Latest game
Vael
Goal: {{message1}} · Intermediate
Ranked MR
11 local · 0 imported · 11 on chart · 14 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Akuma
Benchmark refreshed Sep 13, 2026, 7:27 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Vael | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 64.4% | 28.6% | +35.7% | |
| SA3 | 13.6% | 38.7% | -25.0% | |
| Drive Rush (cancel) | 46.5% | 32.7% | +13.8% | |
| SA2 | 11.4% | 22.8% | -11.4% | |
| Drive Rush (parry) | 0.8% | 7.4% | -6.7% | |
| Drive Guard | 7.6% | 13.1% | -5.5% | |
| Drive Arts | 13.7% | 19.2% | -5.5% | |
| Time cornered | 5.90 | 8.55 | -2.65 | |
| Corner pressure | 9.00 | 11.47 | -2.47 | |
| Drive Impact gauge | 3.2% | 1.5% | +1.7% | |
| Throws | 1.10 | 2.74 | -1.64 | |
| Drive Reversal | 1.10 | 0.20 | +0.90 | |
| CA | 10.6% | 9.9% | +0.7% | |
| Drive Parry | 2.20 | 1.65 | +0.55 | |
| Got thrown | 2.60 | 2.09 | +0.51 | |
| Got Punish Countered | 0.40 | 0.09 | +0.31 | |
| Perfect Parry | 0.50 | 0.77 | -0.27 | |
| Throw techs | 0.20 | 0.45 | -0.25 | |
| Punish Counters landed | 0.30 | 0.13 | +0.17 | |
| Throw parries | 0.10 | 0.27 | -0.17 | |
| Drive Impact | 0.30 | 0.20 | +0.10 | |
| Got stunned | 0.10 | 0.04 | +0.06 | |
| Stuns landed | 0.00 | 0.03 | -0.03 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Recent days
Match history
| When | Result | Replay | Δ MR | Vael | Opponent | Mode |
|---|---|---|---|---|---|---|
| Sep 15, 05:17 AM | Victory | Open replay | — | KenC | ShadyBrM Akuma | Ranked |
| Sep 15, 05:12 AM | Victory | Open replay | — | KenC | AfterKaminaC Zangief | Ranked |
| Sep 15, 05:10 AM | Victory | Open replay | — | KenC | AfterKaminaC Zangief | Ranked |
| Sep 15, 05:04 AM | Victory | Open replay | +9 | AkumaC | Vic5C Zangief | Ranked |
| Sep 15, 05:03 AM | Defeat | Open replay | -7 | AkumaC | Vic5C Zangief | Ranked |
| Sep 15, 05:01 AM | Victory | Open replay | +9 | AkumaC | Vic5C Zangief | Ranked |
| Sep 15, 04:44 AM | Defeat | Open replay | -8 | AkumaC | KeepUrDistanceQC Zangief | Ranked |
| Sep 15, 04:40 AM | Defeat | Open replay | -7 | AkumaC | OrpheusC Dee Jay | Ranked |
| Sep 14, 06:53 PM | Victory | Open replay | +7 | AkumaC | EL MEDEC Alex | Ranked |
| Sep 14, 06:51 PM | Victory | Open replay | +9 | AkumaC | EL MEDEC Alex | Ranked |
| Sep 14, 06:49 PM | Defeat | Open replay | -7 | AkumaC | EL MEDEC Alex | Ranked |
| Sep 14, 04:49 PM | Defeat | Open replay | -7 | AkumaC | OrpheusC Dee Jay | Ranked |
| Sep 14, 04:48 PM | Defeat | Open replay | -7 | AkumaC | OrpheusC Dee Jay | Ranked |
| Sep 10, 04:32 AM | Victory | Open replay | +9 | RyuC | pastaM M. Bison | Ranked |
Public data
Public statistics and datasets
Results from 14 of 14 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 8games
- Losses
- 6games
- Draws
- 0games
- Games
- 14games
- Win rate (draw = half win)
- 57.14%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
4 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 1,262 | 56,783 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Ken | 0 | 13,731 | Details for Current saved character ratings, row 3
|
| Akuma | 1,260 | 41,433 | Details for Current saved character ratings, row 4
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


