Latest game
ZAT4ICHIR0

Ranked MR
70 local · 0 imported · 70 on chart · 71 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Zangief
Benchmark refreshed Sep 15, 2026, 4:22 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | T4ICHIR0 | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 2.2% | 25.3% | -23.1% | |
| Drive Arts | 2.4% | 13.0% | -10.7% | |
| CA | 20.0% | 10.1% | +9.9% | |
| SA3 | 37.8% | 29.2% | +8.6% | |
| Drive Rush (cancel) | 27.7% | 34.2% | -6.6% | |
| Drive Rush (parry) | 13.6% | 7.9% | +5.7% | |
| Drive Guard | 19.3% | 14.4% | +4.9% | |
| Time cornered | 6.00 | 10.73 | -4.73 | |
| SA2 | 40.0% | 35.4% | +4.6% | |
| Drive Impact gauge | 5.1% | 2.1% | +3.0% | |
| Throws | 1.80 | 2.71 | -0.91 | |
| Corner pressure | 7.30 | 6.47 | +0.83 | |
| Drive Parry | 1.30 | 2.03 | -0.73 | |
| Got thrown | 1.70 | 2.43 | -0.73 | |
| Perfect Parry | 0.20 | 0.75 | -0.55 | |
| Throw techs | 0.10 | 0.61 | -0.51 | |
| Drive Reversal | 1.00 | 0.50 | +0.50 | |
| Got Punish Countered | 0.30 | 0.14 | +0.16 | |
| Throw parries | 0.10 | 0.24 | -0.14 | |
| Got stunned | 0.00 | 0.08 | -0.08 | |
| Drive Impact | 0.30 | 0.25 | +0.05 | |
| Stuns landed | 0.10 | 0.07 | +0.03 | |
| Punish Counters landed | 0.20 | 0.18 | +0.02 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 6W · 4L | 60.0% | 58.2% | 10 | |
| CClassic | 8W · 2L | 80.0% | 57.9% | 10 | |
| CClassic | 3W · 5L | 37.5% | 63.0% | 8 | |
| CClassic | 4W · 3L | 57.1% | 52.5% | 7 | |
| CClassic | 4W · 1L | 80.0% | 59.9% | 5 | |
| CClassic | 3W · 2L | 60.0% | — | 5 | |
| CClassic | 2W · 1L | 66.7% | — | 3 | |
| MModern | 1W · 2L | 33.3% | 71.9% | 3 | |
| CClassic | 2W · 0L | 100.0% | 53.0% | 2 | |
| CClassic | 0W · 2L | 0.0% | 59.2% | 2 | |
? Random | MModern | 0W · 2L | 0.0% | — | 2 |
| CClassic | 2W · 0L | 100.0% | 64.9% | 2 | |
| CClassic | 2W · 0L | 100.0% | 66.0% | 2 | |
| CClassic | 0W · 2L | 0.0% | 58.8% | 2 | |
| MModern | 0W · 2L | 0.0% | 61.7% | 2 | |
| CClassic | 2W · 0L | 100.0% | 58.7% | 2 | |
| MModern | 0W · 2L | 0.0% | 56.3% | 2 | |
| CClassic | 1W · 0L | 100.0% | 61.7% | 1 | |
| MModern | 0W · 1L | 0.0% | 64.9% | 1 |
Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-09-12T00:14:06.705Z. Sample: 71 of 71 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 40 | 31 | 0 | 71 | 56.33802816901409 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 6 | Zangief | 1436 | 157861 |
| 12 | Lily | 0 | -1 |
| 17 | Marisa | 0 | -1 |

