Latest game
Sisyphean
None
Ranked MR
6 local · 0 imported · 6 on chart · 63 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 M. Bison
Benchmark refreshed Sep 13, 2026, 1:26 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Sisyphean | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 2.6% | 21.0% | -18.4% | |
| SA3 | 52.6% | 35.2% | +17.4% | |
| Drive Rush (cancel) | 14.9% | 30.0% | -15.1% | |
| Drive Arts | 30.5% | 18.7% | +11.7% | |
| CA | 20.5% | 10.2% | +10.3% | |
| SA1 | 24.4% | 33.7% | -9.3% | |
| Drive Guard | 10.4% | 13.4% | -3.0% | |
| Drive Impact gauge | 3.6% | 1.5% | +2.1% | |
| Time cornered | 8.90 | 9.85 | -0.95 | |
| Drive Parry | 0.90 | 1.75 | -0.85 | |
| Got thrown | 1.80 | 2.59 | -0.79 | |
| Perfect Parry | 0.10 | 0.74 | -0.64 | |
| Corner pressure | 11.60 | 11.91 | -0.31 | |
| Got Punish Countered | 0.30 | 0.09 | +0.21 | |
| Drive Reversal | 0.50 | 0.33 | +0.17 | |
| Throws | 2.30 | 2.42 | -0.12 | |
| Drive Impact | 0.30 | 0.19 | +0.11 | |
| Punish Counters landed | 0.20 | 0.11 | +0.09 | |
| Drive Rush (parry) | 7.1% | 7.2% | -0.1% | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Throw techs | 0.50 | 0.57 | -0.07 | |
| Throw parries | 0.20 | 0.26 | -0.06 | |
| Got stunned | 0.10 | 0.04 | +0.06 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| YYasmine | CClassic | 10W · 21L | 32.3% | — | 31 |
| AAlex | CClassic | 4W · 9L | 30.8% | 42.9% | 13 |
| RRyu | CClassic | 6W · 5L | 54.5% | 48.9% | 11 |
| TTerry | CClassic | 5W · 0L | 100.0% | 42.2% | 5 |
| AAkuma | CClassic | 2W · 1L | 66.7% | 49.5% | 3 |
Public data
Public statistics and datasets
Results from 63 of 63 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 27games
- Losses
- 36games
- Draws
- 0games
- Games
- 63games
- Win rate (draw = half win)
- 42.86%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
6 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 2
|
| JP | 0 | -1 | Details for Current saved character ratings, row 3
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 4
|
| Sagat | 0 | -1 | Details for Current saved character ratings, row 5
|
| M. Bison | 1,530 | 96,104 | Details for Current saved character ratings, row 6
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





