | |
| Punish Counters landed | 0.20 | 0.10 | +0.10 | |
| Stuns landed | 0.00 | 0.06 | -0.06 | |
| Throw techs | 0.40 | 0.46 | -0.06 | |
| Got stunned | 0.10 | 0.05 | +0.05 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 5W · 4L | 55.6% | 56.2% | 9 | |
| CClassic | 1W · 4L | 20.0% | 64.8% | 5 | |
| CClassic | 2W · 3L | 40.0% | 50.5% | 5 | |
| CClassic | 1W · 4L | 20.0% | 49.8% | 5 | |
| CClassic | 1W · 2L | 33.3% | 47.1% | 3 | |
| MModern | 1W · 2L | 33.3% | 54.6% | 3 | |
| CClassic | 1W · 2L | 33.3% | 67.9% | 3 | |
| CClassic | 2W · 0L | 100.0% | 41.7% | 2 | |
| CClassic | 0W · 2L | 0.0% | 38.3% | 2 | |
| MModern | 2W · 0L | 100.0% | 55.6% | 2 | |
| CClassic | 0W · 2L | 0.0% | — | 2 | |
| MModern | 2W · 0L | 100.0% | 38.3% | 2 | |
| CClassic | 0W · 2L | 0.0% | 60.3% | 2 |
Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-09-17T00:19:43.012Z. Sample: 45 of 45 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 18 | 27 | 0 | 45 | 40 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 1 | Ryu | 0 | -1 |
| 2 | Luke | 0 | -1 |
| 4 | Chun-Li | 0 | -1 |
| 5 | Manon | 0 | -1 |
| 6 | Zangief | 1500 | 25040 |
| 7 | JP | 0 | -1 |
| 9 | Cammy | 0 | -1 |
| 10 | Ken | 0 | -1 |
| 11 | Dee Jay | 0 | -1 |
| 12 | Lily | 0 | -1 |
| 15 | Blanka | 0 | -1 |
| 16 | Juri | 0 | -1 |
| 17 | Marisa | 0 | -1 |
| 18 | Guile | 0 | -1 |
| 19 | Ed | 0 | -1 |
| 20 | E. Honda | 0 | -1 |
| 21 | Jamie | 0 | -1 |
| 22 | Akuma | 0 | -1 |
| 25 | Sagat | 0 | -1 |
| 26 | M. Bison | 0 | -1 |
| 27 | Terry | 0 | -1 |
| 28 | Mai | 1541 | 83832 |
| 30 | C. Viper | 0 | -1 |
| 31 | Alex | 1432 | 81627 |
| 32 | Ingrid | 0 | -1 |
| 254 | Random | 0 | -1 |

