Latest game
ProfvBeet
Good Luck, Have Fun
Ranked MR
0 local · 0 imported · 0 on chart · 6 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Juri
Benchmark refreshed Sep 16, 2026, 10:29 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | ProfvBeet | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| CA | 23.1% | 9.8% | +13.3% | |
| SA2 | 5.8% | 16.9% | -11.2% | |
| SA1 | 28.8% | 38.3% | -9.5% | |
| Drive Rush (cancel) | 40.9% | 32.9% | +8.0% | |
| SA3 | 42.3% | 34.9% | +7.4% | |
| Drive Guard | 8.3% | 13.4% | -5.1% | |
| Time cornered | 4.00 | 8.68 | -4.68 | |
| Drive Parry | 0.70 | 2.03 | -1.33 | |
| Drive Rush (parry) | 5.7% | 7.0% | -1.2% | |
| Perfect Parry | 0.10 | 0.75 | -0.65 | |
| Got thrown | 1.60 | 2.13 | -0.53 | |
| Throws | 2.20 | 2.72 | -0.52 | |
| Throw techs | 0.10 | 0.41 | -0.31 | |
| Drive Arts | 19.2% | 18.9% | +0.3% | |
| Drive Impact gauge | 1.7% | 2.0% | -0.3% | |
| Throw parries | 0.10 | 0.28 | -0.18 | |
| Drive Impact | 0.10 | 0.26 | -0.16 | |
| Corner pressure | 12.70 | 12.56 | +0.14 | |
| Drive Reversal | 0.10 | 0.20 | -0.10 | |
| Got Punish Countered | 0.20 | 0.10 | +0.10 | |
| Stuns landed | 0.00 | 0.09 | -0.09 | |
| Got stunned | 0.10 | 0.06 | +0.04 | |
| Punish Counters landed | 0.10 | 0.12 | -0.02 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| YYasmine | CClassic | 1W · 2L | 33.3% | — | 3 |
| EEd | CClassic | 0W · 3L | 0.0% | 43.3% | 3 |
Public data
Public statistics and datasets
Results from 6 of 6 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 1games
- Losses
- 5games
- Draws
- 0games
- Games
- 6games
- Win rate (draw = half win)
- 16.67%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
8 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Luke | 0 | -1 | Details for Current saved character ratings, row 1
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 2
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 3
|
| JP | 0 | -1 | Details for Current saved character ratings, row 4
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 5
|
| Juri | 0 | 19,518 | Details for Current saved character ratings, row 6
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 7
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 8
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





