Latest game
CHRubbbyyyy

Ranked MR
0 local · 0 imported · 0 on chart · 17 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Chun-Li
Benchmark refreshed Sep 14, 2026, 10:23 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Rubbbyyyy | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 0.0% | 43.1% | -43.1% | |
| Drive Arts | 45.2% | 15.6% | +29.6% | |
| Drive Impact gauge | 22.2% | 1.5% | +20.7% | |
| SA3 | 38.0% | 25.9% | +12.1% | |
| SA1 | 23.3% | 33.0% | -9.7% | |
| Drive Guard | 0.2% | 9.6% | -9.4% | |
| Corner pressure | 7.10 | 12.05 | -4.95 | |
| Drive Rush (parry) | 0.0% | 4.5% | -4.5% | |
| CA | 4.7% | 8.5% | -3.9% | |
| Time cornered | 5.60 | 8.40 | -2.80 | |
| Drive Impact | 2.50 | 0.17 | +2.33 | |
| Drive Parry | 0.00 | 1.61 | -1.61 | |
| SA2 | 34.0% | 32.6% | +1.4% | |
| Punish Counters landed | 1.40 | 0.10 | +1.30 | |
| Throws | 3.60 | 2.51 | +1.09 | |
| Got Punish Countered | 1.00 | 0.07 | +0.93 | |
| Perfect Parry | 0.00 | 0.57 | -0.57 | |
| Got thrown | 2.10 | 1.97 | +0.13 | |
| Stuns landed | 0.00 | 0.05 | -0.05 | |
| Got stunned | 0.00 | 0.05 | -0.05 | |
| Throw techs | 0.40 | 0.35 | +0.05 | |
| Throw parries | 0.20 | 0.22 | -0.02 | |
| Drive Reversal | 0.20 | 0.18 | +0.02 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 1W · 3L | 25.0% | 46.0% | 4 | |
| CClassic | 2W · 1L | 66.7% | — | 3 | |
| CClassic | 2W · 1L | 66.7% | 53.9% | 3 | |
| CClassic | 2W · 1L | 66.7% | 46.6% | 3 | |
| CClassic | 2W · 0L | 100.0% | 44.6% | 2 | |
| CClassic | 1W · 0L | 100.0% | 52.3% | 1 | |
| CClassic | 0W · 1L | 0.0% | 52.5% | 1 |
Public data
Public statistics and datasets
Results from 17 of 17 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 10games
- Losses
- 7games
- Draws
- 0games
- Games
- 17games
- Win rate (draw = half win)
- 58.82%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
1 rowScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Chun-Li | 0 | 7,450 | Details for Current saved character ratings, row 1
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

