Latest game
Sweets
Wants to Improve
Ranked MR
0 local · 0 imported · 0 on chart · 33 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Zangief
Benchmark refreshed Sep 15, 2026, 4:22 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Sweets | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| CA | 46.2% | 10.1% | +36.1% | |
| SA2 | 2.6% | 35.4% | -32.9% | |
| Drive Impact gauge | 12.9% | 2.1% | +10.8% | |
| Drive Guard | 4.8% | 14.4% | -9.6% | |
| Drive Rush (cancel) | 24.8% | 34.2% | -9.5% | |
| Drive Rush (parry) | 1.0% | 7.9% | -6.9% | |
| SA3 | 23.1% | 29.2% | -6.1% | |
| Drive Arts | 9.1% | 13.0% | -3.9% | |
| SA1 | 28.2% | 25.3% | +2.9% | |
| Corner pressure | 3.60 | 6.47 | -2.87 | |
| Time cornered | 9.00 | 10.73 | -1.73 | |
| Drive Impact | 1.40 | 0.25 | +1.15 | |
| Drive Parry | 1.00 | 2.03 | -1.03 | |
| Got thrown | 3.40 | 2.43 | +0.97 | |
| Punish Counters landed | 1.00 | 0.18 | +0.82 | |
| Perfect Parry | 0.20 | 0.75 | -0.55 | |
| Drive Reversal | 0.00 | 0.50 | -0.50 | |
| Got Punish Countered | 0.50 | 0.14 | +0.36 | |
| Throw parries | 0.00 | 0.24 | -0.24 | |
| Throws | 2.50 | 2.71 | -0.21 | |
| Throw techs | 0.40 | 0.61 | -0.21 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Got stunned | 0.10 | 0.08 | +0.02 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| Luke | CClassic | 6W · 19L | 24.0% | 47.3% | 25 |
| Ed | CClassic | 2W · 3L | 40.0% | 61.0% | 5 |
| Chun-Li | CClassic | 0W · 2L | 0.0% | 66.0% | 2 |
| Ryu | CClassic | 1W · 0L | 100.0% | 57.9% | 1 |
Public data
Public statistics and datasets
Results from 33 of 33 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 9games
- Losses
- 24games
- Draws
- 0games
- Games
- 33games
- Win rate (draw = half win)
- 27.27%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
10 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Zangief | 0 | 15,829 | Details for Current saved character ratings, row 3
|
| A.K.I. | 0 | -1 | Details for Current saved character ratings, row 4
|
| Blanka | 0 | -1 | Details for Current saved character ratings, row 5
|
| Juri | 0 | 9,277 | Details for Current saved character ratings, row 6
|
| Jamie | 0 | -1 | Details for Current saved character ratings, row 7
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 8
|
| M. Bison | 0 | -1 | Details for Current saved character ratings, row 9
|
| Alex | 0 | -1 | Details for Current saved character ratings, row 10
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


