Latest game
KERaia

Ranked MR
3 local · 0 imported · 3 on chart · 48 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Ken
Benchmark refreshed Sep 11, 2026, 7:22 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Raia | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Time cornered | 16.60 | 8.95 | +7.65 | |
| Drive Arts | 9.0% | 14.9% | -6.0% | |
| SA1 | 22.6% | 27.3% | -4.6% | |
| SA2 | 30.2% | 25.9% | +4.3% | |
| Drive Rush (cancel) | 41.9% | 38.2% | +3.7% | |
| Corner pressure | 10.50 | 13.12 | -2.62 | |
| Drive Rush (parry) | 4.2% | 6.8% | -2.6% | |
| CA | 13.2% | 11.0% | +2.2% | |
| SA3 | 34.0% | 35.8% | -1.8% | |
| Drive Guard | 11.2% | 12.7% | -1.5% | |
| Got thrown | 3.40 | 2.26 | +1.14 | |
| Throws | 1.50 | 2.57 | -1.07 | |
| Throw techs | 1.30 | 0.44 | +0.86 | |
| Drive Impact gauge | 0.8% | 1.4% | -0.6% | |
| Drive Parry | 2.30 | 1.89 | +0.41 | |
| Drive Reversal | 0.00 | 0.23 | -0.23 | |
| Perfect Parry | 1.00 | 0.84 | +0.16 | |
| Throw parries | 0.10 | 0.21 | -0.11 | |
| Drive Impact | 0.10 | 0.19 | -0.09 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Got stunned | 0.00 | 0.05 | -0.05 | |
| Got Punish Countered | 0.10 | 0.08 | +0.02 | |
| Punish Counters landed | 0.10 | 0.10 | -0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 3W · 7L | 30.0% | 54.1% | 10 | |
| CClassic | 1W · 5L | 16.7% | 58.2% | 6 | |
| CClassic | 1W · 4L | 20.0% | 44.0% | 5 | |
| CClassic | 2W · 2L | 50.0% | 51.7% | 4 | |
| CClassic | 2W · 2L | 50.0% | 52.4% | 4 | |
| CClassic | 1W · 2L | 33.3% | — | 3 | |
| CClassic | 2W · 1L | 66.7% | 53.3% | 3 | |
| CClassic | 2W · 1L | 66.7% | 54.5% | 3 | |
| CClassic | 2W · 0L | 100.0% | 55.1% | 2 | |
| MModern | 0W · 2L | 0.0% | 52.4% | 2 | |
| CClassic | 2W · 0L | 100.0% | 43.0% | 2 | |
| CClassic | 2W · 0L | 100.0% | — | 2 | |
| MModern | 1W · 0L | 100.0% | 53.3% | 1 | |
| MModern | 1W · 0L | 100.0% | 53.7% | 1 |
Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-09-16T02:50:54.264Z. Sample: 48 of 48 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 22 | 26 | 0 | 48 | 45.83333333333333 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 1 | Ryu | 0 | -1 |
| 2 | Luke | 0 | -1 |
| 10 | Ken | 1648 | 232102 |

