Latest game
RYWASD1995

Ranked MR
49 local · 0 imported · 49 on chart · 49 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Ryu
Benchmark refreshed Sep 14, 2026, 1:24 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | WASD1995 | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 46.6% | 34.2% | +12.4% | |
| Drive Impact gauge | 12.5% | 1.1% | +11.5% | |
| SA3 | 30.7% | 37.6% | -6.9% | |
| Drive Guard | 5.4% | 11.3% | -5.9% | |
| Drive Rush (parry) | 1.1% | 5.8% | -4.7% | |
| Corner pressure | 7.40 | 11.48 | -4.08 | |
| CA | 5.7% | 8.9% | -3.3% | |
| Time cornered | 11.60 | 8.74 | +2.86 | |
| Drive Rush (cancel) | 41.4% | 38.7% | +2.7% | |
| SA2 | 17.0% | 19.3% | -2.2% | |
| Drive Arts | 20.4% | 18.8% | +1.6% | |
| Drive Impact | 1.10 | 0.16 | +0.94 | |
| Throws | 1.60 | 2.29 | -0.69 | |
| Punish Counters landed | 0.70 | 0.07 | +0.63 | |
| Got Punish Countered | 0.70 | 0.07 | +0.63 | |
| Perfect Parry | 0.20 | 0.75 | -0.55 | |
| Got thrown | 1.60 | 2.07 | -0.47 | |
| Throw techs | 0.00 | 0.45 | -0.45 | |
| Drive Parry | 1.40 | 1.71 | -0.31 | |
| Throw parries | 0.00 | 0.22 | -0.22 | |
| Drive Reversal | 0.00 | 0.11 | -0.11 | |
| Stuns landed | 0.10 | 0.06 | +0.04 | |
| Got stunned | 0.10 | 0.06 | +0.04 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 5W · 9L | 35.7% | 51.9% | 14 | |
| CClassic | 2W · 8L | 20.0% | — | 10 | |
| MModern | 5W · 2L | 71.4% | 60.7% | 7 | |
| CClassic | 3W · 2L | 60.0% | 40.9% | 5 | |
| CClassic | 3W · 2L | 60.0% | 60.7% | 5 | |
| CClassic | 1W · 2L | 33.3% | 52.6% | 3 | |
| MModern | 2W · 0L | 100.0% | 42.9% | 2 | |
| MModern | 2W · 0L | 100.0% | 40.7% | 2 | |
| CClassic | 1W · 0L | 100.0% | 52.8% | 1 |
Public data
Public statistics and datasets
Results from 49 of 49 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 24games
- Losses
- 25games
- Draws
- 0games
- Games
- 49games
- Win rate (draw = half win)
- 48.98%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
3 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 1,347 | 80,917 | Details for Current saved character ratings, row 1
|
| Dee Jay | 0 | -1 | Details for Current saved character ratings, row 2
|
| Jamie | 0 | -1 | Details for Current saved character ratings, row 3
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

