Latest game
M.RF4-farmer

Ranked MR
80 local · 0 imported · 80 on chart · 80 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 M. Bison
Benchmark refreshed Sep 13, 2026, 1:26 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | RF4-farmer | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 19.5% | 30.0% | -10.5% | |
| SA1 | 26.0% | 33.7% | -7.7% | |
| Drive Arts | 26.3% | 18.7% | +7.6% | |
| SA3 | 42.0% | 35.2% | +6.8% | |
| CA | 14.0% | 10.2% | +3.8% | |
| SA2 | 18.0% | 21.0% | -3.0% | |
| Drive Rush (parry) | 10.0% | 7.2% | +2.7% | |
| Time cornered | 8.50 | 9.85 | -1.35 | |
| Drive Parry | 0.60 | 1.75 | -1.15 | |
| Throws | 1.60 | 2.42 | -0.82 | |
| Corner pressure | 12.60 | 11.91 | +0.69 | |
| Drive Guard | 12.7% | 13.4% | -0.7% | |
| Perfect Parry | 0.10 | 0.74 | -0.64 | |
| Throw techs | 0.30 | 0.57 | -0.27 | |
| Drive Impact gauge | 1.6% | 1.5% | +0.1% | |
| Got Punish Countered | 0.20 | 0.09 | +0.11 | |
| Punish Counters landed | 0.20 | 0.11 | +0.09 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Drive Reversal | 0.40 | 0.33 | +0.07 | |
| Got stunned | 0.10 | 0.04 | +0.06 | |
| Throw parries | 0.30 | 0.26 | +0.04 | |
| Got thrown | 2.60 | 2.59 | +0.01 | |
| Drive Impact | 0.20 | 0.19 | +0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| 264W · 269L | 49.5% | 533 | |
| 0W · 2L | 0.0% | 2 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| 212,660 | 19,465 | 0 | 232,125 | |
| 30,020 | 60 | 20 | 30,100 | |
| 21,702 | 210 | 0 | 21,912 | |
| 15,975 | 0 | 840 | 16,815 | |
| 13,975 | 800 | 0 | 14,775 | |
| 12,762 | 0 | 0 | 12,762 | |
| 9,670 | 0 | 0 | 9,670 | |
| 2,807 | 1,560 | 3,270 | 7,637 | |
| 684 | 1,990 | 0 | 2,674 | |
| 2 | 0 | 1,560 | 1,562 | |
| 37 | 0 | 1,250 | 1,287 | |
| 0 | 0 | 490 | 490 | |
| 198 | 80 | 0 | 278 | |
| 250 | 0 | 0 | 250 | |
| 141 | 0 | 0 | 141 |
Public data
Public statistics and datasets
Results from 80 of 80 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 45games
- Losses
- 35games
- Draws
- 0games
- Games
- 80games
- Win rate (draw = half win)
- 56.25%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
10 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 1
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 2
|
| A.K.I. | 0 | -1 | Details for Current saved character ratings, row 3
|
| Rashid | 0 | -1 | Details for Current saved character ratings, row 4
|
| Blanka | 0 | -1 | Details for Current saved character ratings, row 5
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 6
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 7
|
| M. Bison | 1,502 | 180,967 | Details for Current saved character ratings, row 8
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 9
|
| Yasmine | 0 | -1 | Details for Current saved character ratings, row 10
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

