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WILDOG
Goal: {{message1}} · Intermediate
Ranked MR
75 local · 0 imported · 75 on chart · 220 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Guile
Benchmark refreshed Sep 16, 2026, 4:28 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | WILDOG | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 17.5% | 45.3% | -27.8% | |
| SA2 | 40.4% | 26.7% | +13.7% | |
| Drive Rush (cancel) | 19.2% | 29.5% | -10.4% | |
| SA3 | 31.6% | 21.8% | +9.8% | |
| Corner pressure | 4.40 | 9.04 | -4.64 | |
| CA | 10.5% | 6.2% | +4.4% | |
| Time cornered | 12.40 | 10.55 | +1.85 | |
| Drive Guard | 17.0% | 15.5% | +1.6% | |
| Drive Rush (parry) | 10.5% | 9.0% | +1.5% | |
| Drive Arts | 16.5% | 17.7% | -1.2% | |
| Drive Impact gauge | 2.3% | 1.8% | +0.5% | |
| Got thrown | 2.50 | 2.07 | +0.43 | |
| Throw techs | 0.10 | 0.45 | -0.35 | |
| Perfect Parry | 0.50 | 0.74 | -0.24 | |
| Drive Parry | 2.30 | 2.12 | +0.18 | |
| Got Punish Countered | 0.30 | 0.13 | +0.17 | |
| Drive Impact | 0.40 | 0.25 | +0.15 | |
| Punish Counters landed | 0.30 | 0.16 | +0.14 | |
| Throws | 1.90 | 1.83 | +0.07 | |
| Stuns landed | 0.00 | 0.06 | -0.06 | |
| Got stunned | 0.10 | 0.05 | +0.05 | |
| Drive Reversal | 0.20 | 0.16 | +0.04 | |
| Throw parries | 0.30 | 0.27 | +0.03 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| Guile | CClassic | 14W · 34L | 29.2% | 40.7% | 48 |
| Akuma | CClassic | 18W · 8L | 69.2% | 54.8% | 26 |
| Ryu | CClassic | 13W · 6L | 68.4% | 57.2% | 19 |
| Ed | CClassic | 5W · 10L | 33.3% | 57.6% | 15 |
| Sagat | CClassic | 8W · 4L | 66.7% | 50.7% | 12 |
| Mai | MModern | 5W · 7L | 41.7% | 52.0% | 12 |
| Marisa | CClassic | 7W · 4L | 63.6% | 40.5% | 11 |
| Zangief | CClassic | 7W · 2L | 77.8% | 37.9% | 9 |
| Luke | CClassic | 4W · 5L | 44.4% | 53.0% | 9 |
| Ken | CClassic | 2W · 4L | 33.3% | 51.1% | 6 |
| Alex | CClassic | 4W · 2L | 66.7% | 50.2% | 6 |
| Dee Jay | CClassic | 2W · 4L | 33.3% | 52.9% | 6 |
| Blanka | CClassic | 2W · 3L | 40.0% | 57.5% | 5 |
| M. Bison | CClassic | 2W · 1L | 66.7% | 66.7% | 3 |
| Jamie | CClassic | 2W · 1L | 66.7% | 60.2% | 3 |
| Zangief | MModern | 1W · 2L | 33.3% | 37.3% | 3 |
| Elena | CClassic | 2W · 1L | 66.7% | 46.4% | 3 |
| M. Bison | MModern | 2W · 1L | 66.7% | 55.1% | 3 |
| C. Viper | MModern | 2W · 1L | 66.7% | 44.0% | 3 |
| Jamie | MModern | 2W · 1L | 66.7% | 62.3% | 3 |
| Ryu | MModern | 2W · 0L | 100.0% | 58.5% | 2 |
| Terry | CClassic | 2W · 0L | 100.0% | 56.0% | 2 |
| Luke | MModern | 0W · 2L | 0.0% | 55.0% | 2 |
| Alex | MModern | 2W · 0L | 100.0% | 50.7% | 2 |
| Juri | MModern | 2W · 0L | 100.0% | 60.2% | 2 |
| E. Honda | MModern | 0W · 1L | 0.0% | 71.4% | 1 |
| Marisa | MModern | 0W · 1L | 0.0% | 40.9% | 1 |
| Cammy | CClassic | 1W · 0L | 100.0% | 56.4% | 1 |
| Dhalsim | CClassic | 1W · 0L | 100.0% | 58.2% | 1 |
| Kimberly | CClassic | 0W · 1L | 0.0% | 59.6% | 1 |
Public data
Public statistics and datasets
Results from 220 of 220 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 114games
- Losses
- 106games
- Draws
- 0games
- Games
- 220games
- Win rate (draw = half win)
- 51.82%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
10 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 3
|
| Ken | 1,500 | 25,175 | Details for Current saved character ratings, row 4
|
| Blanka | 0 | -1 | Details for Current saved character ratings, row 5
|
| Guile | 1,554 | 113,341 | Details for Current saved character ratings, row 6
|
| Ed | 1,613 | 262,178 | Details for Current saved character ratings, row 7
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 8
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 9
|
| Sagat | 0 | -1 | Details for Current saved character ratings, row 10
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


