Latest game
AKQINLONG
Winrate
—
0W · 0L · 0 stored
Ranked matches
0
selected mode
Wins
0
Ranked
Losses
0
Ranked
Peak MR
1,500
Akuma
Ranked MR · Akuma
0 local · 0 imported · 0 on chart · 24 battles stored
Not enough ranked MR points in this range yet.
Replay not requested
Playstyle reference
Habits vs top 30 Akuma
Benchmark refreshed Sep 13, 2026, 7:27 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | QINLONG | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 2.6% | 22.8% | -20.1% | |
| Drive Rush (cancel) | 50.4% | 32.7% | +17.7% | |
| SA3 | 52.6% | 38.7% | +14.0% | |
| Drive Arts | 9.3% | 19.2% | -10.0% | |
| Drive Guard | 8.3% | 13.1% | -4.8% | |
| CA | 13.2% | 9.9% | +3.2% | |
| Corner pressure | 8.30 | 11.47 | -3.17 | |
| SA1 | 31.6% | 28.6% | +2.9% | |
| Drive Rush (parry) | 4.9% | 7.4% | -2.5% | |
| Throws | 4.50 | 2.74 | +1.76 | |
| Time cornered | 9.90 | 8.55 | +1.35 | |
| Drive Impact gauge | 2.5% | 1.5% | +1.0% | |
| Perfect Parry | 0.10 | 0.77 | -0.67 | |
| Throw techs | 1.00 | 0.45 | +0.55 | |
| Drive Parry | 1.10 | 1.65 | -0.55 | |
| Got thrown | 2.40 | 2.09 | +0.31 | |
| Drive Reversal | 0.00 | 0.20 | -0.20 | |
| Drive Impact | 0.40 | 0.20 | +0.20 | |
| Punish Counters landed | 0.30 | 0.13 | +0.17 | |
| Got Punish Countered | 0.20 | 0.09 | +0.11 | |
| Got stunned | 0.10 | 0.04 | +0.06 | |
| Stuns landed | 0.00 | 0.03 | -0.03 | |
| Throw parries | 0.30 | 0.27 | +0.03 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.
