Latest game
RYSUNLUCK

Ranked MR
33 local · 0 imported · 33 on chart · 33 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Ryu
Benchmark refreshed Sep 14, 2026, 1:24 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | SUNLUCK | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 73.9% | 37.6% | +36.4% | |
| SA1 | 4.3% | 34.2% | -29.9% | |
| SA2 | 0.0% | 19.3% | -19.3% | |
| Drive Rush (cancel) | 25.5% | 38.7% | -13.1% | |
| CA | 21.7% | 8.9% | +12.8% | |
| Drive Arts | 27.2% | 18.8% | +8.4% | |
| Corner pressure | 7.10 | 11.48 | -4.38 | |
| Drive Rush (parry) | 7.5% | 5.8% | +1.7% | |
| Drive Impact gauge | 2.5% | 1.1% | +1.4% | |
| Time cornered | 9.40 | 8.74 | +0.66 | |
| Perfect Parry | 0.10 | 0.75 | -0.65 | |
| Drive Parry | 1.20 | 1.71 | -0.51 | |
| Drive Impact | 0.40 | 0.16 | +0.24 | |
| Throws | 2.10 | 2.29 | -0.19 | |
| Drive Guard | 11.4% | 11.3% | +0.2% | |
| Got thrown | 2.20 | 2.07 | +0.13 | |
| Punish Counters landed | 0.20 | 0.07 | +0.13 | |
| Got Punish Countered | 0.20 | 0.07 | +0.13 | |
| Drive Reversal | 0.00 | 0.11 | -0.11 | |
| Throw techs | 0.40 | 0.45 | -0.05 | |
| Stuns landed | 0.10 | 0.06 | +0.04 | |
| Got stunned | 0.10 | 0.06 | +0.04 | |
| Throw parries | 0.20 | 0.22 | -0.02 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 5W · 3L | 62.5% | — | 8 | |
| CClassic | 1W · 2L | 33.3% | 40.4% | 3 | |
| CClassic | 2W · 1L | 66.7% | 56.2% | 3 | |
| MModern | 2W · 1L | 66.7% | 44.4% | 3 | |
| CClassic | 2W · 1L | 66.7% | 60.7% | 3 | |
| CClassic | 1W · 2L | 33.3% | 52.8% | 3 | |
| CClassic | 0W · 2L | 0.0% | — | 2 | |
| CClassic | 2W · 0L | 100.0% | 40.9% | 2 | |
| CClassic | 0W · 2L | 0.0% | 48.1% | 2 | |
| CClassic | 0W · 2L | 0.0% | 50.9% | 2 | |
| MModern | 0W · 2L | 0.0% | 58.8% | 2 |
Public data
Public statistics and datasets
Results from 33 of 33 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 15games
- Losses
- 18games
- Draws
- 0games
- Games
- 33games
- Win rate (draw = half win)
- 45.45%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
4 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 1,317 | 90,380 | Details for Current saved character ratings, row 1
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 2
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 3
|
| M. Bison | 0 | -1 | Details for Current saved character ratings, row 4
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

