Latest game
WAHAHAHA
Trap 'em and Scrap 'em
I'm a Beginner
R42
Last 106–4+13Last 2014–6+60
Winrate
78%
43W · 12L · 55 stored
Ranked matches
55
selected mode
Wins
43
Ranked
Losses
12
Ranked
Peak MR
1,941
Ryu
Ranked MR · Ryu
54 local · 0 imported · 54 on chart · 55 battles stored
Not enough ranked MR points in this range yet.
Replay not requested
WAHAHAHA · Jamie
Opponent · Jamie半夜花夏
Playstyle reference
Habits vs top 30 Ryu
Benchmark refreshed Sep 14, 2026, 1:24 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | WAHAHAHA | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 56.7% | 34.2% | +22.5% | |
| Drive Rush (cancel) | 19.6% | 38.7% | -19.1% | |
| Drive Arts | 35.0% | 18.8% | +16.1% | |
| SA3 | 28.3% | 37.6% | -9.2% | |
| Drive Guard | 3.9% | 11.3% | -7.4% | |
| CA | 1.7% | 8.9% | -7.3% | |
| SA2 | 13.3% | 19.3% | -5.9% | |
| Drive Impact gauge | 7.0% | 1.1% | +5.9% | |
| Drive Rush (parry) | 1.1% | 5.8% | -4.7% | |
| Time cornered | 5.50 | 8.74 | -3.24 | |
| Corner pressure | 9.20 | 11.48 | -2.28 | |
| Throws | 0.50 | 2.29 | -1.79 | |
| Throw techs | 1.70 | 0.45 | +1.25 | |
| Drive Impact | 1.10 | 0.16 | +0.94 | |
| Punish Counters landed | 1.00 | 0.07 | +0.93 | |
| Drive Parry | 0.80 | 1.71 | -0.91 | |
| Got thrown | 2.80 | 2.07 | +0.73 | |
| Perfect Parry | 0.20 | 0.75 | -0.55 | |
| Throw parries | 0.00 | 0.22 | -0.22 | |
| Got Punish Countered | 0.20 | 0.07 | +0.13 | |
| Drive Reversal | 0.00 | 0.11 | -0.11 | |
| Got stunned | 0.00 | 0.06 | -0.06 | |
| Stuns landed | 0.00 | 0.06 | -0.06 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Public data
Public statistics and datasets
Results from 55 of 55 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 43games
- Losses
- 12games
- Draws
- 0games
- Games
- 55games
- Win rate (draw = half win)
- 78.18%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
14 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 1,941 | 44,694 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Chun-Li | 0 | 13,962 | Details for Current saved character ratings, row 3
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 4
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 5
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 6
|
| Ed | 1,793 | 37,197 | Details for Current saved character ratings, row 7
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 8
|
| Jamie | 0 | 6,305 | Details for Current saved character ratings, row 9
|
| M. Bison | 0 | 21,584 | Details for Current saved character ratings, row 10
|
| Terry | 0 | 10,600 | Details for Current saved character ratings, row 11
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 12
|
| Elena | 0 | 15,601 | Details for Current saved character ratings, row 13
|
| Ingrid | 0 | -1 | Details for Current saved character ratings, row 14
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


