Latest game
DJ
Thursday
Let's Do This
Good Luck, Have Fun
R34
Last 105–5Last 207–7
Winrate
50%
7W · 7L · 14 stored
Ranked matches
14
selected mode
Wins
7
Ranked
Losses
7
Ranked
Peak LP
23,267
Dee Jay
Ranked LP · Dee Jay
League points over time for this character
Replay not requested
DJThursday · Dee Jay
LOpponent · LukeMr.S
Playstyle reference
Habits vs top 30 Dee Jay
Benchmark refreshed Sep 15, 2026, 7:28 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | Thursday | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 70.6% | 33.0% | +37.6% | |
| SA1 | 0.0% | 33.3% | -33.3% | |
| SA2 | 0.0% | 23.8% | -23.8% | |
| CA | 29.4% | 9.9% | +19.5% | |
| Drive Arts | 13.6% | 25.1% | -11.5% | |
| Corner pressure | 4.70 | 12.34 | -7.64 | |
| Drive Rush (cancel) | 16.4% | 22.8% | -6.3% | |
| Drive Rush (parry) | 11.3% | 9.1% | +2.2% | |
| Throws | 3.40 | 2.52 | +0.88 | |
| Drive Guard | 15.8% | 14.9% | +0.9% | |
| Drive Parry | 0.80 | 1.67 | -0.87 | |
| Time cornered | 10.10 | 9.45 | +0.65 | |
| Perfect Parry | 0.10 | 0.55 | -0.45 | |
| Throw techs | 0.10 | 0.46 | -0.36 | |
| Got Punish Countered | 0.30 | 0.10 | +0.20 | |
| Drive Reversal | 0.00 | 0.18 | -0.18 | |
| Got thrown | 2.30 | 2.22 | +0.08 | |
| Punish Counters landed | 0.20 | 0.12 | +0.08 | |
| Throw parries | 0.20 | 0.27 | -0.07 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Drive Impact gauge | 1.5% | 1.5% | -0.1% | |
| Got stunned | 0.00 | 0.04 | -0.04 | |
| Drive Impact | 0.20 | 0.20 | -0.00 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Public data
Public statistics and datasets
Results from 14 of 14 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 7games
- Losses
- 7games
- Draws
- 0games
- Games
- 14games
- Win rate (draw = half win)
- 50%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
4 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Dee Jay | 0 | 23,267 | Details for Current saved character ratings, row 2
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 3
|
| Jamie | 0 | 19,853 | Details for Current saved character ratings, row 4
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





