Latest game
Pink
Good Luck, Have Fun
Ranked MR
77 local · 0 imported · 77 on chart · 77 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Chun-Li
Benchmark refreshed Sep 14, 2026, 10:23 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Pink | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 54.2% | 33.0% | +21.2% | |
| SA2 | 14.5% | 32.6% | -18.1% | |
| Drive Rush (cancel) | 48.9% | 43.1% | +5.7% | |
| CA | 3.6% | 8.5% | -4.9% | |
| Drive Arts | 20.1% | 15.6% | +4.6% | |
| Drive Guard | 5.6% | 9.6% | -4.0% | |
| Drive Impact gauge | 3.8% | 1.5% | +2.3% | |
| Drive Rush (parry) | 2.3% | 4.5% | -2.2% | |
| SA3 | 27.7% | 25.9% | +1.8% | |
| Corner pressure | 10.50 | 12.05 | -1.55 | |
| Drive Parry | 0.70 | 1.61 | -0.91 | |
| Time cornered | 7.70 | 8.40 | -0.70 | |
| Got thrown | 1.50 | 1.97 | -0.47 | |
| Perfect Parry | 0.20 | 0.57 | -0.37 | |
| Throw techs | 0.00 | 0.35 | -0.35 | |
| Got Punish Countered | 0.30 | 0.07 | +0.23 | |
| Drive Reversal | 0.00 | 0.18 | -0.18 | |
| Got stunned | 0.20 | 0.05 | +0.15 | |
| Drive Impact | 0.30 | 0.17 | +0.13 | |
| Punish Counters landed | 0.20 | 0.10 | +0.10 | |
| Throws | 2.60 | 2.51 | +0.09 | |
| Throw parries | 0.30 | 0.22 | +0.08 | |
| Stuns landed | 0.00 | 0.05 | -0.05 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| CLChun-Li | 101W · 86L | 54.0% | 187 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| CLChun-Li | 413,803 | 45,185 | 2,162 | 461,150 |
| RRyu | 69,551 | 9,080 | 687 | 79,318 |
| AAkuma | 40,448 | 3,380 | 1,100 | 44,928 |
| KKen | 9,122 | 870 | 847 | 10,839 |
| MMai | 3,605 | 2,760 | 0 | 6,365 |
| EEd | 1,952 | 0 | 1,140 | 3,092 |
| JJP | 5 | 0 | 1,360 | 1,365 |
| LLuke | 105 | 170 | 1,056 | 1,331 |
| CCammy | 313 | 0 | 306 | 619 |
| TTerry | 275 | 0 | 190 | 465 |
| JJuri | 241 | 0 | 38 | 279 |
| AKA.K.I. | 147 | 0 | 0 | 147 |
| MMarisa | 53 | 0 | 23 | 76 |
| ZZangief | 63 | 0 | 0 | 63 |
| LLily | 13 | 0 | 48 | 61 |
Public data
Public statistics and datasets
Results from 77 of 77 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 41games
- Losses
- 36games
- Draws
- 0games
- Games
- 77games
- Win rate (draw = half win)
- 53.25%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
9 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Chun-Li | 1,645 | 303,154 | Details for Current saved character ratings, row 3
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 4
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 5
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 6
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 7
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 8
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 9
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.













