Latest game
Terrarius
None
Ranked MR
0 local · 0 imported · 0 on chart · 55 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Ryu
Benchmark refreshed Sep 14, 2026, 1:24 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Terrarius | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 0.0% | 38.7% | -38.7% | |
| SA2 | 0.0% | 19.3% | -19.3% | |
| CA | 27.3% | 8.9% | +18.3% | |
| Drive Impact gauge | 14.2% | 1.1% | +13.1% | |
| Drive Guard | 0.6% | 11.3% | -10.7% | |
| Corner pressure | 4.70 | 11.48 | -6.78 | |
| Drive Rush (parry) | 0.0% | 5.8% | -5.8% | |
| Time cornered | 3.30 | 8.74 | -5.44 | |
| Drive Parry | 0.10 | 1.71 | -1.61 | |
| Got thrown | 3.20 | 2.07 | +1.13 | |
| SA3 | 38.6% | 37.6% | +1.1% | |
| Drive Impact | 1.00 | 0.16 | +0.84 | |
| Perfect Parry | 0.00 | 0.75 | -0.75 | |
| Punish Counters landed | 0.70 | 0.07 | +0.63 | |
| Got Punish Countered | 0.70 | 0.07 | +0.63 | |
| Throws | 2.50 | 2.29 | +0.21 | |
| SA1 | 34.1% | 34.2% | -0.1% | |
| Drive Reversal | 0.00 | 0.11 | -0.11 | |
| Got stunned | 0.00 | 0.06 | -0.06 | |
| Stuns landed | 0.00 | 0.06 | -0.06 | |
| Throw techs | 0.50 | 0.45 | +0.05 | |
| Drive Arts | 18.9% | 18.8% | +0.0% | |
| Throw parries | 0.20 | 0.22 | -0.02 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| AAkuma | CClassic | 4W · 2L | 66.7% | 52.6% | 6 |
| JJuri | CClassic | 4W · 1L | 80.0% | 58.8% | 5 |
| RRyu | CClassic | 3W · 2L | 60.0% | — | 5 |
| MBM. Bison | MModern | 4W · 1L | 80.0% | 50.9% | 5 |
| EEd | CClassic | 4W · 0L | 100.0% | 54.4% | 4 |
| CLChun-Li | CClassic | 3W · 1L | 75.0% | 54.5% | 4 |
| ZZangief | CClassic | 2W · 1L | 66.7% | 42.9% | 3 |
| ZZangief | MModern | 0W · 3L | 0.0% | 42.9% | 3 |
| IIngrid | CClassic | 1W · 2L | 33.3% | 55.7% | 3 |
| JJP | CClassic | 2W · 1L | 66.7% | 56.2% | 3 |
| KKen | MModern | 2W · 1L | 66.7% | 48.1% | 3 |
| CCammy | CClassic | 2W · 0L | 100.0% | 56.5% | 2 |
| DJDee Jay | CClassic | 0W · 2L | 0.0% | 50.0% | 2 |
| KKen | CClassic | 1W · 1L | 50.0% | 48.1% | 2 |
| JJamie | CClassic | 2W · 0L | 100.0% | 60.7% | 2 |
| YYasmine | CClassic | 2W · 0L | 100.0% | — | 2 |
| TTerry | CClassic | 0W · 1L | 0.0% | 48.6% | 1 |
Public data
Public statistics and datasets
Results from 55 of 55 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 36games
- Losses
- 19games
- Draws
- 0games
- Games
- 55games
- Win rate (draw = half win)
- 65.45%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
1 rowScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | 7,984 | Details for Current saved character ratings, row 1
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





