Latest game
AKWainan
Ranked MR · Akuma
256 local · 0 imported · 256 on chart · 388 battles stored
Playstyle reference
Habits vs top 30 Akuma
Benchmark refreshed Sep 13, 2026, 7:27 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Wainan | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Arts | 24.0% | 19.2% | +4.8% | |
| Drive Rush (cancel) | 37.4% | 32.7% | +4.7% | |
| Drive Guard | 9.3% | 13.1% | -3.8% | |
| Time cornered | 4.90 | 8.55 | -3.65 | |
| Drive Rush (parry) | 5.1% | 7.4% | -2.4% | |
| Corner pressure | 13.60 | 11.47 | +2.13 | |
| SA1 | 30.5% | 28.6% | +1.9% | |
| SA3 | 36.8% | 38.7% | -1.8% | |
| Throws | 1.60 | 2.74 | -1.14 | |
| Drive Impact gauge | 2.4% | 1.5% | +0.9% | |
| SA2 | 22.1% | 22.8% | -0.7% | |
| CA | 10.5% | 9.9% | +0.6% | |
| Perfect Parry | 0.40 | 0.77 | -0.37 | |
| Drive Parry | 1.30 | 1.65 | -0.35 | |
| Got thrown | 1.80 | 2.09 | -0.29 | |
| Drive Reversal | 0.30 | 0.20 | +0.10 | |
| Drive Impact | 0.30 | 0.20 | +0.10 | |
| Stuns landed | 0.10 | 0.03 | +0.07 | |
| Throw parries | 0.20 | 0.27 | -0.07 | |
| Throw techs | 0.50 | 0.45 | +0.05 | |
| Got stunned | 0.00 | 0.04 | -0.04 | |
| Punish Counters landed | 0.10 | 0.13 | -0.03 | |
| Got Punish Countered | 0.10 | 0.09 | +0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Saved match plans
Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.
Akuma · Latest 100
What to improve
Review defensive decisions
Got thrown: profile 1.8 · reference 1.99
Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.
Try thisRecord two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.
Supporting stats
- Got thrown: profile 1.8 · reference 1.99
Review close-range choices
Throws: profile 1.5 · reference 2.8
Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.
Try thisReplay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.
Supporting stats
- Throws: profile 1.5 · reference 2.8
- Throw techs: profile 0.5 · reference 0.4
- Got thrown: profile 1.8 · reference 1.99
Compare decisions across wins and losses
Recent stored ranked sample: 52 wins in 100 games
Choose two wins and two losses from the recent stored sample. Find one decision that changes between them; the record alone cannot explain why results changed.
Try thisWrite down one specific decision to test in your next five games. Review whether you executed it and what happened, rather than judging the drill only by wins.
Supporting stats
- Recent stored ranked sample: 52 wins in 100 games
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free
How to beat this player
Use matchup records as scouting leads
vs Char 253: 1,204 wins in 2,153 games
A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.
Try thisIf you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.
Supporting stats
- vs Char 253: 1,204 wins in 2,153 games
- vs Ryu: 93 wins in 149 games
- vs Sagat: 30 wins in 68 games
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

