Latest game
LUSoruchaCats

Ranked MR
19 local · 0 imported · 19 on chart · 19 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Luke
Benchmark refreshed Sep 14, 2026, 4:27 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | SoruchaCats | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 51.9% | 30.0% | +21.9% | |
| SA3 | 19.0% | 33.7% | -14.7% | |
| SA2 | 16.5% | 26.9% | -10.4% | |
| Corner pressure | 6.90 | 13.81 | -6.91 | |
| Drive Arts | 12.8% | 16.3% | -3.5% | |
| CA | 12.7% | 9.4% | +3.2% | |
| Time cornered | 12.00 | 8.85 | +3.15 | |
| Drive Rush (cancel) | 35.4% | 37.0% | -1.5% | |
| Drive Impact gauge | 2.3% | 1.4% | +0.9% | |
| Drive Guard | 13.0% | 13.7% | -0.7% | |
| Drive Rush (parry) | 8.0% | 7.7% | +0.3% | |
| Got thrown | 2.30 | 2.11 | +0.19 | |
| Drive Parry | 1.70 | 1.87 | -0.17 | |
| Perfect Parry | 0.60 | 0.77 | -0.17 | |
| Throw techs | 0.60 | 0.46 | +0.14 | |
| Drive Reversal | 0.10 | 0.22 | -0.12 | |
| Throw parries | 0.10 | 0.21 | -0.11 | |
| Got Punish Countered | 0.20 | 0.09 | +0.11 | |
| Punish Counters landed | 0.20 | 0.10 | +0.10 | |
| Throws | 2.30 | 2.35 | -0.05 | |
| Got stunned | 0.10 | 0.07 | +0.03 | |
| Stuns landed | 0.10 | 0.08 | +0.02 | |
| Drive Impact | 0.20 | 0.20 | +0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| 282W · 284L | 49.8% | 566 | |
| 210W · 202L | 51.0% | 412 | |
| 3W · 0L | 100.0% | 3 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| 394,957 | 5,535 | 0 | 400,492 | |
| 114,026 | 605 | 0 | 114,631 | |
| 34,274 | 40 | 0 | 34,314 | |
| 19,985 | 0 | 0 | 19,985 | |
| 10,183 | 0 | 0 | 10,183 | |
| 5,625 | 700 | 0 | 6,325 | |
| 5,095 | 0 | 0 | 5,095 | |
| 2,645 | 0 | 0 | 2,645 | |
| 434 | 0 | 0 | 434 | |
| 158 | 0 | 0 | 158 | |
| 149 | 0 | 0 | 149 | |
| 124 | 0 | 0 | 124 | |
| 124 | 0 | 0 | 124 | |
| 104 | 0 | 0 | 104 | |
| 43 | 0 | 0 | 43 |
Public data
Public statistics and datasets
Results from 19 of 19 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 10games
- Losses
- 9games
- Draws
- 0games
- Games
- 19games
- Win rate (draw = half win)
- 52.63%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
10 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 1,510 | 86,563 | Details for Current saved character ratings, row 2
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 3
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 4
|
| Dee Jay | 0 | -1 | Details for Current saved character ratings, row 5
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 6
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 7
|
| Sagat | 0 | -1 | Details for Current saved character ratings, row 8
|
| Mai | 1,556 | 97,654 | Details for Current saved character ratings, row 9
|
| C. Viper | 0 | -1 | Details for Current saved character ratings, row 10
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

