Latest game
Traf_Lad_767
{{message1}} Laboratory · Dee Jay
Ranked MR
0 local · 0 imported · 0 on chart · 14 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Dee Jay
Benchmark refreshed Sep 15, 2026, 7:28 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Traf_Lad_767 | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| CA | 41.9% | 9.9% | +32.0% | |
| Drive Arts | 53.6% | 25.1% | +28.5% | |
| SA2 | 0.0% | 23.8% | -23.8% | |
| Drive Rush (cancel) | 0.0% | 22.8% | -22.8% | |
| Corner pressure | 2.50 | 12.34 | -9.84 | |
| Drive Rush (parry) | 0.0% | 9.1% | -9.1% | |
| Drive Guard | 9.0% | 14.9% | -5.9% | |
| SA1 | 29.0% | 33.3% | -4.3% | |
| SA3 | 29.0% | 33.0% | -4.0% | |
| Time cornered | 12.70 | 9.45 | +3.25 | |
| Drive Impact gauge | 3.4% | 1.5% | +1.8% | |
| Throws | 0.80 | 2.52 | -1.72 | |
| Drive Parry | 2.50 | 1.67 | +0.83 | |
| Got thrown | 1.40 | 2.22 | -0.82 | |
| Got Punish Countered | 0.40 | 0.10 | +0.30 | |
| Throw parries | 0.00 | 0.27 | -0.27 | |
| Throw techs | 0.20 | 0.46 | -0.26 | |
| Perfect Parry | 0.30 | 0.55 | -0.25 | |
| Drive Reversal | 0.00 | 0.18 | -0.18 | |
| Got stunned | 0.00 | 0.04 | -0.04 | |
| Stuns landed | 0.10 | 0.07 | +0.03 | |
| Punish Counters landed | 0.10 | 0.12 | -0.02 | |
| Drive Impact | 0.20 | 0.20 | -0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| TTerry | CClassic | 8W · 3L | 72.7% | 38.3% | 11 |
| AAkuma | CClassic | 1W · 2L | 33.3% | 42.3% | 3 |
Public data
Public statistics and datasets
Results from 14 of 14 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 9games
- Losses
- 5games
- Draws
- 0games
- Games
- 14games
- Win rate (draw = half win)
- 64.29%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
2 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 1
|
| Dee Jay | 1,448 | 26,016 | Details for Current saved character ratings, row 2
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





