Latest game
Wildawg100
Serious Fighter
Ranked MR
23 local · 0 imported · 23 on chart · 88 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Ryu
Benchmark refreshed Sep 14, 2026, 1:24 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Wildawg100 | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 19.6% | 38.7% | -19.1% | |
| SA2 | 5.6% | 19.3% | -13.7% | |
| CA | 22.2% | 8.9% | +13.3% | |
| SA3 | 46.3% | 37.6% | +8.7% | |
| SA1 | 25.9% | 34.2% | -8.3% | |
| Drive Arts | 24.3% | 18.8% | +5.4% | |
| Corner pressure | 8.30 | 11.48 | -3.18 | |
| Time cornered | 6.50 | 8.74 | -2.24 | |
| Drive Rush (parry) | 7.8% | 5.8% | +2.0% | |
| Drive Guard | 12.4% | 11.3% | +1.1% | |
| Drive Impact gauge | 2.0% | 1.1% | +0.9% | |
| Got thrown | 1.50 | 2.07 | -0.57 | |
| Perfect Parry | 0.20 | 0.75 | -0.55 | |
| Drive Parry | 1.30 | 1.71 | -0.41 | |
| Throw techs | 0.30 | 0.45 | -0.15 | |
| Punish Counters landed | 0.20 | 0.07 | +0.13 | |
| Drive Reversal | 0.00 | 0.11 | -0.11 | |
| Got stunned | 0.00 | 0.06 | -0.06 | |
| Stuns landed | 0.10 | 0.06 | +0.04 | |
| Drive Impact | 0.20 | 0.16 | +0.04 | |
| Got Punish Countered | 0.10 | 0.07 | +0.03 | |
| Throw parries | 0.20 | 0.22 | -0.02 | |
| Throws | 2.30 | 2.29 | +0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| RRyu | 423W · 396L | 51.6% | 819 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| KKen | 152,949 | 130,861 | 62 | 283,872 |
| AAkuma | 105,079 | 86,775 | 0 | 191,854 |
| RRyu | 99,610 | 25,098 | 0 | 124,708 |
| SSagat | 58,119 | 40,920 | 0 | 99,039 |
| TTerry | 39,957 | 210 | 0 | 40,167 |
| MManon | 15,652 | 10,260 | 0 | 25,912 |
| GGuile | 1,386 | 3,780 | 0 | 5,166 |
| EEd | 1,892 | 3,000 | 0 | 4,892 |
| IIngrid | 584 | 990 | 0 | 1,574 |
| LLuke | 95 | 100 | 176 | 371 |
| JJP | 97 | 0 | 0 | 97 |
| KKimberly | 95 | 0 | 0 | 95 |
| ZZangief | 76 | 0 | 0 | 76 |
| BBlanka | 69 | 0 | 0 | 69 |
| LLily | 43 | 0 | 0 | 43 |
Public data
Public statistics and datasets
Results from 88 of 88 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 47games
- Losses
- 41games
- Draws
- 0games
- Games
- 88games
- Win rate (draw = half win)
- 53.41%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
9 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 1,604 | 151,401 | Details for Current saved character ratings, row 1
|
| Manon | 0 | -1 | Details for Current saved character ratings, row 2
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 3
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 4
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 5
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 6
|
| Sagat | 0 | -1 | Details for Current saved character ratings, row 7
|
| Terry | 0 | -1 | Details for Current saved character ratings, row 8
|
| Ingrid | 0 | -1 | Details for Current saved character ratings, row 9
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.













