Latest game
RedSorel
I Want to Play Sets!
Ranked MR
16 local · 0 imported · 16 on chart · 51 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Juri
Benchmark refreshed Sep 16, 2026, 10:29 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | RedSorel | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 66.7% | 34.9% | +31.8% | |
| SA1 | 17.8% | 38.3% | -20.6% | |
| SA2 | 0.0% | 16.9% | -16.9% | |
| Drive Rush (cancel) | 25.9% | 32.9% | -7.0% | |
| CA | 15.6% | 9.8% | +5.8% | |
| Drive Arts | 24.6% | 18.9% | +5.7% | |
| Time cornered | 11.60 | 8.68 | +2.92 | |
| Corner pressure | 10.20 | 12.56 | -2.36 | |
| Drive Rush (parry) | 5.2% | 7.0% | -1.8% | |
| Drive Impact gauge | 3.5% | 2.0% | +1.6% | |
| Drive Guard | 11.9% | 13.4% | -1.5% | |
| Throws | 2.20 | 2.72 | -0.52 | |
| Perfect Parry | 0.50 | 0.75 | -0.25 | |
| Drive Reversal | 0.40 | 0.20 | +0.20 | |
| Throw parries | 0.10 | 0.28 | -0.18 | |
| Drive Parry | 1.90 | 2.03 | -0.13 | |
| Got Punish Countered | 0.20 | 0.10 | +0.10 | |
| Got thrown | 2.20 | 2.13 | +0.07 | |
| Drive Impact | 0.20 | 0.26 | -0.06 | |
| Got stunned | 0.10 | 0.06 | +0.04 | |
| Punish Counters landed | 0.10 | 0.12 | -0.02 | |
| Throw techs | 0.40 | 0.41 | -0.01 | |
| Stuns landed | 0.10 | 0.09 | +0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| JJuri | 436W · 523L | 45.5% | 959 |
| CCammy | 43W · 102L | 29.7% | 145 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| JJuri | 70,243 | 3,840 | 0 | 74,083 |
| CCammy | 6,235 | 8,310 | 0 | 14,545 |
| MManon | 8,398 | 3,060 | 0 | 11,458 |
| AAlex | 5,869 | 0 | 0 | 5,869 |
| EEd | 1,706 | 270 | 0 | 1,976 |
| ZZangief | 1,470 | 0 | 0 | 1,470 |
| JJP | 1,268 | 0 | 0 | 1,268 |
| IIngrid | 727 | 0 | 0 | 727 |
| MMarisa | 80 | 0 | 0 | 80 |
| AAkuma | 72 | 0 | 0 | 72 |
| AKA.K.I. | 62 | 0 | 0 | 62 |
| CVC. Viper | 60 | 0 | 0 | 60 |
| RRyu | 21 | 0 | 0 | 21 |
| GGuile | 8 | 0 | 0 | 8 |
| LLuke | 1 | 0 | 0 | 1 |
Public data
Public statistics and datasets
Results from 51 of 51 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 14games
- Losses
- 37games
- Draws
- 0games
- Games
- 51games
- Win rate (draw = half win)
- 27.45%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
9 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Manon | 0 | -1 | Details for Current saved character ratings, row 2
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 3
|
| JP | 0 | -1 | Details for Current saved character ratings, row 4
|
| Cammy | 1,480 | 26,800 | Details for Current saved character ratings, row 5
|
| Juri | 1,531 | 64,664 | Details for Current saved character ratings, row 6
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 7
|
| Alex | 0 | -1 | Details for Current saved character ratings, row 8
|
| Random | 0 | -1 | Details for Current saved character ratings, row 9
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.












