Latest game
RYSilver

Ranked MR
0 local · 0 imported · 0 on chart · 59 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Ryu
Benchmark refreshed Sep 14, 2026, 1:24 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Silver | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 1.0% | 38.7% | -37.7% | |
| SA3 | 13.3% | 37.6% | -24.3% | |
| Drive Arts | 35.0% | 18.8% | +16.1% | |
| SA1 | 49.4% | 34.2% | +15.2% | |
| Drive Impact gauge | 12.9% | 1.1% | +11.8% | |
| SA2 | 27.7% | 19.3% | +8.4% | |
| Corner pressure | 6.10 | 11.48 | -5.38 | |
| Time cornered | 5.90 | 8.74 | -2.84 | |
| Drive Impact | 1.00 | 0.16 | +0.84 | |
| Drive Guard | 10.6% | 11.3% | -0.7% | |
| CA | 9.6% | 8.9% | +0.7% | |
| Drive Reversal | 0.80 | 0.11 | +0.69 | |
| Perfect Parry | 0.20 | 0.75 | -0.55 | |
| Got thrown | 2.60 | 2.07 | +0.53 | |
| Punish Counters landed | 0.60 | 0.07 | +0.53 | |
| Got Punish Countered | 0.60 | 0.07 | +0.53 | |
| Drive Parry | 1.30 | 1.71 | -0.41 | |
| Drive Rush (parry) | 6.2% | 5.8% | +0.4% | |
| Throw techs | 0.80 | 0.45 | +0.35 | |
| Throw parries | 0.10 | 0.22 | -0.12 | |
| Throws | 2.40 | 2.29 | +0.11 | |
| Stuns landed | 0.00 | 0.06 | -0.06 | |
| Got stunned | 0.10 | 0.06 | +0.04 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| 104W · 85L | 55.0% | 189 | |
| 0W · 2L | 0.0% | 2 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| 15,974 | 0 | 0 | 15,974 | |
| 13,976 | 0 | 0 | 13,976 | |
| 9,879 | 360 | 0 | 10,239 | |
| 1,010 | 0 | 0 | 1,010 | |
| 402 | 0 | 0 | 402 | |
| 179 | 0 | 0 | 179 | |
| 112 | 0 | 0 | 112 | |
| 64 | 0 | 0 | 64 | |
| 19 | 0 | 40 | 59 | |
| 10 | 0 | 0 | 10 | |
| 7 | 0 | 0 | 7 |
Public data
Public statistics and datasets
Results from 59 of 59 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 35games
- Losses
- 24games
- Draws
- 0games
- Games
- 59games
- Win rate (draw = half win)
- 59.32%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
6 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | 19,256 | Details for Current saved character ratings, row 1
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 2
|
| Jamie | 0 | 16,151 | Details for Current saved character ratings, row 3
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 4
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 5
|
| Alex | 0 | -1 | Details for Current saved character ratings, row 6
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

