Ken
Updated 1 day agoSteamSteamJapanJapanC100%

Takhos

A Man's Peaceful Passing
Rank 36MR 1,910#3,209
Last 108–2+43Last 2013–7+42
Winrate
65%
28W · 15L · 43 stored
Ranked matches
43
selected mode
Wins
28
Ranked
Losses
15
Ranked
Peak MR
1,910
Ken

Ranked MR · Ken

43 local · 0 imported · 43 on chart · 95 battles stored

Latest game

DefeatBattle Hub

Replay not requested
Ken
Takhos · Ken
Dee Jay
Opponent · Dee Jayn38011

Playstyle reference

Habits vs top 30 Ken

Benchmark refreshed Sep 11, 2026, 7:22 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Ken
Takhos’s Ken benchmark

Compared with the average habits of the top 30 sampled Ken players.

shion 2255 · orarin 2235 · ゴトーー 2215 · naruo 2185 · 一瞬一瞬 2177 · +25 others

Largest absolute differences first23 habits
HabitTakhosLegendsDifference LessLegendsMore
SA358.8%35.8%+23.0%
SA212.5%25.9%-13.4%
Drive Arts20.8%14.9%+5.8%
CA6.3%11.0%-4.8%
SA122.5%27.3%-4.8%
Drive Rush (parry)8.9%6.8%+2.2%
Got thrown1.102.26-1.16
Corner pressure12.3013.12-0.82
Time cornered8.208.95-0.75
Drive Impact gauge2.1%1.4%+0.7%
Perfect Parry0.200.84-0.64
Drive Guard13.3%12.7%+0.5%
Throws3.102.57+0.53
Throw techs0.100.44-0.34
Drive Rush (cancel)38.5%38.2%+0.3%
Drive Parry1.701.89-0.19
Drive Reversal0.100.23-0.13
Got Punish Countered0.200.08+0.12
Throw parries0.300.21+0.09
Got stunned0.100.05+0.05
Stuns landed0.100.07+0.03
Drive Impact0.200.19+0.01
Punish Counters landed0.100.10-0.00
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Ken · Latest 100

What to improve

  1. Find the cause of punish events

    Got Punish Countered: profile 0.2 · reference 0.08

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Got Punish Countered: profile 0.2 · reference 0.08
    • Punish Counters landed: profile 0.1 · reference 0.1
  2. Review defensive decisions

    Drive Parry: profile 1.7 · reference 1.89

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 1.7 · reference 1.89
    • Perfect Parry: profile 0.2 · reference 0.84
  3. Give each meter spend a purpose

    Drive Rush (parry): profile 8.9% · reference 6.8%

    Review five resource decisions with the actual gauge visible. Note what the spend gained and what options remained; usage shares alone cannot measure efficiency.

    Try this

    Practice a familiar sequence with a resource spend and a conservation alternative. Compare the outcome and remaining gauge before deciding which situation calls for each.

    Supporting stats
    • Drive Rush (parry): profile 8.9% · reference 6.8%
    • Drive Arts: profile 20.8% · reference 14.9%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 14, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Probe defense before committing

    Drive Parry: profile 1.7 · reference 1.89

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Parry: profile 1.7 · reference 1.89
    • Perfect Parry: profile 0.2 · reference 0.84
  2. Test the close-range pattern

    Throws: profile 3.1 · reference 2.57

    Observe actual strike, throw and defensive choices at close range. Change one part of your familiar mix only after a tendency appears.

    Try this

    If the same response repeats twice, try a different option in that situation. If the player changes their response, return to varied choices instead of assuming the pattern is permanent.

    Supporting stats
    • Throws: profile 3.1 · reference 2.57
    • Throw techs: profile 0.1 · reference 0.44
    • Got thrown: profile 1.1 · reference 2.26
  3. Adapt to the visible gauge

    Drive Rush (parry): profile 8.9% · reference 6.8%

    Watch current Drive and Super Art resources during the match. Treat the profile’s spending pattern as a question to investigate, not a prediction of burnout or a guaranteed opening.

    Try this

    After a large spend, reassess the options available to both players before approaching. If their resource decisions differ from the profile, follow the live situation.

    Supporting stats
    • Drive Rush (parry): profile 8.9% · reference 6.8%
    • Drive Arts: profile 20.8% · reference 14.9%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 14, 2026 · AI: nex-agi/nex-n2.5-mini:free

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage