Latest game
ZAShiin

Ranked MR
0 local · 0 imported · 0 on chart · 13 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Zangief
Benchmark refreshed Sep 15, 2026, 4:22 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Shiin | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 0.0% | 34.2% | -34.2% | |
| Drive Impact gauge | 25.0% | 2.1% | +22.9% | |
| Drive Guard | 0.2% | 14.4% | -14.1% | |
| SA1 | 38.5% | 25.3% | +13.1% | |
| SA2 | 23.1% | 35.4% | -12.3% | |
| Drive Rush (parry) | 0.0% | 7.9% | -7.9% | |
| SA3 | 23.1% | 29.2% | -6.1% | |
| CA | 15.4% | 10.1% | +5.3% | |
| Time cornered | 6.00 | 10.73 | -4.73 | |
| Drive Parry | 0.00 | 2.03 | -2.03 | |
| Drive Arts | 11.9% | 13.0% | -1.1% | |
| Got Punish Countered | 1.00 | 0.14 | +0.86 | |
| Perfect Parry | 0.00 | 0.75 | -0.75 | |
| Drive Impact | 1.00 | 0.25 | +0.75 | |
| Drive Reversal | 0.00 | 0.50 | -0.50 | |
| Throws | 3.20 | 2.71 | +0.49 | |
| Punish Counters landed | 0.60 | 0.18 | +0.42 | |
| Corner pressure | 6.10 | 6.47 | -0.37 | |
| Throw parries | 0.00 | 0.24 | -0.24 | |
| Got thrown | 2.20 | 2.43 | -0.23 | |
| Throw techs | 0.40 | 0.61 | -0.21 | |
| Got stunned | 0.00 | 0.08 | -0.08 | |
| Stuns landed | 0.10 | 0.07 | +0.03 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 2W · 4L | 33.3% | 55.3% | 6 | |
| CClassic | 1W · 2L | 33.3% | 57.3% | 3 | |
| CClassic | 1W · 1L | 50.0% | 64.9% | 2 | |
| CClassic | 0W · 1L | 0.0% | 57.9% | 1 | |
| CClassic | 0W · 1L | 0.0% | 71.9% | 1 |
Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-08-26T02:03:21.014Z. Sample: 13 of 13 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 4 | 9 | 0 | 13 | 30.76923076923077 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 1 | Ryu | 0 | 9000 |
| 2 | Luke | 0 | -1 |
| 6 | Zangief | 0 | 9897 |
| 9 | Cammy | 0 | -1 |
| 10 | Ken | 0 | -1 |
| 18 | Guile | 0 | -1 |
| 20 | E. Honda | 0 | -1 |
| 21 | Jamie | 0 | -1 |
| 22 | Akuma | 0 | -1 |
| 25 | Sagat | 0 | 8550 |
| 26 | M. Bison | 0 | -1 |
| 27 | Terry | 0 | -1 |
| 30 | C. Viper | 0 | -1 |
| 31 | Alex | 0 | -1 |

