Latest game
Qin_go
Wants to Improve
Ranked MR
68 local · 0 imported · 68 on chart · 68 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Akuma
Benchmark refreshed Sep 13, 2026, 7:27 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Qin_go | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 45.9% | 32.7% | +13.2% | |
| SA3 | 29.5% | 38.7% | -9.1% | |
| Drive Guard | 6.6% | 13.1% | -6.5% | |
| Drive Rush (parry) | 4.1% | 7.4% | -3.4% | |
| Drive Arts | 21.8% | 19.2% | +2.6% | |
| Time cornered | 10.60 | 8.55 | +2.05 | |
| Corner pressure | 9.60 | 11.47 | -1.87 | |
| Drive Parry | 0.80 | 1.65 | -0.85 | |
| Throws | 1.90 | 2.74 | -0.84 | |
| Perfect Parry | 0.00 | 0.77 | -0.77 | |
| CA | 10.2% | 9.9% | +0.3% | |
| Got thrown | 1.80 | 2.09 | -0.29 | |
| Throw techs | 0.20 | 0.45 | -0.25 | |
| Drive Impact gauge | 1.3% | 1.5% | -0.2% | |
| Punish Counters landed | 0.00 | 0.13 | -0.13 | |
| Drive Impact | 0.10 | 0.20 | -0.10 | |
| Drive Reversal | 0.10 | 0.20 | -0.10 | |
| Stuns landed | 0.10 | 0.03 | +0.07 | |
| Throw parries | 0.20 | 0.27 | -0.07 | |
| Got stunned | 0.10 | 0.04 | +0.06 | |
| Got Punish Countered | 0.10 | 0.09 | +0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| AAkuma | 2533W · 2607L | 49.3% | 5,140 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| AAkuma | 1,259,837 | 5,140 | 0 | 1,264,977 |
| RRyu | 4,044 | 0 | 0 | 4,044 |
| ZZangief | 356 | 0 | 0 | 356 |
| EEd | 333 | 0 | 0 | 333 |
| CCammy | 172 | 0 | 0 | 172 |
| AKA.K.I. | 165 | 0 | 0 | 165 |
| JJP | 123 | 0 | 0 | 123 |
| IIngrid | 105 | 0 | 0 | 105 |
| KKen | 99 | 0 | 0 | 99 |
| CLChun-Li | 85 | 0 | 0 | 85 |
| JJamie | 71 | 0 | 0 | 71 |
| LLuke | 42 | 0 | 20 | 62 |
| BBlanka | 40 | 0 | 0 | 40 |
| MManon | 35 | 0 | 0 | 35 |
| DJDee Jay | 30 | 0 | 0 | 30 |
Public data
Public statistics and datasets
Results from 68 of 68 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 40games
- Losses
- 28games
- Draws
- 0games
- Games
- 68games
- Win rate (draw = half win)
- 58.82%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
3 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Akuma | 1,550 | 366,347 | Details for Current saved character ratings, row 2
|
| Random | 0 | -1 | Details for Current saved character ratings, row 3
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.






