Latest game
YARikachi_SF

Ranked MR
0 local · 0 imported · 0 on chart · 19 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Yasmine
Benchmark refreshed Sep 14, 2026, 10:26 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Rikachi_SF | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 51.5% | 35.7% | +15.8% | |
| SA2 | 12.1% | 24.2% | -12.1% | |
| Drive Rush (cancel) | 41.5% | 29.7% | +11.7% | |
| SA1 | 19.7% | 30.9% | -11.2% | |
| CA | 16.7% | 9.2% | +7.5% | |
| Drive Arts | 11.6% | 17.5% | -5.9% | |
| Drive Guard | 11.5% | 14.5% | -3.1% | |
| Drive Impact gauge | 3.2% | 1.4% | +1.9% | |
| Corner pressure | 11.30 | 13.01 | -1.71 | |
| Time cornered | 7.90 | 9.07 | -1.17 | |
| Drive Parry | 1.20 | 1.90 | -0.70 | |
| Throws | 2.00 | 2.52 | -0.52 | |
| Perfect Parry | 0.20 | 0.70 | -0.50 | |
| Drive Rush (parry) | 8.1% | 8.4% | -0.3% | |
| Got Punish Countered | 0.30 | 0.06 | +0.24 | |
| Drive Reversal | 0.10 | 0.23 | -0.13 | |
| Drive Impact | 0.30 | 0.17 | +0.13 | |
| Stuns landed | 0.20 | 0.08 | +0.12 | |
| Throw techs | 0.60 | 0.48 | +0.12 | |
| Throw parries | 0.30 | 0.23 | +0.07 | |
| Got stunned | 0.10 | 0.06 | +0.04 | |
| Got thrown | 2.30 | 2.34 | -0.04 | |
| Punish Counters landed | 0.10 | 0.10 | -0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| 185W · 122L | 60.3% | 307 | |
| 80W · 70L | 53.3% | 150 | |
| 50W · 37L | 57.5% | 87 | |
| 28W · 16L | 63.6% | 44 | |
| 12W · 15L | 44.4% | 27 | |
| 16W · 1L | 94.1% | 17 | |
| 11W · 4L | 73.3% | 15 | |
| 7W · 1L | 87.5% | 8 | |
| 6W · 2L | 75.0% | 8 | |
| 4W · 1L | 80.0% | 5 | |
| 2W · 3L | 40.0% | 5 | |
| 1W · 2L | 33.3% | 3 | |
| 2W · 1L | 66.7% | 3 | |
| 0W · 2L | 0.0% | 2 | |
| 1W · 1L | 50.0% | 2 | |
| 1W · 1L | 50.0% | 2 | |
| 0W · 1L | 0.0% | 1 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| 72,836 | 940 | 0 | 73,776 | |
| 40,217 | 450 | 0 | 40,667 | |
| 37,115 | 665 | 860 | 38,640 | |
| 38,280 | 150 | 0 | 38,430 | |
| 35,434 | 0 | 0 | 35,434 | |
| 30,062 | 210 | 120 | 30,392 | |
| 30,387 | 0 | 0 | 30,387 | |
| 29,855 | 420 | 0 | 30,275 | |
| 28,336 | 60 | 0 | 28,396 | |
| 24,776 | 90 | 0 | 24,866 | |
| 24,054 | 180 | 0 | 24,234 | |
| 23,662 | 115 | 0 | 23,777 | |
| 23,720 | 0 | 0 | 23,720 | |
| 21,885 | 0 | 0 | 21,885 | |
| 20,074 | 0 | 0 | 20,074 |
Public data
Public statistics and datasets
Results from 19 of 19 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 13games
- Losses
- 6games
- Draws
- 0games
- Games
- 19games
- Win rate (draw = half win)
- 68.42%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
32 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Kimberly | 0 | -1 | Details for Current saved character ratings, row 3
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 4
|
| Manon | 0 | -1 | Details for Current saved character ratings, row 5
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 6
|
| JP | 0 | -1 | Details for Current saved character ratings, row 7
|
| Dhalsim | 0 | -1 | Details for Current saved character ratings, row 8
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 9
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 10
|
| Dee Jay | 0 | -1 | Details for Current saved character ratings, row 11
|
| Lily | 0 | -1 | Details for Current saved character ratings, row 12
|
| A.K.I. | 0 | -1 | Details for Current saved character ratings, row 13
|
| Rashid | 0 | -1 | Details for Current saved character ratings, row 14
|
| Blanka | 0 | -1 | Details for Current saved character ratings, row 15
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 16
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 17
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 18
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 19
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 20
|
| Jamie | 0 | -1 | Details for Current saved character ratings, row 21
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 22
|
| Sagat | 0 | -1 | Details for Current saved character ratings, row 23
|
| M. Bison | 0 | -1 | Details for Current saved character ratings, row 24
|
| Terry | 0 | -1 | Details for Current saved character ratings, row 25
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 26
|
| Elena | 0 | -1 | Details for Current saved character ratings, row 27
|
| C. Viper | 0 | -1 | Details for Current saved character ratings, row 28
|
| Alex | 0 | -1 | Details for Current saved character ratings, row 29
|
| Ingrid | 0 | -1 | Details for Current saved character ratings, row 30
|
| Yasmine | 1,602 | 45,336 | Details for Current saved character ratings, row 31
|
| Random | 0 | -1 | Details for Current saved character ratings, row 32
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

