Latest game
ZAVictorLUO

Last 102–7Last 202–7
Winrate
22%
2W · 7L · 9 stored
Ranked matches
9
selected mode
Wins
2
Ranked
Losses
7
Ranked
Peak LP
3,100
Zangief
Ranked MR
0 local · 0 imported · 0 on chart · 9 battles stored
Not enough ranked MR points in this range yet.
Replay not requested
Playstyle reference
Habits vs top 30 Zangief
Benchmark refreshed Sep 15, 2026, 4:22 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | VictorLUO | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Arts | 52.1% | 13.0% | +39.0% | |
| Drive Rush (cancel) | 0.6% | 34.2% | -33.6% | |
| SA1 | 13.6% | 25.3% | -11.7% | |
| Drive Guard | 4.5% | 14.4% | -9.9% | |
| CA | 18.2% | 10.1% | +8.1% | |
| Drive Rush (parry) | 1.5% | 7.9% | -6.4% | |
| Drive Impact gauge | 5.3% | 2.1% | +3.3% | |
| Corner pressure | 3.30 | 6.47 | -3.17 | |
| Time cornered | 7.70 | 10.73 | -3.03 | |
| SA3 | 31.8% | 29.2% | +2.6% | |
| Throws | 4.20 | 2.71 | +1.49 | |
| Drive Parry | 0.60 | 2.03 | -1.43 | |
| Got thrown | 3.70 | 2.43 | +1.27 | |
| SA2 | 36.4% | 35.4% | +0.9% | |
| Perfect Parry | 0.00 | 0.75 | -0.75 | |
| Throw techs | 0.00 | 0.61 | -0.61 | |
| Got Punish Countered | 0.70 | 0.14 | +0.56 | |
| Drive Reversal | 0.20 | 0.50 | -0.30 | |
| Drive Impact | 0.50 | 0.25 | +0.25 | |
| Throw parries | 0.00 | 0.24 | -0.24 | |
| Punish Counters landed | 0.30 | 0.18 | +0.12 | |
| Got stunned | 0.00 | 0.08 | -0.08 | |
| Stuns landed | 0.00 | 0.07 | -0.07 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Recent days
Sep 9, 20260W · 2L · 0%
Aug 31, 20262W · 5L · 28.6%
Match history
| When | Result | Replay | Δ MR | VictorLUO | Opponent | Mode |
|---|---|---|---|---|---|---|
| Sep 9, 07:16 PM | Defeat | Open replay | — | ZangiefM | darknessM Mai | Ranked |
| Sep 9, 07:14 PM | Defeat | Open replay | — | ZangiefM | darknessM Mai | Ranked |
| Aug 31, 09:23 PM | Victory | Open replay | — | ZangiefM | MinjiiC Luke | Ranked |
| Aug 31, 09:22 PM | Victory | Open replay | — | ZangiefM | MinjiiC Luke | Ranked |
| Aug 31, 09:19 PM | Defeat | Open replay | — | ZangiefM | 跟傑米一樣喝了酒M Zangief | Ranked |
| Aug 31, 09:18 PM | Defeat | Open replay | — | ZangiefM | 跟傑米一樣喝了酒M Zangief | Ranked |
| Aug 31, 09:14 PM | Defeat | Open replay | — | ZangiefM | WildHuntC Luke | Ranked |
| Aug 31, 09:12 PM | Defeat | Open replay | — | ZangiefM | ShootingStar100C Ken | Ranked |
| Aug 31, 09:10 PM | Defeat | Open replay | — | ZangiefM | ShootingStar100C Ken | Ranked |
Public data
Public statistics and datasets
Results from 9 of 9 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 2games
- Losses
- 7games
- Draws
- 0games
- Games
- 9games
- Win rate (draw = half win)
- 22.22%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
3 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Zangief | 0 | 3,100 | Details for Current saved character ratings, row 1
|
| Jamie | 0 | -1 | Details for Current saved character ratings, row 2
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 3
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

