Latest game
Strize
Good Luck, Have Fun
Ranked MR
196 local · 0 imported · 196 on chart · 196 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Terry
Benchmark refreshed Sep 9, 2026, 7:23 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Strize | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 69.6% | 32.8% | +36.8% | |
| SA1 | 3.6% | 33.6% | -30.1% | |
| SA2 | 10.7% | 24.5% | -13.8% | |
| Drive Rush (cancel) | 41.4% | 33.4% | +8.0% | |
| CA | 16.1% | 9.0% | +7.1% | |
| Drive Guard | 7.8% | 14.3% | -6.5% | |
| Corner pressure | 7.00 | 12.45 | -5.45 | |
| Drive Rush (parry) | 2.9% | 8.2% | -5.3% | |
| Drive Impact gauge | 4.5% | 1.6% | +2.8% | |
| Drive Arts | 14.1% | 16.3% | -2.2% | |
| Perfect Parry | 0.10 | 0.80 | -0.70 | |
| Time cornered | 9.00 | 9.65 | -0.65 | |
| Got thrown | 1.70 | 2.21 | -0.51 | |
| Drive Parry | 1.50 | 1.89 | -0.39 | |
| Throw techs | 0.10 | 0.43 | -0.33 | |
| Got Punish Countered | 0.30 | 0.09 | +0.21 | |
| Drive Reversal | 0.00 | 0.17 | -0.17 | |
| Throw parries | 0.40 | 0.26 | +0.14 | |
| Throws | 2.60 | 2.49 | +0.11 | |
| Drive Impact | 0.30 | 0.21 | +0.09 | |
| Punish Counters landed | 0.20 | 0.12 | +0.08 | |
| Got stunned | 0.00 | 0.05 | -0.05 | |
| Stuns landed | 0.10 | 0.07 | +0.03 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| Terry | 605W · 619L | 49.4% | 1,224 |
| Mai | 361W · 353L | 50.6% | 714 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| Mai | 411,624 | 20 | 8,660 | 420,304 |
| Terry | 184,878 | 210 | 300 | 185,388 |
| Ryu | 54,465 | 0 | 0 | 54,465 |
| Luke | 140 | 0 | 180 | 320 |
| Edmond Honda | 36 | 0 | 0 | 36 |
| Ken | 20 | 0 | 0 | 20 |
| Chun-Li | 3 | 0 | 10 | 13 |
| Cammy | 13 | 0 | 0 | 13 |
| Elena | 10 | 0 | 0 | 10 |
| Guile | 7 | 0 | 0 | 7 |
| Akuma | 4 | 0 | 0 | 4 |
Public data
Public statistics and datasets
Results from 196 of 196 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 98games
- Losses
- 98games
- Draws
- 0games
- Games
- 196games
- Win rate (draw = half win)
- 50%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
3 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Terry | 1,486 | 119,949 | Details for Current saved character ratings, row 2
|
| Mai | 1,616 | 290,094 | Details for Current saved character ratings, row 3
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


